Cel-Shading is it good or bad?

RhombusHatesYou

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MadeinHell said:
The textures may have been done in a limited palette style to look somewhat like cel shaded work but the shadows are smooth gradient so no, not cel shaded.
 

MadeinHell

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Metalhandkerchief said:
I didn't like any of the games you people have used as examples so far... Although I think it's more because of the actual gameplay than graphics... The best game out of the ones mentioned here was TF2 and that was a big fat 'meh' in my eyes because of it's narrow scope.

Then again I did like COD4 so it might be the cell shading... hmm...

Shooters need to be realistic to me I guess. I'm not a big fan of casual games.
I would never in my life call TF2 casual... In fact not many cel-shaded games can be called casual, I don't know why since their bright colour pallet usually makes you think "oh this will be easy".

PS. And yes I know TF2 is not cel-shaded.
 

Estocavio

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I think its good for visualistically oriented games like Borderlands and such, but i dont prefer it. I like it, just not as much as believable graphics.
 

Asehujiko

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Cel Shading=good
15 pixel wide outline around everything=bad
In the first category, we have tf2
In the second category, ever single console game where the developers thought that it's an excuse to not bother with AA.
 

RhombusHatesYou

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Zeeky_Santos said:
it's not a graphics rendering method as much as it is an art direction, which is extremely important in setting a theme.
Actually, it is a graphics rendering method... although if you want to get technical it's a traditional animation technique and there are several graphics rendering methods that simulate it.

However, yeah, you're right. It's the Art Direction and the choices therein which make it even a topic worth thinking over (unless you're a 3D and/or Animation geek) when it comes to games. You can drop cel-shading onto anything but you have to know your stuff to make things that actually look GOOD when cel-shaded.
 

Idlemessiah

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Go play Sly Raccon 1 and 2. Best looking cell shaded games IMO.
I'll probably die for this but although LoZ:WW was pretty, it was far too cartoony to be bearable.
 

duchaked

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I dunno man, I loved the look of Prince of Persia (2008), and I had a lotta fun with LoZ Wind Waker :D