Dawn of War II Gets Co-Op Survival Mode DLC

Keane Ng

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Dawn of War II Gets Co-Op Survival Mode DLC



Dawn of War II players will know the satisfaction of working together as opposed to against one another when The Last Stand free DLC drops, delivering a co-op survival mode that sounds like a RTS version of Gears of War 2's Horde.

Co-op has been the multiplayer flavor of the month for, well, a lot longer than a month in gaming. From Left 4 Dead to Gears of War 2, players seem eager to work with each other as much as they do blowing up each other's faces. Now Relic and Dawn of War II are getting in on the co-operative action with the "Last Stand" free DLC mode for Dawn of War II, which adds a three-player co-op survival mode.

The Last Stand is in essence a survival mode not unlike Gears of War 2's Horde: you team up with your pals in an arena and battle successive waves of enemies. Players can choose between three races only: Orks, Space Marines and the Eldar. The objective of the mode (aside from "don't die") is to reap experience by stringing together kills with multipliers, which are earned by maintaing control points or accomplishing other specific goal, thus boosting your XP yield and unlocking more neat items to use in the mode.

That RPG-ish progression seems to be at the heart of The Last Stand's appeal. As GameSpy [http://pc.gamespy.com/pc/warhammer-40000-dawn-of-war-ii/1019421p1.html] relates, you can start with a heavy machine gun and then eventually have enough selection to switch your loadout to swords and flamethrowers. The item equipment mechanic also adds some strategic folds to the teamwork - coordinating what weapons each team member uses to complement his/her allies can make a big difference.

So it doesn't just sound like the "kill all the guys for as long as you can" type of experience you'd be expecting from a run-of-the-mill Survival mode. Certainly for Dawn of War II it'll be a new and hopefully worthwhile experience, and aside from that, isn't it nice to work together against a common enemy for once? Orks and Humans and Eldar - we can all get along.

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cainx10a

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oh dear lord, this is the best news I have read since, well, forever to be honest. I really enjoyed the defense missions in the game itself though I wished they were longer, and the objectives were less static in nature. Well, nothing beats co-op action. And it seems I am able to connect to live without too much hassle lately, well, can't wait to smash some ork skulls, with friends. :)
 

oliveira8

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Oh. Free and all. This actually makes me wanna buy the game. Co-Op+RTS Defend base style=Win.
 

Taerdin

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This makes me somewhat happier that I caved to Steams weekend deal yesterday!

Although I'm rather involved with many other games at the moment... perhaps I'll get to try this soon :)
 

Warrior Irme

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If you have a computer running vista setting the game to the lowest visual settings doesn't sacrifice that much in terms of looks in the game but certainly gives less strain on your video card.
 

Zac_Dai

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Glad this is coming out since the normal mp balance is so fecked its not worth playing right now.
 

Dyp100

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Tyranids, the only reason "MORE DAKKA!", "KILL IT WITH FIRE!" and "PURGE THE APES!" cos come together to kick a load of ass in a badass way.

Loving you DoWII, loving you.
 

Geamo

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Good stuff. Will probably entice me to play some more.

EDIT: Had a look at Steam's news about this; seems like it's coming October.
 

AceDiamond

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Given the unlock system and so forth it almost feels like it's a Tower-Defense game, Warhammer-style.

And that is just awesome.
 

Worgen

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Whatever, just wash your hands.
hot damn, I cant wait
 

obisean

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Zac_Dai said:
Glad this is coming out since the normal mp balance is so fecked its not worth playing right now.
I don't recall it ever really being balanced. I remember well played Tyranid owning everything.