Capcom Backtracks on Wii Comments
Capcom [http://www.capcom.com] is backpedaling a bit on recent anti-Wii comments made by the head of its French division, saying that it remains committed to being a multi-platform developer.
Speaking the truth can be a risky business. Just ask Antoine Seux, the head of Capcom's French division, who probably thought he was only stating the obvious when he Wii [http://www.escapistmagazine.com/news/view/97274-Capcom-Says-360-and-PS3-Are-The-Future]. Core games don't sell very well on the Wii, he said, noting that most people interested in that kind of gaming prefer to do it on an Xbox 360 or PS3. Seux that while the Wii is still important, as far as Capcom is concerned, "The future is the PlayStation 3 and Xbox 360."
His comments were interesting, although not exactly a revelation to anyone who's been paying attention (particularly Sega [http://www.escapistmagazine.com/news/view/97205-Sega-Probably-Finished-With-M-Rated-Wii-Games]), but it's a safe bet that somebody at Nintendo wasn't very happy about it. I would guess that a phone call was made, or perhaps an email was sent; whatever the chosen form of communication, Capcom apparently got the message because the company issued a short, sweet follow-up statement today.
"Further to comments made in a recent article on French website Gamekult [http://translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fwww.gamekult.com%2Farticles%2FA0000081940%2F&sl=fr&tl=en], Capcom would like to confirm its commitment as a multi-platform developer and publisher of interactive software," the statement said.
It's not exactly an outright disavowal of Seux's comments; after all, Capcom could begin making games exclusively for the 360 and PS3 and still qualify as a "multi-platform developer." But it's hard not to see the statement as damage control, or to imagine that Seux didn't get his wrist quietly slapped for speaking out of turn. It may be perfectly obvious that core games don't, and probably won't, thrive on the Wii, but being aware of that fact and broadcasting it publicly are two very different things.
Source: Eurogamer [http://www.eurogamer.net/articles/capcom-back-tracks-on-wii-negativity]
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Capcom [http://www.capcom.com] is backpedaling a bit on recent anti-Wii comments made by the head of its French division, saying that it remains committed to being a multi-platform developer.
Speaking the truth can be a risky business. Just ask Antoine Seux, the head of Capcom's French division, who probably thought he was only stating the obvious when he Wii [http://www.escapistmagazine.com/news/view/97274-Capcom-Says-360-and-PS3-Are-The-Future]. Core games don't sell very well on the Wii, he said, noting that most people interested in that kind of gaming prefer to do it on an Xbox 360 or PS3. Seux that while the Wii is still important, as far as Capcom is concerned, "The future is the PlayStation 3 and Xbox 360."
His comments were interesting, although not exactly a revelation to anyone who's been paying attention (particularly Sega [http://www.escapistmagazine.com/news/view/97205-Sega-Probably-Finished-With-M-Rated-Wii-Games]), but it's a safe bet that somebody at Nintendo wasn't very happy about it. I would guess that a phone call was made, or perhaps an email was sent; whatever the chosen form of communication, Capcom apparently got the message because the company issued a short, sweet follow-up statement today.
"Further to comments made in a recent article on French website Gamekult [http://translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Fwww.gamekult.com%2Farticles%2FA0000081940%2F&sl=fr&tl=en], Capcom would like to confirm its commitment as a multi-platform developer and publisher of interactive software," the statement said.
It's not exactly an outright disavowal of Seux's comments; after all, Capcom could begin making games exclusively for the 360 and PS3 and still qualify as a "multi-platform developer." But it's hard not to see the statement as damage control, or to imagine that Seux didn't get his wrist quietly slapped for speaking out of turn. It may be perfectly obvious that core games don't, and probably won't, thrive on the Wii, but being aware of that fact and broadcasting it publicly are two very different things.
Source: Eurogamer [http://www.eurogamer.net/articles/capcom-back-tracks-on-wii-negativity]
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