Call of Duty: Ghosts Made $1 Billion in One Day

Longstreet

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Like other people said, they sold to RETAILERS. That does not mean consumers (ie you and me) have actually spend $1 billion dollars total.

Also, if i am not mistake, the PS4 and Xbone are not even out yet. So those figures shouldn't even count.

Personally, after the PC multiplayer disaster from BLOPS 2 I have decided to never buy a CoD game again.

Dedicated servers my ass.
 

Saucycarpdog

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Genocidicles said:
Come back when it's the actual sales numbers and not how much retailers have bought (a lot of which aren't even available for purchase yet).

They never bragged about 'sell in' sales with the previous titles... It's almost as if they want you to think COD is more successful than another series that shattered their records...
And the sad part is they probably will never tell what it got on opening day. They don't want another series to look better than COD.
 

Church185

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Ultratwinkie said:
At the end of the day, it doesn't really matter. Money is money. Which means COD won again because money rules the day, and not consumers.

so COD showed companies can make money with less and still get the same effect.

Doesn't matter, got money. That the middle men mean companies make a profit before it even gets to consumers. At the end of the day, money is money.
Then shall we go back and measure GTA V with the same stick? The numbers that they sold into retailers never came out, but since they were poised to sell $1 billion to consumers in 3 days I think it was probably quite a lot. You don't see anyone talking about Ghosts breaking records for a reason, because they didn't break any.
 

Church185

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Ultratwinkie said:
There were supply troubles everywhere. It was hard to get a copy day 1. Most of that was preorders.
Supply troubles for whom? Most of what was preorders? What are you talking about?

Getting a copy of a popular series day one without a preorder is par for the course, at least around here.
 

Church185

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Ultratwinkie said:
You're talking about day 1 sales.

Majority was preorder. I know because I actually followed the damn launch on any site and feed that covered it. It was hell for anyone that didn't have a preorder. In fact, the majority of bitching I found was people bitching about how they didn't pre order and how they couldn't get it.

Your local stores don't mean anything. This was plastered over every single site, it even got so bad some police forces declared it a big deal and put officers in stores with high populations. All of them preorder. Hell, there was even an instance involving a pair of policemen using their power to get to the front. With a preorder.

Day 1 sales, and majority was preorder. You'd be hard pressed to get it on day 1 without a preorder. You may have not have seen the shit storm at midnight, but I did. I made it a point to stay up and watch people try to get it all at once and watch all the drama. And yes, it was worth it.

Expecting GTA V to not be mass preordered and grabbed on day 1 is fantasy. There is very little difference between the sold into retail and the sold to consumer margins because everyone grabbed it up first chance they got.

Everyone grabbed up all the copies en masse. There is little difference between sold into retail and sold to customers due to high demand.

Oh and 1 billion dollars isn't a record in itself. GTA V only sold it FAST, not MOST SOLD. There is a difference that people don't recognize.
Ok then lets talk about launch week. According to all of the links below, Ghosts only had the third biggest launch this year. It didn't even manage to beat out FIFA. Just because Call of Duty fans don't know how to act at a launch event doesn't mean that it broke records.

http://www.computerandvideogames.com/437439/uk-chart-call-of-duty-ghosts-is-3rd-biggest-launch-of-2013/?site=uk

http://www.thetechgame.com/News/sid=5644/uk-chart-call-of-duty-ghosts-is-3rd-biggest-launch-of-2013.html

http://www.pcgamesn.com/callofduty/woo-call-duty-ghosts-only-third-biggest-uk-launch-year
 

Church185

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Ultratwinkie said:
COD? I am talking about GTA.

The people who got it on DAY 1 most likely have preorders.

No one would go ON LAUNCH DAY and NOT have it preordered and reserved for them. Much less the midnight launch which was plastered everywhere. Especially when everyone else wants it, same goes for every big franchise.

Rockstar stated full out that they made GTA V's marketing in a way to front load the sales. To break records. The ratio of retail to consumer won't differ in GTA because of its demand and front loaded sales.
I once again have no idea who you are arguing with or what your point is. If you read the first time you quoted me, I was defending GTA's records against Activision's misinformation. They were picking their words carefully to make Call of Duty's launch more impressive than it really was, because the month before they claimed they would take their record back and now they look foolish. Basically telling the author to check his source again.

Church185 said:
If you read the first paragraph of the article you sourced, they are bragging about selling $1 Billion in copies to retailers. This doesn't mean that it sold $1 billion to customers on day 1.

GTA's records are safe for now.
You replied with:

At the end of the day, it doesn't really matter. Money is money. Which means COD won again because money rules the day, and not consumers.

so COD showed companies can make money with less and still get the same effect.

Doesn't matter, got money. That the middle men mean companies make a profit before it even gets to consumers. At the end of the day, money is money.
But now you claim to have not been talking about COD...
 

Church185

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Ultratwinkie said:
If you read anything. You would understand. I was talking about GTA's launch day, which flies right over your head like everything I say.

GTA's ratio of retail/customers won't differ. They made it so that its sales were entirely front loaded for day 1. It didn't "sell" more into retail than the preorder demand needed. If it did, its sales wouldn't have slowed down that quickly after launch.

The ratio there won't differ. Which is what you claim. That GTA sold more copies into retail than COD. which is false due to its entire strategy with GTA V. If it wasn't on launch day, rockstar couldn't care less. GTA V is a vanity game, first and foremost.

GTA V wanted records to brag about. COD is for pure profit in any way it can. On a money basis, COD wins by the virtue of it being profit done cheaply and gained any way it can.
Nice ad hominem.

So what you are saying is that I was entirely right, and GTA's records are safe after all? Because that is what I have been saying. I didn't mention anything about who made more money. That's a nice straw man you got there.
 

Church185

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Ultratwinkie said:
You heavily implied money by trying to change it to the same metric COD uses.

"Then shall we go back and measure GTA V with the same stick? The numbers that they sold into retailers never came out, but since they were poised to sell $1 billion to consumers in 3 days I think it was probably quite a lot."

You heavily implied a money based record, not a sales one. GTA V has one of the worst profit margins of gaming.
You read heavily into my words to find something to argue about. The record for fastest to a $1 billion sold has nothing to do with how much money they were making off of each copy. Let me put it another way, they were the fastest to sell 16.7 million copies.