Codemasters CEO: Beat Piracy With Unfinished Games

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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It seems this guys stupidity is contagious.
David_G said:
OT: Isn't this just DLC? Of course, it'd be good if they sold the game for like 30 bucks, and then charge the other pieces with enough money to accumulate 60$. However, if they intend to sell an unfinished game for 60$, and then charge additional money for me to enjoy it to the fullest, that's a no-go.
No, that is how the DLC system could potentially be abused. I would like to think that at least most Publishers/Developers are using to system to add new ideas and content to the game after it was already finished, which they couldn't do previously because the technology wasn't available. Well except on PCs, but they had to bundle them all together and ship them out in a new package that was called an "expansion pack."
 

paketep

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Jul 14, 2008
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With idiots like this one at the helm of the publishers it's no wonder that we get the shit we get. And then, after throwing at us AAA me-too titles with zero originality, DRM that doesn't let you play the game you bought, and taking part of the game to sell it to you again via DLC, then they say that it's our fault that the games are not selling enough and that we're a bunch of pirates.

Ok, another douche for the Kotick - Riccitiello - Guillemot group. They could even form a music group by now.
 

Stabby Joe

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Jul 30, 2008
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How cheap are we talking? Because I can see them, for example selling £20 at retail then £20 in finished content, making the full cost £40 despite most PC games retailing at £30.
 

Wicky_42

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Sep 15, 2008
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I love this idea - releasing incomplete/hideously flawed, rushed games was what destroyed my respect for certain parts of the industry and made me indifferent to piracy on the whole.

After all, if some douchebag corporate suit is going to force a publisher to release a game missing what were originally going to be key features, why should we be demanded to pay full price for what the makers of the game would not have thought to have been the finished article? (Woo, possibly my most convoluted for a while, lol) sentence :D

'Sides, I'm sure it wouldn't be hard to include the extra content, or fool a server into thinking you have a valid licence or something. All it does is further depreciate the value of buying physical copies and further inconveniences legitimate buyers into having to make large downloads even if they buy on day 1, whilst freezing out the (all be it shrinking) market that doesn't have an internet connection suitable for large downloads.
 

Claptrap

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Nov 18, 2009
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Sigh..

How will this stop pirates downloading the dlc?

This is just going to be shit for the legit person, Like normal drm.

Codemasters dont seem to be the masters they say they are.
 

McNinja

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Sep 21, 2008
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SomethingAmazing said:
I expect this kind of idea to be posted from some 13 year old who thinks he knows everything about the industry. I don't expect this from a CEO.
It's a CEO who knows everything about the industry, and it's far, far worse if anyone takes this idea into consideration.
WrongSprite said:
Withall said:
Actually... that makes sense. Kinda hard to make "fool-proof", but it's an interesting concept.
How? Pirates will simply just download all the extra bits as they come out too.
And that is why this guy is trollin. His "idea" makes no logical sense, as it would actually by easier for pirates to get. No DRM on the main game, and then no DRM on the add-ons. A dream come true, really.

We need creative DRM, people, not stupid things like this.
 

McNinja

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Sep 21, 2008
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Demongeneral109 said:
Not G. Ivingname said:
Shipping out blatantly unfinished games hasn't worked with Lair or Sonic 06, and it won't work now.
It worked with Fallout 3 and other DLC... never underestimate the power of a rabid fanbase nyoro~
It also worked with Mass Effect 2. Although just because they can doesn't mean they should, and at least some of ME2's stuff was free.
 
Jun 15, 2009
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I don't get how this works, one look on Pirate Bay and you can see for yourself every tiny bit of the Cerberus Network DLC for mass effect is up there AS WELL as the paid DLC. Does this guy just not understand how pirating works?
 

antipunt

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Jan 3, 2009
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Isn't this merely going to annoy legit users... -YET AGAIN-

What exactly prevents pirates from downloading the patches?...
 

Cozzzy

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Mar 6, 2009
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...Wow. I'm- ... That's just-...

...That is by far the most retarded "solution" I've ever heard of. What's to stop the add ons being pirated too? Apply whatever does that to the whole game?

I'm so grateful for the indie gaming scene.
 

Lord Thodin

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Jul 1, 2009
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Feels bad man. Why wouldnt the pirates just grab the copies of the other parts of the games and just complete it themselves?
 

robert022614

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Dec 1, 2009
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i dont get it? if i dont have the internet how does making a core part of the game unavailable to me not hurt my gaming experience?? i think it is a reason to justify DLC so they can make more money. honestly i miss the days when there was no DLC when a game was either good or bad. crapped out on the game and everyone hates it? make a better one next time. i mean i dont get the industry anymore. it used to be so great and now it just seems evil all around :(
 

Windexglow

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Apr 30, 2009
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Clearly to fight piracy you must buy the game twice -- as clearly pirates would not be willing to download 2 copies of the game.
 

F-I-D-O

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Feb 18, 2010
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Jack and Calumon said:
Calumon: Does anyone have an idea which doesn't make Jack shout out like this?
Cookies
http://www.students.stedwards.edu/arodrigp/cookies.jpg
Made with glue
OT: This is a terrible idea. No internet=half a game.

Replace weather with last half of the game, and insert gaming after "the"
So now a full game will cost 70-80 bucks for a console.
And what about DRM implemented in online services such as PSN or Xbox Live? Even Steam! You can't get rid of it, and you don't need to treat customers like criminals
What happened to that Dating sim's DRM? That was clever, and is WORKING (I think)
Terrible idea.
If this happens, it seems like you get a demo for 50 and then pay another 10 for the rest.
Here's an idea-have full games. New games come with a card with a code. Enter code on online service. Code unlocks DLC for purchase for later dates.
Without the code, you have a full game. You want more, insert the code and you're done. Have a used game, and you want more, charge five bucks for the code and get it from an online service. Still make money off used/pirated games (not perfect, but hey...best I got).
Yeah, it's not ideal. But you get a full game, optional DLC, and you limit what pirates can get to. Used game people still get shafted, but it's another five bucks. Not exactly a huge amount, and it's not necessary.
 

nofear220

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Apr 29, 2010
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Andy Chalk said:
"My answer is for us as publishers is to actually sell unfinished games - and to offer the consumer multiple micro-payments to buy elements of the full experience. That would create an offering that is affordable at retail - but over a period of time may also generate more revenue for the publishers to reinvest in our games," he told CVG [http://www.computerandvideogames.com/article.php?id=255861].
This is the dumbest idea ever and will not work in the slightest, Im not even going to try and explain how much this wont work to the air heads who think it will. If codemasters goes down this road I can sense people intentionally pirating their games in the form of consumer backlash (of course i would neverrrrrrrrr even thinnnnnnk about doing this...). Enough is enough, if I buy a game I want it all on a god damn disc without DRM so that I can install it on my computers at any time even if the HDD gets formatted and I wont have to redownload a bunch of shit that will take another hour. Everything that can be stored on a computer can, and will be stolen, get used to it. There are some people who pirate a game and then once they figure out they like it, they will buy it. Companies need to stop crying because their using too many hundred dollar bills to wipe their tears with.
 

FinalFreak16

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Mar 23, 2010
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Woo just bought a new game! Lets fire this up.... hmm... its not working.

-reads manual-
"Game requires dlc to work"

But... i dont have an internet connection... (some dont)

F***!
 

Reg0

Dead Eye
Jun 15, 2009
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such a terrible idea, i like the idea coined by ubisoft where you have to be online to play the offline version with a station launcher that authnticates your game every so often, but what publishers are eventually going to have to realise is that there will always be a way to crack a game regardless of how much deterrants you add