I love to grind. I am a grinder. In any game that allows to me to gain an edge in overleveling, you better believe I will sink needless hours into grinding in order to make myself feel OP as fuck for the main story. Final Fantasy, Pokemon, Bravely Default, whatever the game might be.
This grinding that I love has always yielded the same results. I become so strong that the game becomes easy-mode. And I love it.
But Dark Souls, has shown me another way.
Recently in Dark Souls 2 I did an extinction run. Basically Dark Souls 2 is different from any other Souls game in the sense that enemies will actually stop spawning after 10-15 resets. So if you kill all the enemies in an area, reset and kill them again, then repeat this 10-15 times (Depending on the area), eventually the enemies wont come back. This allows you to run through areas with no mobs left in them. Effectively this is grinding, as you gain souls and level up your character to incredible levels.
But Dark Souls is different. As I did this extinction run, I found myself hitting level 100 before I even fought a boss. I was one shotting most mobs, even with my basic mace (As upgrade materials aren't really available yet, short of buying them of course). Yet as I got to the later areas, pushing above level 160, I realized that leveling your character doesn't really ever over power you. Sure I had a ton of health, stamina, and strength. But I was still killable, rather easily.
Bosses that were always hard for me, like the Smelter Demon, were still just as hard. I still had to play at the top of my game to take bosses down. I realized what the real benefit of grinding was.
No matter what level you are in Dark Souls, in order to win big fights you still have to "get gud". By powerleveling, you only effective reduce the time that you have to "get gud".
For example the Smelter Demon fight. My first play through, I was somewhere in the 60-70 range when I fought him. Same build, strength based with a mace. It probably took me four or five minutes to beat him. But when I got to him at level 164, soft capped in health, and strength, I only had to be "Gud" for two and a half minutes.
This is an interesting result. The game never gets easy with insane grinding, it stays hard, it simply just reduces the amount of time that I need to be skillful at any given time.
What do you guys think of grinding in this way. If you guys like to grind, as I do, do you prefer being able to grind yourself overpowered, or do you like the way Dark Souls games do it? Or do you simply hate grinding?
This grinding that I love has always yielded the same results. I become so strong that the game becomes easy-mode. And I love it.
But Dark Souls, has shown me another way.
Recently in Dark Souls 2 I did an extinction run. Basically Dark Souls 2 is different from any other Souls game in the sense that enemies will actually stop spawning after 10-15 resets. So if you kill all the enemies in an area, reset and kill them again, then repeat this 10-15 times (Depending on the area), eventually the enemies wont come back. This allows you to run through areas with no mobs left in them. Effectively this is grinding, as you gain souls and level up your character to incredible levels.
But Dark Souls is different. As I did this extinction run, I found myself hitting level 100 before I even fought a boss. I was one shotting most mobs, even with my basic mace (As upgrade materials aren't really available yet, short of buying them of course). Yet as I got to the later areas, pushing above level 160, I realized that leveling your character doesn't really ever over power you. Sure I had a ton of health, stamina, and strength. But I was still killable, rather easily.
Bosses that were always hard for me, like the Smelter Demon, were still just as hard. I still had to play at the top of my game to take bosses down. I realized what the real benefit of grinding was.
No matter what level you are in Dark Souls, in order to win big fights you still have to "get gud". By powerleveling, you only effective reduce the time that you have to "get gud".
For example the Smelter Demon fight. My first play through, I was somewhere in the 60-70 range when I fought him. Same build, strength based with a mace. It probably took me four or five minutes to beat him. But when I got to him at level 164, soft capped in health, and strength, I only had to be "Gud" for two and a half minutes.
This is an interesting result. The game never gets easy with insane grinding, it stays hard, it simply just reduces the amount of time that I need to be skillful at any given time.
What do you guys think of grinding in this way. If you guys like to grind, as I do, do you prefer being able to grind yourself overpowered, or do you like the way Dark Souls games do it? Or do you simply hate grinding?