Details, Footage of "Lost" Sonic Skateboarding Game Emerge

Steven Bogos

The Taco Man
Jan 17, 2013
Details, Footage of "Lost" Sonic Skateboarding Game Emerge

Sonic Extreme was to be a skateboarding-themed Sonic game for the original Xbox.

It's always interesting to see footage and hear details about "lost" games, games that were either cancelled, became vaporware, or were buried in the Arizona desert en masse. Today, the folks at "Did You Know Gaming" have dug up some footage on a cancelled Sonic skateboarding game for the original Xbox, aptly titled "Sonic Extreme".

The title was apparently in the works at developer Vision Scape, which made the original Xbox game SeaBlade, as well as the Tech Deck skateboarding game Bare Knuckle Grind. Remember Tech Decks? Vision Scape was also working on a skateboarding game based on the Nickelodeon TV show Rocket Power.

Sonic Extreme would have been a hoverboard-based game, featuring two playable characters: Sonic and Shadow Sonic. It would have taken place in a skate park in the iconic Green Hill Zone. Reportedly, Vision Scape pitched the idea to Sega, who were very interested and commissioned a design document. However, they went silent after that, and the game faded away.

Years later, Sonic Riders [] came along, who Vision Scape's boss is quoted in the video as saying was clearly inspired by his own company's pitch for Sonic Extreme.

So enjoy some footage of another one of those lost video game's you'll never get to play.

Source: Did You Know Gaming []



PS Thanks
May 29, 2009
The only new thing here is an Unseen64 video. This proto was already fairly well known among most groups that would care about it.

P.S. Thanks


New member
Nov 21, 2007
So a marginally less egregious case of corporate bullshit and artistic/intellectual theft than that of what Gearbox did with Borderlands?

Since it's Sega, I'm really not surprised.


Warning! Contains bananas!
Jun 21, 2009
Chaosian said:
Kinda glad this was left on the cutting room floor though...
To be fair, the footage is from a quick and dirty prototype assembled in a week from pre-existing assets. It's just a proof of concept, actual development on the game had not yet begun. Not that it matters anymore, but it's hard to tell whether or not the finished product would've been any good.

Neurotic Void Melody

Bound to escape
Jul 15, 2013
Poor sonic, always trying to be so cool, but with only the weakest of cliches to work from. Just be ya'self Sonic-dude. You don't need to try this hard to please the other kids, they won't appreciate it either way.