Lufia Erim said:
Chewster said:
I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.
Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?
DoA has one of the most in depth and realistic Fighting mechanics of any fighting game out there.
Fair enough. As I said, I'm hardly an expert. I'll have to mirror everyone else then, and say their heavy emphasis on boob physics is seen as being a bit...puerile, maybe?
Evidently most fighting games, for better or worse, has a bit of TnA but it seems like DoA was heavily marketed based just on that, at least later on in the series. Which is all right if that's your thing, I guess. When I was a horny, dumbass teenager I probably would have thought it was cool. I just don't really see the point as an adult. Enjoy the fighting by all means, but what does tit physics really add?
Here's a question: are there any modern day fighting games that
don't have any of that sort of stuff?