Character Development is a thing now. Course its always been a thing but not as announced as it has been of late such as people saying "this show is so great/better than (insert show) for it has character development". That to me is like hearing from 80s ads saying "this game is great it has graphics". Sure character development is good and needed (sometimes) but it should never be the focus of something or be the reason something is good. If characters are constantly constantly changing their views based on change in circumstances(especially similar) it seems they have lost all resolve and are fickle. Now Im not talking about differentiation like a character being cool with something but then not because of how its done and says it should be done a better way, thats cool. Im talking about if it is repeated so often it loses merit and meaning(as a defining moment/change) until we end up saying we get it, we get it.....we know your views get on with the story.
The other kind of character development I am even less tolerant of the more there is, especially if it is unnecessary/uninteresting and that is a characters background and why they are the way they are. In real life, someone would usually explain to you why this is there view(and its usually a relevant and important one) and thats that but most of the time real people have a resolve and dont really feel they need a reason they just do, some introspective of why is good but as a focus its boring. But in media you have the ability to express these with flashbacks, origin stories, preguel etc.....However it doesnt mean you should spend a load of time on it. One chapter if a book and half an episode if a show is enough.
In short, character development should not be a thing of focus but extra(and suddle, not announced). Especially one that makes a show good or an excuse of why a show is good.
More important is character establishment, dialogue, personalities(that can reference characters past but not a focus), plot and plot relevance. Characters can change but constant/unneeded change can be worse than none. If characters are changing for plot reasons then that is a big fail in character establishment, which I find more important.
In shorter short
character establishment > development
or
Is > why/how
The other kind of character development I am even less tolerant of the more there is, especially if it is unnecessary/uninteresting and that is a characters background and why they are the way they are. In real life, someone would usually explain to you why this is there view(and its usually a relevant and important one) and thats that but most of the time real people have a resolve and dont really feel they need a reason they just do, some introspective of why is good but as a focus its boring. But in media you have the ability to express these with flashbacks, origin stories, preguel etc.....However it doesnt mean you should spend a load of time on it. One chapter if a book and half an episode if a show is enough.
In short, character development should not be a thing of focus but extra(and suddle, not announced). Especially one that makes a show good or an excuse of why a show is good.
More important is character establishment, dialogue, personalities(that can reference characters past but not a focus), plot and plot relevance. Characters can change but constant/unneeded change can be worse than none. If characters are changing for plot reasons then that is a big fail in character establishment, which I find more important.
In shorter short
character establishment > development
or
Is > why/how