You could try going back to town, spend 16,000 souls on the Armour merchant, teleport at the bonfire to reload the area then talk to him with zero souls. He gives you really good armour for it's weight, if you don't mind looking odd. You can tell if you've spent 16,000 souls already if he's already selling Alva armour.Realitycrash said:Anyone have a tip for a high-def/low-weight armor that can be acquired early? Best I have found so far is the Bandits-armor in No Man's Wharf. Are there any better?
I've heard this, but I've never encountered anything decent to buy from the armorer. How much does the Alva-armor cost? Might be worth buying even it means I have to waste 16000 souls before I can even buy it.Lotet said:You could try going back to town, spend 16,000 souls on the Armour merchant, teleport at the bonfire to reload the area then talk to him with zero souls. He gives you really good armour for it's weight, if you don't mind looking odd. You can tell if you've spent 16,000 souls already if he's already selling Alva armour.Realitycrash said:Anyone have a tip for a high-def/low-weight armor that can be acquired early? Best I have found so far is the Bandits-armor in No Man's Wharf. Are there any better?
The Alva armour is 26300 souls, weighs 20.6 and gives 209 defense and is easily upgraded to have 10% more defense each upgrade.Realitycrash said:I've heard this, but I've never encountered anything decent to buy from the armorer. How much does the Alva-armor cost? Might be worth buying even it means I have to waste 16000 souls before I can even buy it.Lotet said:You could try going back to town, spend 16,000 souls on the Armour merchant, teleport at the bonfire to reload the area then talk to him with zero souls. He gives you really good armour for it's weight, if you don't mind looking odd. You can tell if you've spent 16,000 souls already if he's already selling Alva armour.Realitycrash said:Anyone have a tip for a high-def/low-weight armor that can be acquired early? Best I have found so far is the Bandits-armor in No Man's Wharf. Are there any better?
Hang on, hold up! You don't use a shield? Like... at all? I just reached Aldia's Keep on NG+ last night and i can't for the life of me imagine how i'd ever have accomplished that without one... Then again i put more points into getting my poise up than my agility so my i-frames are kinda shit. Thank god for Dark Souls 1 teaching me when and how to dodge so i can make due with the short frames.StriderShinryu said:I don't mention the ballista for two reasons. First, it can be more trouble than it's worth to get it right and if you're focusing on using the ballista then you're not really learning the fight. Second, and this carries on from the first, is that I consider The Pursuer to be probably the best fight in the game from a learning perspective. Almost everything you need to know in the game combat wise is encapsulated in the fight and one shotting Pursuer with the ballista doesn't teach you anything other than that there aren't convenient ballistae around when fighting other tough enemies.garjian said:Why has nobody mentioned the ballista?
Go through the door,
Wait... maybe move to the right a little,
Dodge the attack, (or apparently, parry him, but I've never bothered to try myself)
Sprint to the ballista,
Shoot him for 98% damage.
Even without that he's fairly easy. He telegraphs all of his attacks a lot and therefore easy to roll. I know it's early days but rolling is a must-learn mechanic. Also, leveling doesn't do very much in comparison to upgrading your equipment... being even max-level, 838, will not help you that much if you're not good with the game's mechanics.
Also also also, shields are terrible... there aren't many circumstances blocking with a shield is better than rolling, and having a shield just hinders you from learning how to roll effectively because it's easier to do, and weighs you down.
I also don't take issue with anyone wanting to use a shield. I would wager most players probably use one on their first playthrough. Plus, due to the guard break mechanics in DS2, it's not really as 100% viable an option as it used to be (and Pursuer teaches you this). Not relying on a shield makes you a better Souls player overall, sure, but I see it as more of an advanced stage of learning/challenge than something a first time player should be burdened with.
I haven't played the game on NG+ without a shield as of yet so I can't speak to that. As to my experience on NG, however, I myself am still in the learning period with it (or without it in this case) but I am not using a shield at all. I'm dual wielding in dual wield power stance* or dropping to two hand a single weapon as required. I actually ended up spending quite a while fighting the Old Knights in Heide's Tower at the start because they train you really well to forgo a shield and rely on dodging/stepping everything. And, truth be told, I'm finding it more fun than I did playing through the couple runs I did with a shield.Ulquiorra4sama said:Hang on, hold up! You don't use a shield? Like... at all? I just reached Aldia's Keep on NG+ last night and i can't for the life of me imagine how i'd ever have accomplished that without one... Then again i put more points into getting my poise up than my agility so my i-frames are kinda shit. Thank god for Dark Souls 1 teaching me when and how to dodge so i can make due with the short frames.
The poise you get from leveling scales with the lowest out of END and ADP, which means if you're getting poise, you're getting ADP.Ulquiorra4sama said:Hang on, hold up! You don't use a shield? Like... at all? I just reached Aldia's Keep on NG+ last night and i can't for the life of me imagine how i'd ever have accomplished that without one... Then again i put more points into getting my poise up than my agility so my i-frames are kinda shit. Thank god for Dark Souls 1 teaching me when and how to dodge so i can make due with the short frames.
Meh. Honestly I'd say the No Man's Wharf area is much harder than the Pursuer for most builds. It's often the area I never bother doing because I always end up taking damage from the super-fast startup running attack that the pirate guys have if I'm using a weapon slower than a straight sword, and that annoys me.DarkishFriend said:Honestly you can literally skip The Pursurer, he is an entirely optional boss. If you want to proceed just got through Hiede's and the Wharf.
Sniper Team 4 said:So summoning help is out, is it? May I ask why? No internet, or you just want to do this solo?
The Pursuer was hard for me the first time I fought him, but he's easy now. Here's what I do:
Stay just inside his sword range, like at the tip of his sword. I keep moving in a clockwise direction, circling him with my shield up. That way, if he does get a lucky hit in, it won't damage me. When he starts his first swing, try to back up just out of reach, then when his second swing comes, roll toward his sword arm. You should be able to roll under the second swing, and thus putting you right next to him, or even slightly behind him. Get your shield back up just in case, but his third swing should miss you completely seeing as you're now inside his guard. Smack him a few times as he swings and recovers from the attack, then back away just inside his range. Rinse, repeat.
Blue glowing sword thrust: Again, keep circling clockwise/in the direction of his sword arm. When the strike comes, as long as you're not too close and you keep circling, he will miss, because a thrust attack doesn't cover much ground. You can try to counter him here, but I find it a little too risky and just wait.
Charge attack. This one's a monster if it hits you. He backs way up, raises his shield, then charges at you, swinging his sword upward as he attacks. I don't even risk this one. If I see that come, I raise my shield, keep moving, as when he gets within range, I roll to my left/his right (again, his sword arm). If I feel I timed the roll right, I try to counter, but I usually just wait for that three hit combo of his, because it leaves him wide open.
If you can somehow, on your own, trick him to stand still long enough for you to run all the way to a ballista and hit him with it, his health is reduced to nothing.