Maphysto said:
Hit my post a little harder, I still see some straw sticking out.
I take no issue with people liking things I don't. I take MASSIVE issue with people behaving as if their approval of a thing means it is above all criticism, and that anyone who would ever dare to speak ill of the thing they like are wrong by default.
And disagreeing with criticism doesn't mean you're throwing a tantrum. Sarcastically misrepresenting your opposition's arguments without providing a coherent counter-argument, however, is hardly in the realm of maturity. I notice that you haven't actually made any attempts to refute the criticisms made against Cage. Would you like to do so, or would you prefer to continue saying "I know you are, but what am I?"
I'm finding it difficult on this thread to distinguish between criticism for his games and criticism for Cage himself. He's such a polarising figure that alot of people just don't seem able to separate the man himself from what he's created.
I honestly have no intention of refuting your criticisms of Cage as I simply can't deny that he's made some arrogant and stupid comments. Those things just don't matter to me at all, I only care that he made a game that I like. Actually two games that I like. I think there's more to both of them than just plotholes and bad writing.
TheDrunkNinja here has made my point much better than I have and admirably he was also able to state it without losing his cool.
TheDrunkNinja said:
Jonathan Blow is an asshole. That's right, Jonathan Blow.
I don't think I could stand to be in the same room as him. He seems to be under the impression that his ideas and preferred design style are the only way video games should be made. He's wrong. However that doesn't mean I won't admit he contributes to the industry very unique intellectual properties that I rarely see in the rest of the medium. No, I don't care about what Jonathan Blow has to say about games, but I do like Braid. And that's enough to defend his presence in the gaming industry.
And here's where the point of that little tangent on Blow comes into play: the same goes for David Cage. I could care less if he thinks games should be more like movies or whatever issue people seem to have with him, the point is that I really don't see anything like Heavy Rain out on the market. The point is he contributes his own style of interactive media to the entire medium as a whole.
I don't care about what David Cage has to say about games, but I do like Heavy Rain. And that's enough for me.
Emotions on this thread are clearly running high as it is and I can see I've done my part to contribute to that. You have my opinion now so I'll just leave it at that.