Dark Souls II Director Apologizes For Calling Game "Accessible"

Thyunda

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May 4, 2009
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Dark Souls was plenty accessible. It was challenging, yes, but enemies showed a pattern and it could be learned. But, whatever, hold it up as the beacon of hardcore gamership, lads, I'm sure that'll impress the ladies and/or handsome young men.

Stupid thing to apologise for. Stupid thing to get upset over. But here's what I would appreciate - let's have a hard game that makes me WANT to win. Sticking me in a world that I know fuck all about and telling me I have to ring two bells in places I've not only never heard of, I don't know where they are, is not going to immerse me in a game. I get a little further, I discover some things. Still nothing to make me think this character has any motivation or drive.

I get it. I'm undead and that's criminal or some shit. Why does that matter when EVERYBODY. IS. FUCKING. DEAD.