Crytek: PCs Are a Generation Ahead of Consoles

DustyDrB

Made of ticky tacky
Jan 19, 2010
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We've kind of reached a diminishing returns point graphically speaking in games anyway.
 

jamesworkshop

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Witty Name Here said:
In my opinion, as long as there is this constant cycle of always having to upgrade your PC, "It needs more RAM! Now it needs a new graphic card! Oh, now it needs a new processor for some reason!" PC gaming will never truly become as mainstream as consoles.

Before you say it, I am NOT trying to say consoles are better then PCs. What I am trying to say, is that part of the reason things become successful on the market is that they have to have a long life, be affordable to the average consumer, and easy to understand on the consumers part... PC gaming fails a bit here. To the average consumer, the idea that they may have to spend potentially HUNDREDS of dollars on new hardware, then figure out how to use that hardware, and THEN figure out what certain pieces of hardware actually are is more then a bit unsettling. "Why should I buy something I need to constantly upgrade and maintain AND go out of my way to learn more about when I can just get a console that will last for about a good 6 years or even more without me having to buy hundreds of 'bits and pieces' for it?"
It's kind of Crytek's point that that has not been happening, even a 4 year old 7900GTX is still enough for Fallout new Vegas or anything made in Unreal 3

tripple monitor setups for AMD and 3D for Nvidia is the only reason they can justify releasing new cards because nobody with anything equivlent to a 8800GTX doesn't need a new card.
 

Vampire cat

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Apr 21, 2010
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Ravek said:
TheRightToArmBears said:
The thing is, not that many people have super-powered latest tech PCs. You could make a game for such crazy-ass PCs but it wouldn't sell too well.
That's the only type of game Crytek has ever made, and they seem to be doing pretty well.
I believe pretty much all the games for the really powerful PC have sold quite well, for the exact reason that there are tons of people out there, like me, who instead of spending my money on a console, expensive games and a big TV, spends it on buying new and better components for my existing PC now and then, so that I'll be able to play the awesome games on the highest of settings when they occasionally show up.

I don't have a console and I have yet to wish I had one of the current-gen ones, all the good games I get for the PC anyway (and quite a few really awesome that are PC exclusive).

Consoles can never catch up to PC unless they open for manual hardware upgrades in a similar fashion. When a new console comes out it's hardware is already slightly out-of-date compared to what gamer-PC's around the world has. Mine is 5 years old now, I've spent a total of $40 on it since then and it runs perfectly on pretty much all games (because it's aging it doesn't run the most advanced of the newer game on highest graphics, but I've worked out that spending about $100 more should sort that out for the foreseeable future).

A decent gaming PC is NOT as expensive as people claim it is, and it doesn't take too much of a commitment to rattle up some money for one. I guess what's keeping some from it is that it takes just that little bit of commitment, the lazy buggers. I can respect that you don't WANT a gaming PC or don't NEED a gaming PC, but if you actually wanted one you'd find a way. It's not like all of us WITH gaming PCs are a bunch of spoiled brats, we worked our share to get money for it, but we spent said money on the PC instead of a soon-to-be outdated console and a bag of crisps.
 

BloodSquirrel

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Delusibeta said:
I doubt it. I'm going to predict that the next generation of consoles will have motion controls at it's centre, and a general trend away from traditional controllers. The market has spoken: the Wii is a mad success, and Move and Kinect has started out pretty well.
The Wii's popularity is on the wane, and it never attracted the kind of third-party support that the PS3 and 360 had in the first place. Neither MS or Sony are just going to cede that part of the market over to the other.
 

Balobo

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BloodSquirrel said:
Delusibeta said:
I doubt it. I'm going to predict that the next generation of consoles will have motion controls at it's centre, and a general trend away from traditional controllers. The market has spoken: the Wii is a mad success, and Move and Kinect has started out pretty well.
The Wii's popularity is on the wane, and it never attracted the kind of third-party support that the PS3 and 360 had in the first place. Neither MS or Sony are just going to cede that part of the market over to the other.
Wii's popularity is on the wane because everybody and their mother already own a Wii.
 

Ayay

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Did not this company and i think this CEO , after making the first game , blame pirates for the low sales ? And say they would not be aiming for Pc market any more ? Nevermind the game was poor and you hade to have a Comp from the future to play it .
 

jamesworkshop

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Ayay said:
Did not this company and i think this CEO , after making the first game , blame pirates for the low sales ? And say they would not be aiming for Pc market any more ? Nevermind the game was poor and you hade to have a Comp from the future to play it .
Funny my

7900gtx
2gb ddr2 800mhz
Athlon X2 2.6ghz cpu

didn't have much trouble and was built just over a year before crysis was even released
 

TiefBlau

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Way back when, it was absolutely necessary that hardware be designed specifically for gaming to make an adequately versatile gaming system. However, technology has been growing and growing. It's not Pong or N64 anymore. Consoles are essentially specialized, less versatile PCs. I bought an HDMI cable for 1.25 on eBay and that was all it took to connect my PC to my TV. I got a Rumblepad to use on games in which a controller is more comfortable and just like that, my "console gaming" experience is complete, barring motion sensor controls and console exclusives. I can run any game on highest (and boy is Arkham Asylum sexy), and despite all that, I can still use my computer to run just about anything else. Obviously, it's not the 8-core extravaganza that PS3 is, and it certainly can't run Crysis on highest (can current generation graphics cards even do that?), but with the right parts, it can easily replicate any console.

Does that mean console gaming is dead? No, of course not. If there's anything the iGadget industry has taught the world, it's that a person can very well make profit off the public's ignorance and lack of will to learn about technology (neither of which is necessarily a bad thing). However, it's not too big a stretch to predict some kind of assimilation in the future. Think: Social networking integration? Internet browsing in just about every console? An ever-increasing market for peripherals? The console industry is not far from BECOMING an industry for personal computers. With every new addition of unrelated functions, the console is becoming a more versatile, generalized unit. On the other side of the chasm, everything, from cell phones to mp3 players to, of course, PCs are housing a wealth of prosperity for the games industry. There may come a day where game consoles are no longer existent, but all PCs, cell phones, and mp3 players are more or less expected to play games.
 

BloodSquirrel

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Balobo said:
Wii's popularity is on the wane because everybody and their mother already own a Wii.
The Wii has sold less than 100M. There are a lot more people on the planet than that.
 

Booze Zombie

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Dec 8, 2007
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PCs are getting less and less expensive to make, though.
Eventually, it might only cost the same amount as a console for a really good gaming PC.
 

jamesworkshop

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Witty Name Here said:
jamesworkshop said:
Witty Name Here said:
In my opinion, as long as there is this constant cycle of always having to upgrade your PC, "It needs more RAM! Now it needs a new graphic card! Oh, now it needs a new processor for some reason!" PC gaming will never truly become as mainstream as consoles.

Before you say it, I am NOT trying to say consoles are better then PCs. What I am trying to say, is that part of the reason things become successful on the market is that they have to have a long life, be affordable to the average consumer, and easy to understand on the consumers part... PC gaming fails a bit here. To the average consumer, the idea that they may have to spend potentially HUNDREDS of dollars on new hardware, then figure out how to use that hardware, and THEN figure out what certain pieces of hardware actually are is more then a bit unsettling. "Why should I buy something I need to constantly upgrade and maintain AND go out of my way to learn more about when I can just get a console that will last for about a good 6 years or even more without me having to buy hundreds of 'bits and pieces' for it?"
It's kind of Crytek's point that that has not been happening, even a 4 year old 7900GTX is still enough for Fallout new Vegas or anything made in Unreal 3

tripple monitor setups for AMD and 3D for Nvidia is the only reason they can justify releasing new cards because nobody with anything equivlent to a 8800GTX doesn't need a new card.
Imagine I'm an average consumer, at best I know that memory stores info and data... At worst I don't even know that. Now some questions I might have are, "What the hell is a 7900GTX? Some kind o' robot? What's a triple monitor? Do I have to buy THREE COMPUTERS?! AMD? 3D? Nvidia? What's all this mean? Why is a 8800GTX good? Gah, I don't have time for this... I'm just gonna buy a console I don't think I need to know what an 18943GTX or something means then!"

See, THAT is why PC gaming will most likely never be mainstream, the average consumer has no idea about it... I keep hearing all these people saying that, "Oh, after a few good PC exclusives and showing off the hardware, it will show the superiority of PCs to consoles and soon the PC will be main stream!" That's sadly not true, no matter how good the games are, it's useless since the PC is too confusing for the average consumer.

Until the release an exclusive gaming PC that is at a decent price AND teaches you and walks you through what all these, "Crazy techno codes" mean, consoles will still stay mainstream due to their simplicity and being actually welcome and easy on newcomers.
Crytek was not talking about ignorant consumers and nor was I.
I consider most computers insanely cheap nowadays hell my graphics card now costs less than what I have seen people spend on a pair of trainers, Hard drives are now 3.5p a GB, DDR3 between £10 to £20 a GB, £250 used to buy you a Dual core, now £180 can get you a hyper threaded quad core i7

all that is being discussed is technical limitations until the new console boxes arrives PC games won't push the boat the base level of 1280x720p gaming is no challenge even to computers already well below what is on the market today, even the biggest game this year Blops is sub HD on consoles (PS3 960x544) (Xbox 1040x608)

http://i737.photobucket.com/albums/xx11/jamesworkshop/DevilMayCry4_Benchmark_DX9.jpg?t=1290786902
^ 1600x1200 ^

http://i737.photobucket.com/albums/xx11/jamesworkshop/DevilMayCry4_Benchmark.jpg?t=1290787753
^ 1280x720 ^
 

Delusibeta

Reachin' out...
Mar 7, 2010
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BloodSquirrel said:
Balobo said:
Wii's popularity is on the wane because everybody and their mother already own a Wii.
The Wii has sold less than 100M. There are a lot more people on the planet than that.
According to VG Chartz, the Wii is still selling more in a year than the PS2 ever did. Try again.
 

IceStar100

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Jan 5, 2009
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Pandora92 said:
Never quite got all this "COMPUTERS ARE TOO EXPENSIVE OMG!!!111!1111!11" stereotyping running around, I built mine two years ago for a around £500 and it's still running every modern game I can through at it fine with decent settings, in fact that's one of the benfits OF PC games, if you can't run a game with the maximum settings available then you can just TURN THEM DOWN, it actually gives you a choice and it lets the game developers push technical limitations as much as they want since people with lower end hardware can just turn down the settings.

Plus factor in the fact that most PCs games retail for cheaper than their console equivalents, the fact that PC games tend to have a longer "shelf-life" (look at CS:S or BF2), and the fact that you don't need to pay for online play (not counting the PS3's free online play obviously) and you can use your computer for other things both work and leisure related as well, really I'm convinced it's a lot cheaper in the long run to be a PC gamer.
You built it I plugged my ps and xbox in. I just don't feel like bothering with the spec when there faster and cheaper ways to do it.
 

Mcface

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Aug 30, 2009
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Too bad it doesn't really matter.. as much as i dislike it, PC games dont sell anywhere near as well as console games do. And PC games are always loaded with technical problems on launch.

example, black ops. probably the most successful launch ever in terms of sales.

6% of those sales were on PC.
that's out of only 3 platforms.

And it was unplayable for half of that 6% for the first dew days.