Clever DSi Hidden Object Game Uses Ingenious 3D Technology

Tom Goldman

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Aug 17, 2009
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Clever DSi Hidden Object Game Uses Ingenious 3D Technology


An upcoming DSi hidden object game uses the handheld's cameras to emulate technology similar to that of Dr. Who's Tardis.

Anybody who knows Dr. Who understands that his time-and-space traveling Tardis was way bigger on the inside than it appeared on the outside. DSiWare's Rittai Kakushi E Attakoreda, which translates to something like Hidden 3D Image: There It Is!, makes the DSi look like it was created in the same way. Players of the game will feel as if they're peering into a fully 3D scene, rather than looking at a flat LCD screen.

The game is really something that you won't understand fully until you see it in action. It apparently uses the DSi's camera's in such a way so that if the DSi is tilted, it makes it appear to change the view on the system's two screens as if the viewer was looking around a 3D room, simulating actual depth. The game is billed as a puzzle-adventure, but looks like a hidden object game with a twist. Players must rotate each scene to find letters and other objects, but they're often formed only by looking at the space from a certain angle.

Rittai Kakushi E Attakoreda will be available March 3 as a download though the DSiWare shop for a reasonable 500 Nintendo points, but has only been announced for Japan as of now. Considering how the game asks players to find letters from the basic English alphabet, it wouldn't be surprising to see this neat little title hit other regions' DSiWare shops someday too. I know when I get my extra large DSi [http://www.escapistmagazine.com/news/view/98626-DSi-XL-Stomps-on-North-America-March-28] it would be something I'd drop a 5-spot on. I've always wanted a Tardis, but if this is the closest I can realistically get without upsetting the flow of time, so be it.

(Via: Siliconera [http://www.siliconera.com/2010/02/26/hidden-3d-pictures-uses-dsi-camera-to-add-a-3d-effect/])

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benoitowns

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Oct 18, 2009
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That is absolutely amazing. I want it, but won't get it. I only have original DS, and I don't plan on spending.....however much it and the game costs.
 

MetaKnight19

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Jul 8, 2009
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OK that was pretty damn awesome. The amount of depth portrayed was impressive to say the least.
 

microhive

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Mar 27, 2009
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hURR dURR dERP said:
That's awesome. Reminds me of <url=http://www.youtube.com/watch?v=Jd3-eiid-Uw>this.
Yeah, Lee is awesome. I think his invention are better since it actually tacks your head instead of the movement of the surroundings.
 

tmujir955

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Oct 12, 2009
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That looks pretty fun. Though people would stare at me if I tried to play it in public.
 

Generator

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May 8, 2009
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That's a really cool way to use the DSi's camera. I'm glad developers can still come up with interesting ways to use the technology they're built around.
 

ioxles

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Nov 25, 2008
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Finnally, innovative good use of DS hardware!

And yeah, having said that they really have just taken or hired or kidnapped Johnny Chung Lee and used his ideas. - name courtesy of hURR dURR dERP.
 

Hurr Durr Derp

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Apr 8, 2009
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redmarine said:
hURR dURR dERP said:
That's awesome. Reminds me of <url=http://www.youtube.com/watch?v=Jd3-eiid-Uw>this.
Yeah, Lee is awesome. I think his invention are better since it actually tacks your head instead of the movement the DSI.
True, but you can't expect a DS to have the same capabilities as a Wii. Unless the DS came with those goggles he used.
 

300lb. Samoan

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hURR dURR dERP said:
That's awesome. Reminds me of <url=http://www.youtube.com/watch?v=Jd3-eiid-Uw>this.
DAMN! That is awesome! I don't see any reason why that couldn't be implemented on XBox Natal, using visual tracking rather than infrared. Awesome!
 

300lb. Samoan

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Mar 25, 2009
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hURR dURR dERP said:
redmarine said:
hURR dURR dERP said:
That's awesome. Reminds me of <url=http://www.youtube.com/watch?v=Jd3-eiid-Uw>this.
Yeah, Lee is awesome. I think his invention are better since it actually tacks your head instead of the movement the DSI.
True, but you can't expect a DS to have the same capabilities as a Wii. Unless the DS came with those goggles he used.
Come to think of it, the DS is doing it visually, isn't it? So this would totally be possible on Natal! I'm officially 30x more stoked for Natal!
 

Hurr Durr Derp

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Apr 8, 2009
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300lb. Samoan said:
hURR dURR dERP said:
That's awesome. Reminds me of <url=http://www.youtube.com/watch?v=Jd3-eiid-Uw>this.
DAMN! That is awesome! I don't see any reason why that couldn't be implemented on XBox Natal, using visual tracking rather than infrared. Awesome!
The movement needs to be more or less synced with the position of the player's eyes to properly create the illusion of depth, so if Natal can 'see' where the player's eyes are, I think it should be possible.
 

Little Duck

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Oct 22, 2009
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At first I was like that's nothing special. Then he tikted the screen and I was like :O That's amazing!