But, I LIKE this Cliché!
RPGs are very fond of recycling content, thank goodness.
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RPGs are very fond of recycling content, thank goodness.
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The best part is that after thousands of years, the mechanized, fully automatic, dart holes of death still have ammunition, despite the pile of bones they've generated over the years.CounterAttack said:The Ancient Well-Lit Tomb with Traps that Still Work:
This one doesn't just apply to games. Matthew Reilly's Jack West series of books does that as well. It's actually amusing to find that ancient Chinese tomb traps and Egyptian rituals that haven't been performed in millennia still work after three to five thousand years.
What I like to call the David Tennant's Doctor Syndrome.Okay. What other good RPG cliché did I leave out?
oblivion disagrees with you XDBiroshock said:Other RPG cliches... How about entering other people's houses, searching through their belongings for anything good and leaving with their belongings and money. And noone bats an eyelid.
Actually, there is an amusing bit in FFVII that addresses this. As you open a chest in an old man' s house, he claims, "Oh! It has been a long time since I've seen you around!" Then, his wily kid says , "No gramps, this is some complete stranger who barged into our house, and is taking our things." Or something along those lines.ZZoMBiE13 said:Here's one for the list:
Player Character: "Hi, I'm the stalwart hero of the land. I'm going to go into your private home, rifle through all of your possesions and lift anything even remotely of value. Is that OK?"
Villager: "I feel asleep" (or some other inane bit of repeated dialog)
FedEx quests? I'm going to use that right after this Langdell Quest.Dev Null said:FedEx quests.
"Hi! I'm Joe Hero and I've come to save you all from the perfidious clutches of..."
"Yeah yeah; here's the box of spoons that they desperately need over in Spoonsville. Make sure it gets there overnight and there's a tip in it for ya!"