I've recently replayed through the CnC tiberium series, right up to Kanes Wrath expansion for CnC3. As ludicrous as the plot has become, I sort of want closure on certain things.
When CnC4 hit I avoided it like the plague. CnC was never the most engrossing or complex of RTSs but it was fun. I enjoyed the building and defending of bases and the simplified resource management the series was built on. I was big into online matches as far back as Tiberium Sun, though that interest tapered off by the release of Kanes Wrath.
When I was following the development of CnC4 I was still reeling from the awfulness that was RA3: Uprising (I actually enjoyed RA3), and was cautiously sceptical about the new premise (removal of base building) for CnC4. A couple of other questionable changes took it off my radar altogether. Months later I went back to see how it faired. With a Metacritic below 70 (and a user score below 3) I was somewhat glad I stopped following it.
However, now I want to see the end of the story. Close that chapter and be done with it.
Is the game truly awful? A lot of vitriol and bile is directed at it, but by and large, most of it has to do with the core game changes that departed from the traditional mechanics.
Can anyone say anything good about it?
If you can, leave any frustrations you had with the game at the door. Tell me as objectively as possible. Is it at all competent as an RTS? Is it still capable of being fun? Is the story still as cheesy as ever?
And more importanly, is it worth ?25? If not, what price would you say it's worth?
EDIT: Thanks to all those who replied. I'm going to skip it as I don't think I can suffer another smack to my childhood.
When CnC4 hit I avoided it like the plague. CnC was never the most engrossing or complex of RTSs but it was fun. I enjoyed the building and defending of bases and the simplified resource management the series was built on. I was big into online matches as far back as Tiberium Sun, though that interest tapered off by the release of Kanes Wrath.
When I was following the development of CnC4 I was still reeling from the awfulness that was RA3: Uprising (I actually enjoyed RA3), and was cautiously sceptical about the new premise (removal of base building) for CnC4. A couple of other questionable changes took it off my radar altogether. Months later I went back to see how it faired. With a Metacritic below 70 (and a user score below 3) I was somewhat glad I stopped following it.
However, now I want to see the end of the story. Close that chapter and be done with it.
Is the game truly awful? A lot of vitriol and bile is directed at it, but by and large, most of it has to do with the core game changes that departed from the traditional mechanics.
Can anyone say anything good about it?
If you can, leave any frustrations you had with the game at the door. Tell me as objectively as possible. Is it at all competent as an RTS? Is it still capable of being fun? Is the story still as cheesy as ever?
And more importanly, is it worth ?25? If not, what price would you say it's worth?
EDIT: Thanks to all those who replied. I'm going to skip it as I don't think I can suffer another smack to my childhood.