I'm the student representative for the Directorial Academic Committee at my university so I have some influence when it comes to what and how courses are run in it.
The uni is based in Scotland, and despite the massive interest in video game development for young people (due to successes in game jams and a high number of applicants in courses like this which already exist), there's pretty much only a single city in the entire country that has these courses to offer.
I have a friend currently in one of those courses, it sounds awful - they're working with PlayStation Vita devkits for crying out loud.
So, there's definitely a demand for such a thing, and I have the ability to directly contact head lecturers and the vice principal. Now I'll need some help on what things such a course will teach. There's some things that the majority of computing courses include like website development, mobile development and database management (which is unavoidable, courses like this MUST include these things) so no need to suggest things like that.
Of course I already have ideas, but I won't be able to think of everything on my own, so that's why I've come to you guys to suggest some things a video game development course should teach. Maybe look at the video game industry currently and see what more people within it should know?
The uni is based in Scotland, and despite the massive interest in video game development for young people (due to successes in game jams and a high number of applicants in courses like this which already exist), there's pretty much only a single city in the entire country that has these courses to offer.
I have a friend currently in one of those courses, it sounds awful - they're working with PlayStation Vita devkits for crying out loud.
So, there's definitely a demand for such a thing, and I have the ability to directly contact head lecturers and the vice principal. Now I'll need some help on what things such a course will teach. There's some things that the majority of computing courses include like website development, mobile development and database management (which is unavoidable, courses like this MUST include these things) so no need to suggest things like that.
Of course I already have ideas, but I won't be able to think of everything on my own, so that's why I've come to you guys to suggest some things a video game development course should teach. Maybe look at the video game industry currently and see what more people within it should know?