Did someone say it was?An Idiot said:Buying Used isn't Piracy
Well said Boshi. That's pretty much how I feel about the matter as well. I don't condemn the developers/publishers for trying to improve profits, but I do feel that my role as a consumer is being taken for granted with things like "Project $10".burningdragoon said:I said this last (and recent) Used game thread, but how but in brief list form this time?
No, Used game is not the same thing as piracy. Anyone who says so is dumb
Yes, people should be able to buy/sell their used games as they want
Yes, used games are a cause for concern for developers/publishers
Gamestop gets to sell games for decent profit several times over due to generally little decrease in value per trade in, something most used markets have differently
Yes, they care about money. That's how business works. They should want to make money by making quality products though, not by ransoming content.
There, that sums up my feelings on this debate. I'd like to think that's a pretty solid stance.
But we, as consumers, have every right to complain about it. Just because their actions are justifiable doesn't mean we shouldn't complain if we feel like we're being screwed Now I'm not against Day-1 DLC if it's like an extra map pack or costume because that feels more like a reward but if you make used buyers pay extra for multiplayer then it feels like punishment because games have made players come to expect multiplayer in the full game and the publisher brings any complaints on themselves.everythingbeeps said:Of course it's not piracy.
But it DOES cut into new game sales, and developers and publishers are perfectly justified in recouping those losses however they see fit, including online passes and day-1 DLC.
As consumers we can ***** and whine about whatever suits our fancy. And I continue to maintain that publishers are under ZERO obligation to do anything to benefit used game buyers, and in fact are free to do whatever they want to thwart them.Jumpingbean3 said:But we, as consumers, have every right to complain about it. Just because their actions are justifiable doesn't mean we shouldn't complain if we feel like we're being screwed Now I'm not against Day-1 DLC if it's like an extra map pack or costume because that feels more like a reward but if you make used buyers pay extra for multiplayer then it feels like punishment because games have made players come to expect multiplayer in the full game and the publisher brings any complaints on themselves.everythingbeeps said:Of course it's not piracy.
But it DOES cut into new game sales, and developers and publishers are perfectly justified in recouping those losses however they see fit, including online passes and day-1 DLC.
Who's "banning" anything? Nobody's "banning" anything, and if that's the debate tactic you're going to use, save your breath and go post somewhere else.Pompey71 said:ok. so we're going to ban used-cars, used-CD's and used-DVD's as well are we? why don't we just stop everyone doing everything hmm? it's ridiculous. want to stop piracy, lock down the torrent sites. get the government to man-up and admit that the torrent sites are ONLY used for piracy (don't pretend they aren't) and shut them down without question. then allow people to trade games as it's their right to. even if you get rid of the shops, we'll trade among one another, we're ALLOWED to!
And again, I'll say the publishers have no idea whether you bought new or used, so their best bet is to listen to everyone's complaints.everythingbeeps said:As consumers we can ***** and whine about whatever suits our fancy. And I continue to maintain that publishers are under ZERO obligation to do anything to benefit used game buyers, and in fact are free to do whatever they want to thwart them.
Because that's still what it comes down to. You, as a used buyer, are still expecting the publishers to meet YOUR demands, even though they don't see a dime of your money. How does that not sound patently absurd to everyone else?
Don't like the product you're getting used? Not their problem. Buy it new, or spend the $10, or be quiet.
But only used buyers really HAVE those complaints! I buy new. I don't give a toss about day-1 DLC or online passes, because they don't affect me. I get that shit regardless. So they can reasonably assume that the people bitching about that stuff are either used-game buyers, or are insufferably self-righteous. Either way, those people can be ignored.Vegosiux said:And again, I'll say the publishers have no idea whether you bought new or used, so their best bet is to listen to everyone's complaints.everythingbeeps said:As consumers we can ***** and whine about whatever suits our fancy. And I continue to maintain that publishers are under ZERO obligation to do anything to benefit used game buyers, and in fact are free to do whatever they want to thwart them.
Because that's still what it comes down to. You, as a used buyer, are still expecting the publishers to meet YOUR demands, even though they don't see a dime of your money. How does that not sound patently absurd to everyone else?
Don't like the product you're getting used? Not their problem. Buy it new, or spend the $10, or be quiet.
That is their best bet. Of course, people need to understand that the publishers are not obligated to listen to any complaint at all, be it from a new or from a used buyer. Whether or not they listen is at their discretion, and I think the new/used dilemma doesn't top the priority list when hearing complaints. Game-breaking/Not-game-breaking is likely on the top.
That said, if a game is bought "used" that means the previous owner obviously wasn't satisfied with it. And that is a complaint in and of itself - if people trade in their games, what does that tell you? Well, it'd tell me they're not happy with them, ergo, the trading in is their way of issuing their own complaints.
If the developers can afford to finance and produce their own games, they typically do. If they want or need a bigger budget, or want to maximize their earning potential from better marketing and such, a publisher enters the picture.Vegosiux said:By the way:
Why do we need a middleman?
Developer -> Publisher -> Customer.
Why not Developer -> Customer?
Considering it's mostly the publishers that play the money card, not the developers! It's the publishers that complain about us refusing to give them all our money, not the developers!
Because paying over $100 for a game is ridiculous.everythingbeeps said:Maybe the other members of your household should just man up and spend the ten bucks, which is still way less than the cost of buying the whole game.loch belthadd said:Which is fine for DLC, but unless they have their own servers (instead of Microsoft or Sony) they shouldn't be charging for multiplayer. And they shouldn't take chunks out of the main game and try to sell it back to me (multiple times) just because other members of my household want to play the same game.everythingbeeps said:And that shit's changing thanks to the cheapskates.loch belthadd said:Having multiple people on one console who want to play the same game shouldn't require each person to pay extra. When you buy a disk it is bought, not licensed, no matter how much the publisher whines.everythingbeeps said:I think the fact that you need to be able to access a game on multiple accounts is kind of your problem, not the publishers'.
Now, you're effectively buying the single-player game on the disc and licensing the online material and DLC. They're basically different products now.
You're already five people sharing one game. Stop being so cheap.loch belthadd said:Because paying over $100 for a game is ridiculous.everythingbeeps said:Maybe the other members of your household should just man up and spend the ten bucks, which is still way less than the cost of buying the whole game.loch belthadd said:Which is fine for DLC, but unless they have their own servers (instead of Microsoft or Sony) they shouldn't be charging for multiplayer. And they shouldn't take chunks out of the main game and try to sell it back to me (multiple times) just because other members of my household want to play the same game.everythingbeeps said:And that shit's changing thanks to the cheapskates.loch belthadd said:Having multiple people on one console who want to play the same game shouldn't require each person to pay extra. When you buy a disk it is bought, not licensed, no matter how much the publisher whines.everythingbeeps said:I think the fact that you need to be able to access a game on multiple accounts is kind of your problem, not the publishers'.
Now, you're effectively buying the single-player game on the disc and licensing the online material and DLC. They're basically different products now.
Sorry, but used car sales cut into dealer's profits and they don't have the right to restrict the speedometer unless I pay them an extra $100.... your argument is bullshit.everythingbeeps said:Of course it's not piracy.
But it DOES cut into new game sales, and developers and publishers are perfectly justified in recouping those losses however they see fit, including online passes and day-1 DLC.