I didn't like the cell-shaded Prince of Persia actually. Maybe it would have grown on me if I hadn't hated playing it so much.lacktheknack said:It really depends how stylized the game is.
It works for Prince of Persia, it REEEEEEALLY works for Evil Genius, but of course it doesn't work (for long) if you attempt to make it look realistic or serious.
Oh, you're right. Just checked, it's certainly stylized, but it's not cell shading.mocruz1200 said:tf2 isnt cell shaded.....
That's a rather closed-minded view. You're entitled to your opinion, of course, but you're going to tell me that you think [http://jamniczekzombie.files.wordpress.com/2008/05/okami-beauty.jpg] this [http://www.e-telier.be/uppergames/screenshots/38_4050-okami10.jpg] game [http://gamesarentnumbers.com/m/okami.jpg] is [http://www.binarymoon.co.uk/files/images/okami.jpg] lazy [http://image.com.com/gamespot/images/2004/news/04/27/okami/okami_screen001.jpg], just because they went with cell shading?tghm1801 said:I HATE cel-shading.
It's disgusting and lazy.
I mean, if I wanted to watch cartoons I'd turn on Cartoon Network.
Ya know what? This right here ended the thread. It was this, and Fear Effect that were the first and best examples of cel shading done right.Rauten said:You want cel shading done right, you have to play JSR and JSRF. Hell, I think JSR may have been the first game to use it? And it looked AMAZING. Simply gorgeous.
1. I didn't play Okami and except for RAGE I decided to showcase only the games that I actually played thus seen in real life.Lord Krunk said:Cel Shading is awesome. Also, why didn't you mention Okami or the Jet Set Radio series?