D&D Yoga Class Features Workout Based on Dice Rolling, Goblin Slaying

BlameTheWizards

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D&D Yoga Class Features Workout Based on Dice Rolling, Goblin Slaying

[vimeo=85222820]

Dungeons & Dragons gets rolled into a night of meditative exercises.


A Brooklyn-based artist and dungeon master recently found a new way to experience D&D - by turning it into a yoga class. Scott Wayne Indiana set up the class with the help of yoga instructor Sarah Dahnke earlier this week, with Indiana drawing upon his experience with the game to create a variety of different yoga forms for use in a D&D-inspired "guided narrative."

The class all shared a character, "a roguish, rugged individual, who had run afoul of local law," and was tasked with delivering a mysterious package to an ancient temple. So, pretty much your standard D&D quest, except this one had its players getting physical with exercises such as "Dice Rolling Pose," "Opening Door," "Flipping a Switch," and "Sword One" and "Sword Two," which the yoga class used to dispatch an imaginary goblin.

The class was apparently successful as Indiana is thinking about making it a regular event. He told the website Animal that he wants to add more interactive elements, dice rolls, and player discussion in future installments.

I'm not saying I know a lot about yoga, but I have some suggestions for a few more poses should Indiana and Dahnke need them for their next class:

- "The TPK"

- "Pretending to Pay Attention While That One Guy Recites His Character's Entire Backstory to the Group"

- "Flipping the Entire Game Table After You Roll a 1 for, Like, the Fifth Straight Time"

If this sounds like something you'd be interested in doing, or you just have some of your own D&D/yoga jokes to add, feel free to share in the comments!

Source: Animal via <a href=http://kotaku.com/dungeons-dragons-yoga-yup-1511055098>Kotaku

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PuckFuppet

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Jan 10, 2009
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3d6 will sooth your "rolling a 1 consistently" woes.

A bit gimmicky, but fun. Probably more applicable to a LARP.
 

Imperioratorex Caprae

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May 15, 2010
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Ah, a few more to add:

"The rules lawyer pose"

"The dungeon master rolls behind the screen and laughs maniacally pose"

"Split the party"

"Go off the map"

"Meet in the tavern"

"Can I have some cheetos?"

"I get drunk"

"Dungeon Master kills the party"

"Rerolling a character"

"Revealing the Tomb of Horrors"

That should work for now.
 

Souplex

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Jul 29, 2008
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"D&D Yoga Class Features Workout Based on Dice Rolling, Goblin Slaying"
When I read this, I thought wizards was adding a Yoga-themed player class to D&D.
They've already got western-European junk out the wazoo, and east-Asian themed classes with ninjas and samurai, I could easily see them branching into south-Asian.
 

Gethsemani_v1legacy

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amaranth_dru said:
"Revealing the Tomb of Horrors"
I have been told that the gleeful facial expression I assumed when I told my group we'd be playing Tomb of Horrors still gives at least one of them occasional nightmares. He might be exaggerating, but there's no denying that every GM worth their salt ha a special malicious streak that can only properly be revealed with the uttering of the words "Tonight we are playing Tomb of Horrors".
 

Imperioratorex Caprae

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May 15, 2010
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Gethsemani said:
amaranth_dru said:
"Revealing the Tomb of Horrors"
I have been told that the gleeful facial expression I assumed when I told my group we'd be playing Tomb of Horrors still gives at least one of them occasional nightmares. He might be exaggerating, but there's no denying that every GM worth their salt ha a special malicious streak that can only properly be revealed with the uttering of the words "Tonight we are playing Tomb of Horrors".
I went over the older modules when I first got into D&D, a family member had pretty much the entire 1st edition set of books and modules (and character sheets). It seemed they were specifically designed to kill player characters or at least frustrate the hell out of them. It was great inspiration for my first few games. I also earned the nickname of Death Master because I killed of quite a few PC's in my first year of DMing. I also mastered the roll behind the screen for dramatic effect, even if it was for no reason. I loved making them paranoid.
Later I took a player under my wing and taught him everything I knew about DMing when I retired for a few years. I played in two of his games, both of which I survived. I approved of his efforts though.