Child of Eden Review

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Child of Eden Review

A finely-tuned shooter that's as lovely as it is challenging.

Read Full Article
 

orangeapples

New member
Aug 1, 2009
1,836
0
0
Wait, what? kinect is the better controller option? You know, I like the sound of that. the more I think about it that does seem better.
 

Citizen Snips

A Seldom Used Crab
May 13, 2009
75
0
0
This was the first game to justify the purchase of the Kinect for me and I've waited for it since Christmas, but I can promise you the wait was worth it. My living room always has curtains up so the recognition wasn't an issue for me, and the degree of control I felt I had was spectacular! The music is great, and once you understand that you have to play in time with the music your multiplier will start sky-rocketing.

My only problem was the tutorial. I had no idea I could lock on to multiple enemies at first, so I looked like I was having a seizure pumping my hand forward one at a time.
 

Dorkmaster Flek

New member
Mar 13, 2008
262
0
0
I just got my copy last night, and it is quite an experience. Kinect may be a little less accurate at first, but once you get the hang of it, it just feels like the right way to play it. Easily the best experience on Kinect, thought my wife may disagree (she loves Dance Central, which I put second to this). The hardest thing for me was resisting the urge to raise both hands at the same time. You basically have to keep the arm you're not using straight down. I had a few issues which it thinking that I switched to my left hand because it raised up a bit when I got excited naturally. It just feels really good to pump your hand in time with the beat when you get into it. I also really love the combination of live-action footage of the girl with the colourful cyberspace art of the game. I can only imagine what playing this on acid might be like...
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Dorkmaster Flek said:
I just got my copy last night, and it is quite an experience. Kinect may be a little less accurate at first, but once you get the hang of it, it just feels like the right way to play it. Easily the best experience on Kinect, thought my wife may disagree (she loves Dance Central, which I put second to this). The hardest thing for me was resisting the urge to raise both hands at the same time. You basically have to keep the arm you're not using straight down. I had a few issues which it thinking that I switched to my left hand because it raised up a bit when I got excited naturally. It just feels really good to pump your hand in time with the beat when you get into it. I also really love the combination of live-action footage of the girl with the colourful cyberspace art of the game. I can only imagine what playing this on acid might be like...
The secondary control scheme for Kinect is to clap to switch weapons, which works quite well, even though it feels a bit silly.
 

diggy140892

New member
Jun 4, 2010
110
0
0
I've played it and it is good but it doesn't deserve 5 stars in my opinion, there just isn't enough content in the game to give it such a high score. But it is a very unique and fun experience.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
diggy140892 said:
I've played it and it is good but it doesn't deserve 5 stars in my opinion, there just isn't enough content in the game to give it such a high score. But it is a very unique and fun experience.
The replay value is immense, though.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,768
0
0
I wish kinect would get more games like this and those dancing ones. Y'know, games specifically made with motion control in mind right from the start. It would certainly make more sense than Microsoft running about shoving it in unwelcome places.

'Cause I would happily buy this if I had a kinect.

And a Xbox360.

And a TV.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
I tried using this with Kinect at a convention the other day. Horrendous experience. It felt like I was fighting against the controls. The Kinect feature really is the way to play this?
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
OutrageousEmu said:
I tried using this with Kinect at a convention the other day. Horrendous experience. It felt like I was fighting against the controls. The Kinect feature really is the way to play this?
If you have the proper set up, yes, absolutely, no question. But if the calibration is off - if there's too much light, for example - then you wind up with an experience like the one you had. I was constantly wrestling with Kinect when I played this at home (in a room with too much sunlight), but once I tried it in a room with no windows, it was absolutely perfect and I had no problems at all. The distance you stand from the Kinect also seems to make a lot of difference - the closer the better, I find.
 

StriderShinryu

New member
Dec 8, 2009
4,987
0
0
Hmmm... a game that could quite fairly be considered odd is released, and Susan is the one to review it. Funny how it always seems to work out that way. :)

If I had a Kinect, this would likely be a must buy for me. I, however, don't have a Kinect.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Susan Arendt said:
OutrageousEmu said:
I tried using this with Kinect at a convention the other day. Horrendous experience. It felt like I was fighting against the controls. The Kinect feature really is the way to play this?
If you have the proper set up, yes, absolutely, no question. But if the calibration is off - if there's too much light, for example - then you wind up with an experience like the one you had. I was constantly wrestling with Kinect when I played this at home (in a room with too much sunlight), but once I tried it in a room with no windows, it was absolutely perfect and I had no problems at all. The distance you stand from the Kinect also seems to make a lot of difference - the closer the better, I find.
So ironically, the one Kinect game thats worth playing at all is one thats impossible to play in those display homes the ads take place in.
 

Vault Citizen

New member
May 8, 2008
1,703
0
0
Is it wrong to admit that the main reason I want to get this game is that I was one of the people lucky enough to have their photo put in the final level?
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Vault Citizen said:
Is it wrong to admit that the main reason I want to get this game is that I was one of the people lucky enough to have their photo put in the final level?
Not wrong at all! Also, jealoussssssss....

StriderShinryu said:
Hmmm... a game that could quite fairly be considered odd is released, and Susan is the one to review it. Funny how it always seems to work out that way. :)

If I had a Kinect, this would likely be a must buy for me. I, however, don't have a Kinect.
I know. Crazy how that works out, innit? The game is still plenty fun with a regular controller, so while Kinect is the better way to play, a controller is by no means a bad way to play.
 

fabiosooner

New member
Sep 3, 2010
19
0
0
OutrageousEmu said:
I tried using this with Kinect at a convention
Kinect and conventions simply don't mix. Usually it's either too much or too little lightning when compared to the average living room. Not to mention the device isn't calibrated to recognize yourself specifically. While it does work in a way anyone can jump in front of it and play, I've noticed it always works better when it recognizes *you* as a registered user.
 

Vault Citizen

New member
May 8, 2008
1,703
0
0
Susan Arendt said:
Vault Citizen said:
Is it wrong to admit that the main reason I want to get this game is that I was one of the people lucky enough to have their photo put in the final level?
Not wrong at all! Also, jealoussssssss....
I'm currently searching the net for clips so I can see what they look like in game, do you know which bit the photos people submitted shows up in?

edit, found it, can't see mine but I got the email and sent all the forms so I should hopefully find it
 

utopaline

New member
Jan 28, 2011
88
0
0
I had been waiting for this game...bought it and absolutely love it. It was strange to get used to the controls, but once I did, totally addicted to it. Definitely 5/5 for me

uto
 

cynicalsaint1

Salvation a la Mode
Apr 1, 2010
545
0
0
Susan Arendt said:
OutrageousEmu said:
I tried using this with Kinect at a convention the other day. Horrendous experience. It felt like I was fighting against the controls. The Kinect feature really is the way to play this?
If you have the proper set up, yes, absolutely, no question. But if the calibration is off - if there's too much light, for example - then you wind up with an experience like the one you had. I was constantly wrestling with Kinect when I played this at home (in a room with too much sunlight), but once I tried it in a room with no windows, it was absolutely perfect and I had no problems at all. The distance you stand from the Kinect also seems to make a lot of difference - the closer the better, I find.
I can also confirm this. There have been a couple times I haven't been able to play well with Kinect due to too much sunlight coming in (my living room blinds are kind of jacked up at the moment and don't work as well as they should) but later that evening it worked perfectly.


Also glad to see a review for this up finally. For some reason this game doesn't seem to be selling all that well which is a damn tragedy in my book. So it makes me that much happier to see it getting its due with critics :)
 

SamuelT

New member
Jan 7, 2021
3,324
0
0
Country
Nederland
Looks a bit like it would play as Panzer Dragoon; Orta. Which I loved.
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Susan Arendt said:
Child of Eden Review

A finely-tuned shooter that's as lovely as it is challenging.

Read Full Article
While I can see how Kinect could add to this experience, surely we can appreciate the irony: Kinect has "liberated" us from controllers, yet so many of its game offerings are either stationary or on-the-rails. We've traded handcuffs for leg-irons, to my mind.

Games like this even further solidify the Kinect's status as "arcade gimmick," rather than "controller of the future."

(Unrelated: "...what all you need to be shooting?" Do I hear some North Carolina bleeding through?)
 

TomOfTheCross

New member
Jun 23, 2009
55
0
0
SamuelT said:
Looks a bit like it would play as Panzer Dragoon; Orta. Which I loved.
The director used to work for Team Andromeda, who made the first 3 Panzer Dragoon games.

Also some people are complaining about the lack of content, the first two PD games could be played to completion in 3 hours.

Shooters like this are never meant to be long experiences, more something you do all at once.

Especially when it's very rhythm oriented like this or Rez.

I'm looking forward to Project Draco now.
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Dastardly said:
Susan Arendt said:
Child of Eden Review

A finely-tuned shooter that's as lovely as it is challenging.

Read Full Article
While I can see how Kinect could add to this experience, surely we can appreciate the irony: Kinect has "liberated" us from controllers, yet so many of its game offerings are either stationary or on-the-rails. We've traded handcuffs for leg-irons, to my mind.

Games like this even further solidify the Kinect's status as "arcade gimmick," rather than "controller of the future."

(Unrelated: "...what all you need to be shooting?" Do I hear some North Carolina bleeding through?)
Nah, I've always talked like that. :)
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Susan Arendt said:
Nah, I've always talked like that. :)
You know you're in trouble when you get the "might could" comin' out. Or "used t'could." Or "fixin' to." As in, "We're fixin' t'go to the Wal-Mart. We might could get some McDonald's while we're there, but you used t'could get Subway."

(NC for most of my life. Never picked up the accent, but a few phrases leak out now and again.)
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Dastardly said:
Susan Arendt said:
Nah, I've always talked like that. :)
You know you're in trouble when you get the "might could" comin' out. Or "used t'could." Or "fixin' to." As in, "We're fixin' t'go to the Wal-Mart. We might could get some McDonald's while we're there, but you used t'could get Subway."

(NC for most of my life. Never picked up the accent, but a few phrases leak out now and again.)
Yeahhhhh, I don't see that happening. Almost nobody who works here is actually from here, so it's more likely I'll pick up New York-isms or Texas-isms.
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Susan Arendt said:
Dastardly said:
Susan Arendt said:
Nah, I've always talked like that. :)
You know you're in trouble when you get the "might could" comin' out. Or "used t'could." Or "fixin' to." As in, "We're fixin' t'go to the Wal-Mart. We might could get some McDonald's while we're there, but you used t'could get Subway."

(NC for most of my life. Never picked up the accent, but a few phrases leak out now and again.)
Yeahhhhh, I don't see that happening. Almost nobody who works here is actually from here, so it's more likely I'll pick up New York-isms or Texas-isms.
We might have to talk about your racist hiring practices. Yer stealin' arr jeeeerbs!
 

Halo Fanboy

New member
Nov 2, 2008
1,118
0
0
Dastardly said:
While I can see how Kinect could add to this experience, surely we can appreciate the irony: Kinect has "liberated" us from controllers, yet so many of its game offerings are either stationary or on-the-rails. We've traded handcuffs for leg-irons, to my mind.

Games like this even further solidify the Kinect's status as "arcade gimmick," rather than "controller of the future."
It's not as if on rails games are a brand new restriction in games, it was just smart thinking to tailor the tech to a genre it could excel with ( like SaP 2 and HotD on wii.)

And if a controller is an "arcade gimmick" then you might as well say lite guns, joysticks and steering wheels are just as much "arcade gimmicks." Maybe a keyboard could be known as a "PC gimmick."
 

Wolfenbarg

Terrible Person
Oct 18, 2010
682
0
0
But does it work with the Trance Vibrator?

This actually looks kind of cool. If I saw a game like this in the arcade, I'd definitely play the hell out of it.
 

Kuth

New member
Jan 14, 2009
62
0
0
Sheesh they could have called this Rez 2.0 and it would still rock. This is the closet to a sequel for that game and I for one may just by the kinect because is just that awesome of a game.
 

Halo Fanboy

New member
Nov 2, 2008
1,118
0
0
Wolfenbarg said:
But does it work with the Trance Vibrator?
There are drivers out there that make the Trance Vibrator work with a PC so maybe if you manage to have the sound output go through your computer you could do it.
 

Owlslayer

New member
Nov 26, 2009
1,954
0
0
I haven't played any such crazy music-related games, but i sure wish i had. This does look really interesting, and i have never got to try out Kinect. I could imagine this would be quite fun indeed...
 

Ophiuchus

8 miles high and falling fast
Mar 31, 2008
2,095
0
0
Seems they've brought over the one thing that really stood out for me in Rez: the fact that, no matter how long I watch it being played, I still have not the faintest clue of what's happening. Is that just me being really stupid, or is it the sort of thing that you need to play to understand?
 

Susan Arendt

Nerd Queen
Jan 9, 2007
7,222
0
0
Ophiuchus said:
Seems they've brought over the one thing that really stood out for me in Rez: the fact that, no matter how long I watch it being played, I still have not the faintest clue of what's happening. Is that just me being really stupid, or is it the sort of thing that you need to play to understand?
Well, depends on what you're trying to understand. If it's the gameplay, doing it certainly helps you understand what's going on. If it's the story...yeah, nothing's helping with that.
 

mikev7.0

New member
Jan 25, 2011
598
0
0
TomOfTheCross said:
SamuelT said:
Looks a bit like it would play as Panzer Dragoon; Orta. Which I loved.
The director used to work for Team Andromeda, who made the first 3 Panzer Dragoon games.

Also some people are complaining about the lack of content, the first two PD games could be played to completion in 3 hours.

Shooters like this are never meant to be long experiences, more something you do all at once.

Especially when it's very rhythm oriented like this or Rez.

I'm looking forward to Project Draco now.
I didn't know that about the Panzer Dragoon experience, in that case, I definitely want to give this a go.

What is Project Draco? The best Dragon game I've played lately is Divinity II.
 

Hulyen

New member
Apr 20, 2009
237
0
0
Wolfenbarg said:
But does it work with the Trance Vibrator?

This actually looks kind of cool. If I saw a game like this in the arcade, I'd definitely play the hell out of it.
I remember reading that you can set extra controllers to be pretty much that, ala xbla version of Rez. I haven't had the chance to try it myself yet, though.
 

bdcjacko

Gone Fonzy
Jun 9, 2010
2,371
0
0
Dastardly said:
Susan Arendt said:
Child of Eden Review

A finely-tuned shooter that's as lovely as it is challenging.

Read Full Article
While I can see how Kinect could add to this experience, surely we can appreciate the irony: Kinect has "liberated" us from controllers, yet so many of its game offerings are either stationary or on-the-rails. We've traded handcuffs for leg-irons, to my mind.

Games like this even further solidify the Kinect's status as "arcade gimmick," rather than "controller of the future."

(Unrelated: "...what all you need to be shooting?" Do I hear some North Carolina bleeding through?)
eww, north carolina, why would anyone on want to live there?[/sarcasm as i am moving there next tuesday]

on topic, while i understand there in an audience for this game, i don't know if I could play it what with the disco lights and clapping my hands to shoot my music lasers at the internet whales. There is something very Ecco the Dolphin-esque about this game.
 

Dastardly

Imaginary Friend
Apr 19, 2010
2,420
0
0
Halo Fanboy said:
It's not as if on rails games are a brand new restriction in games, it was just smart thinking to tailor the tech to a genre it could excel with ( like SaP 2 and HotD on wii.)
No doubt. On-the-rails gaming has a rich history, and it isn't a bad type of game. That's not at all the point I was making. My point is that the whole selling point of the Kinect was "freedom." And yet the majority of its game offerings work as on-the-rails experiences, so it's just trading one limitation (the controller) for another (the rails).

If it were marketed as "a new way to experience on-the-rails games," I wouldn't be saying a thing. But when it's marketed as the next big thing, and how it's freeing us for a whole new type of game experience? Well... it doesn't. It just gives us a new way to experience an old type of game.

And if a controller is an "arcade gimmick" then you might as well say lite guns, joysticks and steering wheels are just as much "arcade gimmicks." Maybe a keyboard could be known as a "PC gimmick."
Light guns and steering wheels are gimmicks. They are control devices specifically designed for a singular purpose, and the games that use them have some limitations inherent in the gameplay. Light gun = shooting game, and since it has no movement controls, you'll be on rails or stationary. Steering wheel = driving game, and since it has fewer buttons/knobs, you won't have as many different functions.

Keyboards, gamepads, and joysticks, on the other hand, are far more comprehensive controllers. They are highly adaptable, usable for nearly any type of game. They are universal interface devices, not "gimmicks."

I think the problem here is that you take some kind of offense at the use of the word "gimmick," as though it were an insult. In the common use, it's just a gadget designed to show off one particular trick, rather than a gadget designed to be universally useful. Nothing wrong with them... but they're hardly about "freedom," or the future of gaming.
 

Dragonpit

New member
Nov 10, 2010
637
0
0
Finally! A reason to use the Kinect! Now mine won't have sit around gathering dust anymore!
 

feauxx

Commandah
Sep 7, 2010
264
0
0
damn i need to get this one! great review. been loving the kinect already with dance central and fitness evolved and this seems like a great game.
 

Ryu890

New member
May 28, 2011
137
0
0
Brutally honest review, ignore if you feel like it:

Ah, much better. This makes me both want to buy the game(if i owned a 360 and Kinect), as well as making me smile in reguards to the humor. It feels much less like 'Hey! Look at me! I'm funny!' then it does you making idle commentary. (I'm refferring specifically to your reaction to the storyline.)


*nods* Very well done.
 

AetherWolf

New member
Jan 1, 2011
671
0
0
<3

It sucks that I have to wait for the PS3 release, but I think it'll be worth it.

Doesn't mean the wait isn't painful, though.
 

Shycte

New member
Mar 10, 2009
2,564
0
0
l3o2828 said:
Could anyone tell me WHY this isn't being ported to PC? :V
Because it's a dirty console game which the PC master race does not want a part of ;)
 

mip0

New member
Nov 25, 2009
403
0
0
it looks good and fun and susan arendt good and yes why not on that how you do what that's not what no more of that hope it's not too hard
 

l3o2828

New member
Mar 24, 2011
955
0
0
Shycte said:
l3o2828 said:
Could anyone tell me WHY this isn't being ported to PC? :V
Because it's a dirty console game which the PC master race does not want a part of ;)
but i want it! *cries like a Master Race Pc Gamer Baby*
 

Mr C

New member
May 8, 2008
283
0
0
It seems game consumers continue to ignore all that is good and new in the world. 34,000 sold in the states in the first month. A bit of word of mouth guys. This game is one of the best I've played in a long time.

Spread the word, if Child of Eden continues to fall flat on it's face I've heard Tetsuya Mizuguchi will admit that all us dumb shits want to play is contemporary war simulators. He claims to have sent his CV to Bobby Kotick already.