Oh, I don't think it's a bad thing. I think it can be great. I just meant, to me, their recent efforts on Tomb Raider games seemed more to do with putting a well known franchise on as many platforms as possible for name recognition rather than putting as many good games on those platforms. It gives me the impression that their focus is to scattered. If the product isn't selling how they would like I don't see the answer in this case (given that they've already tried this multiple times) as rebooting via going bigger and wider but rather restarting with a smaller, more concentrated effort which could cost less to make and then rebuild from there once you've re-established things.Vault101 said:whats porting got to do with it? multi platform isnt always abad thing, particually for agame like tomb raider which isnt exactly an RTS or MMOBantis said:snip.
I wasn't questioning the porting of games. I was questioning the wide porting of these specific last few games in this series. And this is coming from a Tomb Raider fan btw so I want them to succeed. I just think they need to be realistic. A lot has happened since the first Tomb Raider came out. It might never be the juggernaut it once was and I think the planning, development and expectations need to account for that.