If developers are going to make a game about an ongoing conflict, then they should have the decency to treat it with some respect.
By which I mean, not treating the Coalition Forces as 'Good Guys' and the Taliban as 'Bad Guys' and trivialising the conflict. Not getting your PR spokepeople to say "Hey, it's just a game".
Yes, it is a game. It's also a game that features events and locales based on a real war that is really happening to real people right now.
Some of those real people are gamers - every single soldier I know owns an Xbox 360 (and often a PS3 as well). I bet a significant proportion of the ones I don't know own either a 360 or PS3, and play FPS games.
Plenty of the people who might play your game will have had someone close to them killed in a situation that looks quite a bit like your game, by people who are labelled 'the bad guys' in your game. That could be a comrade. It could be a brother, a father or a son.
So yes, when you make a game about current events, especially when those current events are an ongoing war, have the goddamn common decency to treat the events and the people involved with a bit of respect.
We shouldn't be surprised that people don't consider videogames to be a serious medium when we have companies and games like this representing us to the mainstream.
He doesn't appear to be a man who seems to know a lot about 'respect'.
He is not regarded in particularly high esteem by other members and ex-members of his regiment. For some reason.
By which I mean, not treating the Coalition Forces as 'Good Guys' and the Taliban as 'Bad Guys' and trivialising the conflict. Not getting your PR spokepeople to say "Hey, it's just a game".
Yes, it is a game. It's also a game that features events and locales based on a real war that is really happening to real people right now.
Some of those real people are gamers - every single soldier I know owns an Xbox 360 (and often a PS3 as well). I bet a significant proportion of the ones I don't know own either a 360 or PS3, and play FPS games.
Plenty of the people who might play your game will have had someone close to them killed in a situation that looks quite a bit like your game, by people who are labelled 'the bad guys' in your game. That could be a comrade. It could be a brother, a father or a son.
So yes, when you make a game about current events, especially when those current events are an ongoing war, have the goddamn common decency to treat the events and the people involved with a bit of respect.
We shouldn't be surprised that people don't consider videogames to be a serious medium when we have companies and games like this representing us to the mainstream.
Chris Ryan is mostly famous for being the guy who wrote a book wherein everyone else in his SAS platoon was rubbish - including the guy who DIED - and he was brilliant (bearing in mind Chris ran away and left the rest of his patrol to get captured and tortured, and there are several bits of his book which don't agree with the report he made at the time - like all the bits where he single-handedly kills people (he didn't report encountering any enemy troops at all on during his escape)).Andy Chalk said:In an interesting twist that comes back to the argument that the game is "disrespectful" to soldiers fighting in Iraq and Afghanistan, HMV [http://www.incgamers.com/News/25524/chris-ryan-uk-medal-of-honor-signing] pre-order bonus and which will get a general release after the game launches, will be signing copies of the game at HMV London on October 15, the U.K. release date.
He doesn't appear to be a man who seems to know a lot about 'respect'.
He is not regarded in particularly high esteem by other members and ex-members of his regiment. For some reason.