Could Bungie's New IP Be an Action RPG?

LTK_70

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God I am sick to death of branching non-linear storylines. They're impossible to immerse yourself into compared to the way a conventional, well-developed linear story can take you in. At every turn, as a seasoned gamer you think to yourself not "What would I do?" but rather "Which option gives me the most benefits?" Good/Evil choices are stale and morally ambiguous choices are just boring. I want to be swept away by the tides of destiny! Give me more great games with linear storylines.
 

RelexCryo

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The Random One said:
It sounds like I might actually want to play it, unlike Halo!
Totally this^. I disliked halo 3, I bought it and played it. It was basically an old school sega saturn shooter with current graphics. The bunny hopping, clunky run and gun gameplay was just annoying. It hink it is totally overhyped. But if they did an action RPG I might actually play it.
 

Crops

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Aug 16, 2009
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Noelveiga said:
Well, I don't care about what they do, as in what genre they decide to tackle, but I really hope they don't stick to straight up action military FPSs.

Then again, why would they? If they were going to do Halo again they wouldn't have left Microsoft to begin with, so I have high hopes for a really different thing.
Those would be pretty much my thoughts on the subject.

I can imagine that Bungie is getting pretty tired of making shooters by now. They didn't leave Microsoft and the Halo franchise behind to do the same thing again at Activision.

The "worlds imbued with real value and consequence" and "long-term goals to invest [players] in the world and their character" do have a bit of an MMO-scent on them.

An MMO with branching, non-linear narrative would be quite interesting in my opinion. But that might be a little farfetched for simple speculation at this point. (Though I will be yelling 'I told you so' if it's what they'll be working on)
 

Worgen

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Whatever, just wash your hands.
its gonna be called 'duty of call' and be set in world war 2
 

Scythax

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What most people realise is that in the beginning Halo was supposed to be a third person game. The decision to jump to the first person perspective was only made about half way through production, so this really isn't such a shocking idea to be honest. An awesome one if it proves to be true, but to me, predictable as well. I've wanted Bungie to do an RPG for a very long time. Time, it seems, will see if they can pull one off.

Worgen said:
its gonna be called 'duty of call' and be set in world war 2
You do know that Bungie is still entirely independent right? They've only signed on with activision for publishing liscence, not the entire company itself, like Infinity ward was. IW was owned entirely, 100% by Activision, and therefore they were able to do whatever the hell they wanted with the company. Bungie are still free to do whatever the hell Bungie want to do.
 

Therumancer

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I wouldn't rule out an MMORPG to be honest since I suspect "branching narrative" and more immersive storylines are going to be what the next generation is about looking at things like both "World Of Warcraft" and what's been shown of the "Knight Of The Old Republic" MMORPG, which included the abillity to influance missions by dialog before they even started (or so it seemed from a certain sequence they showed with a Sith Warrior and Bounty Hunter teaming up in one of their videos).

With things like "phasing" within bigger instances like you see in WoW, where people can co-exist more or less on the same map, but one area might be radically differant to another player depending on whether they have triggered events like "The Wrath Gate" or whatever, there is an increasing amount of potential for characters to have a profound effect on the world, or at least as they see it.

Of course things can be quite spotty with characters trying to work together and "phasing out" to each other within a zone due to the differances... but it's a new technology and being worked on right now.

So I'd imagine if Bungie was sitting there and looking at WoW, and looking at Old Republic Online, and wanted to create an MMORPG to compete at the next generation, they would need exactly the kinds of people mentioned above.

I think that what is going to make the "next gen" MMOs "next gen" is going to be to use a tweaked version of what Blizzard did with "The Lich King" but introduce it as an integral part of the game from day #1.
 

Weaver

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Oni was RPGish... at least that's how I remember it. I don't remember much of it though.
 

fanklok

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ZippyDSMlee said:
They call BS,ME2 and even FO3 a something X RPG so ya...even whatever they make can be slapped with a RPG on the end of it and no one but a few people who care about mechanics...or semantics will be bothered by it....
But Bioshock called itself an FPS, before you even start the game said Easy was for people new to First Person Shooters, I would call Mass Effect an RPG due to the fact that you control Shepherd's interactions with just about everyone in the universe, same with Fallout 3. Those two where RPGs with FPS elements
 

ZippyDSMlee

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fanklok said:
ZippyDSMlee said:
They call BS,ME2 and even FO3 a something X RPG so ya...even whatever they make can be slapped with a RPG on the end of it and no one but a few people who care about mechanics...or semantics will be bothered by it....
But Bioshock called itself an FPS, before you even start the game said Easy was for people new to First Person Shooters, I would call Mass Effect an RPG due to the fact that you control Shepherd's interactions with just about everyone in the universe, same with Fallout 3. Those two where RPGs with FPS elements
Yes and you can call ME a action RPG as well becuse it has both RPG and action elements, thus Bioshock is a X RPG with crap RPG and X elements,shooty AI and pacing as well.
FO3 is just half broken and unfinished.... but whatever it got GOTY so there's nothing technically wrong with it,it made money after all...right??? right??? *sigh*
 

LGC Pominator

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John Funk said:
it's safe to say that you may be significantly more attached to your character in this new Bungie universe than you ever were to the Master Chief.
Impossible!
The John 117 memorabilia that is scattered across my room be living testament to this!

In all seriousness though, I think this will be brilliant, an RPG isn't something that could be fully done in the Halo universe due to the defined story etc which means the whole "choice" aspect could risk damaging the canon, (not that blizz cared when they did WoW), however I imagine that an RPG from the minds of people as creative as those at bungie, with the funding of a big evil megacorp like activision will probably create for me the gaming equivalent of a 10 year ManOwaR concert (which by the way would be the single greatest thing to ever happen ever)

Lets see how long we can keep this streak of intelligent comments going before the anti halo trolls show up and dirty our nice little conversation
 

Booze Zombie

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Master Chief was just a pair of hands for the player to use, I can see why Bungie would want to not do that too much.
 

windfish113

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it's not going to happen but I hope to god Bungie does a sequel/remake of Oni on a modern engine. include some rpg elements ala borderlands and add multiplayer. Oni was one of my favorite games from my youth, it just didn't have any lasting appeal or replay value. I have no respect for Bungie however, after they stopped making PC games.
 

Sniper Team 4

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I'm surprised this is just now being talked about. That job has been posted for several months now. I want to apply, it's just finding a good 1,000 word writing sample that's stopping me. I think my writing's excellent, it's just finding pieces of it that can stand on their own where I don't have explain everything in it. Still, a little worried that The Escapist did a piece on this. Now more people will know about it.

I am still hoping that they're going back to the Myth universe. Anyone here remember those games? Pure RTS. No reasource gathering or building. Best RTS I've ever played.