HobbesMkii said:
I dunno. I think there's a point to this. I think the trouble does not lie in violent media in general, but violence portrayed as the best option without any lasting blowback. And in that case, I wouldn't stress that videogames are the major perpetrators. I mean, in Call of Duty, I must kill thousands on a daily basis in unique and extremely painful ways. But there's no emotional fallout for me, nor do I note that the character feels anything about. Certainly none of the characters with lines mention it. But in reality, lots of soldiers are seriously traumatized by combat.
I certainly don't think videogames are the epicenter of this, if there is a relation. And I certainly don't agree with Grossman's take, which has always struck me as preaching doom. I think American culture and government has stressed a world wherein violence has become an accepted mode of behavior. But then again, I think a lot of world cultures have also stressed that. Chess, for example, derives from battle. Each of those pieces represents a figure on a battlefield. Before there was Company of Heroes there was chess.
I also would be careful about being too dismissive of these articles. I think part of the problem with the videogame industry is we don't have a lot of mainstream highbrow. We can't compare Die Hard to Saving Private Ryan like movies can and note that one is essentially a glorification of violence and the other a more realistic take on it. So all videogames are defended against this criticism equally. But there will be (and there probably are) games that are what this reporter is talking about.
there is a saying in stats correlation does not infer causeation which most of these researchers need to loook at.
example i was told. in summer the relationship between eating ice cream and drownings are significanly alligned...
therefore on this premisis it is ok to say that Ice creams cause drowning. however your not taking into account the heat of summer, (ie more people go for a swim, so naturally the drowning rate should go up when there is more people... right)
it's the same with the arguments about gaming, Games cause violence .... they are not talking about unkown factors, like tendicies towards violence and gaming is a good output for some people or... that games such as wow have 6 million + people playing... or that counter strike would have X (i could not find a good source to tell me)
also remember the little roman reference that he put there, i enjoyed that.
hypothetical situation: a boy as young as 6 is told to learn how to kill, gut and burn, this happens throughout a country, and almost world wide, it's medievil england. a 12 year old is told how to use an AK-47. child in africa.....
in 1939-1944, one man using the power of his vioce and influence made germans commit genocide against jew's gypsies and homosexuals.... the Us army offers scolarships to universities if they take a 3year(?) tour of duty, whilst told to kill an enemy that is not seen as one... and if they want to leave they might have been stop loss(ed)
America (and global press for each contry) says that murder is bad... fair enough... but it also says that (insert rival nation)'s deaths are a blessing.
Go away and take your bullcrap stats, your idealoligist views and your unfounded comments and get the fuck of my internet