Diablo III Looked Heavenly in 2005

LawlessSquirrel

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fundayz said:
Aylaine said:
I prefer it the way it looks now. Those screen shots remind me of NeverWinter Nights, which makes me cringe. x.x;
That was also pre-pre-alpha in 2005. Imagine what it would have looked like if would've had another 6(and counting) years of development and polish.

The fact is that they already had a game with the classic style yet decided to scrap it the same year as WoW really started picking up, and replaced it with a much more WoW-looking Diablo.
Even though it is denied by Blizzard, this information further supports the idea that Blizzard changed the Diablo style to appeal to the WoW crowd.

This isn't a bad move company-wise, but it shows where their loyalty lies (not in their own classic franchises apparently).
To be fair, they did the same thing with the original Starcraft...kinda. Originally people passed it off as being too heavily based on Warcraft and pleasing that crowd, and was dismissed for it's overly colourful style. Then they scrapped it and restarted, and it turned out very well for them.

Other than the style issue, it's kind of history repeating itself.
 

KEM10

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ciortas1 said:
I'll say this, some parts of the 2005 version of D3 look pretty nice, but most of it looks rubbish. Now with the current version of D3, I like it, but man, why does everything have to be cartoonish (Remember this cheesiness? [http://www.youtube.com/watch?v=WByqPqwBrzs])? I thought Diablo was set in a grimdark darkgrim universe. But whatever, reserving judgement until I actually play the damn game.
I remember Diablo 2 being just as cheesy. Some of those archer and rouge abilities (which is exactly what they combined to make the Demon Hunter) were a little much.

And to everyone, if you want the game darker, adjust your monitors. As long as the world is dark and they have LAN (I should check that second part) it will be fine. They aren't ripping off of WoW, WoW ripped off of Diablo and they are now attempting to make a better game off what they learned from it.
 

fundayz

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Xzi said:
I don't see where people are getting the idea that it looks like WoW from. All the environments remain pretty much dark grey/dark red. The only things that bring any color to it are the character abilities.
Really? Diablo 3 looks less "Demon-worshipping, virgin-sacrificing temple" and more "Family Scare Themepark".

just look at these fan comparisons:
http://www.maxfreak.com/diablo3/wp-content/uploads/2008/08/diablo-3-screenshot-big.jpg
http://img299.imageshack.us/i/itshouldrh5.jpg/
http://media.giantbomb.com/uploads/2/22868/881061-d3_wow_g_super.jpg

If you can't see how the new style deviates from the old diablo style towards WoW style then there's not much left to say.
 

Art Axiv

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World of Diablocraft ? They do have consistent artstyle i'll give them that!
 

robinkom

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Did not know about this, very interesting. Yeah I'm not too happy with the obvious WoW influence on the current game aesthetics for Diablo III but even those pre-alpha shots of the old build didn't differentiate much from Diablo II. Graphics though are just one aspect of the complete package, at the end of the day, the gameplay will ultimately dictate how fun the game really is.

No, I'm not happy they've simplified the gameplay to make it faster-paced but if it's fun, I'll let it go and just enjoy the game. I still enjoy playing Diablo 1 every now and then... actually it's installed right now, heh.
 

Quiet Stranger

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I don't know if this has been said but I'm sure someone will release a mod in time that changes the graphics to look like Diablo 2, at least i hope so
 

Exort

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Mister Benoit said:
Scrumpmonkey said:
Diablo 2 came out in 2000, 2005 is well enough time and space to have another one. It sounds to me like they just canned a project that they could have completed in this timeframe and picked up another one a couple of years later that would become this version of D-III (i wonder why things got scrapped in 2005.... hmmm...)
World of Warcraft started exploding, also the heads at blizz north left and they relocated the team at the new offices.

I'm pretty sure it has to mostly do with WoW though, noone had any idea that the game was going to be THAT big, seriously, WoW is absolutely massive.
Key Blizzard north Employees start leaving at 2003 not 2005. WoW was not even release yet.

http://en.wikipedia.org/wiki/Blizzard_North
"However on June 30, 2003, several key employees left Blizzard North"
 

Wolfram23

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So... we could have had D3 5 years ago? I mean I like the nicer new graphics we're getting now, but why not release that version of D3 and now give us D4 or something? Seems like a massive waste of time and money. For '05, those graphics would have been good.
 

fabulocco

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Oh my god, people... Not this again.

This effin graphics discussion is driving me insane already. Read this, please.

http://multiplayerblog.mtv.com/2008/07/31/diablo-iii-designer-talks-colors/
http://multiplayerblog.mtv.com/2008/08/04/diablo-iii-designer-turns-tables/

It's outrageous (and nearly IMPOSSIBLE) for someone from the outside of the game's dev circle to possibly state the whatnots of a decision of the caliber of art direction, for there are many more elements involved than you can possibly conceive! These people are paid to do this, and make a lot of effort to make the best decisions they can.

So stop trolling and just wait for the thing to release. If even then you don't like it, don't buy it, and thats it.
 

fundayz

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bahumat42 said:
Um the only major differences i see there are better lighting on the ingame ones. And yeah thats a good thing, i like to see whats on screen. Especially if i got the graphics cards to make it smexy.

Seriously looks like you whole argument sums up to "oh theres too much light"
What are you talking about? The only the first comparison that has less lighting is the first one. The second and third have only changed the hues.

Even then, the fog of war was a defining Diablo feature that they are taking away. A lot of the fun in the first playthroughs of Diablo games is not knowing whats ahead, and they have completely removed that.

Secondly, the comparisons only addressed the colour in the game(which is one of the big complaints). The textures and monster design are much more like WoW, obviously not exactly the same but overall the influence of WoW on Diablo 3 is quite clear.
 

KEM10

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ciortas1 said:
KEM10 said:
I remember Diablo 2 being just as cheesy. Some of those archer amazon and rouge rogue abilities (which is exactly what they combined to make the Demon Hunter) were a little much.
I'm sorry, but what, in the arsenal of the rogue and the amazon could possibly have been anywhere near as cheesy and overblown as two automatically reloading uzi crossbows that can shoot like shotguns in combination with high heels? That's talking gameplay, by the way. What I was talking about was the actual reveal trailer, which was fucking retarded in every aspect. Especially the dialogue.

fundayz said:
http://img299.imageshack.us/i/itshouldrh5.jpg/
Love how there's still a rainbow in the 4th example picture in there. Agree wholeheartedly though.
But, you always have a choice...of turning it off.
I'm just going to wait until a demo is released or more people get their hands on it. Blizzard has never gotten me hyped about a game because of their marketing department.
 

Angerwing

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bahumat42 said:
fundayz said:
Xzi said:
I don't see where people are getting the idea that it looks like WoW from. All the environments remain pretty much dark grey/dark red. The only things that bring any color to it are the character abilities.
Really? Diablo 3 looks less "Demon-worshipping, virgin-sacrificing temple" and more "Family Scare Themepark".

just look at these fan comparisons:
http://www.maxfreak.com/diablo3/wp-content/uploads/2008/08/diablo-3-screenshot-big.jpg
http://img299.imageshack.us/i/itshouldrh5.jpg/
http://media.giantbomb.com/uploads/2/22868/881061-d3_wow_g_super.jpg

If you can't see how the new style deviates from the old diablo style towards WoW style then there's not much left to say.
Um the only major differences i see there are better lighting on the ingame ones. And yeah thats a good thing, i like to see whats on screen. Especially if i got the graphics cards to make it smexy.

Seriously looks like you whole argument sums up to "oh theres too much light"

That's a prime example of old Diablo style. Gloomy lighting, derelict buildings, and gore. In some areas you could see corpses torn apart from torture. Listen, no-one here is saying that lighting makes all the difference. Saying
isn't as good as
because Pic A is brighter, is retarded. That's not the point. The point is that they've completely disregarded their previous, grim lighting and colour scheme with a clear shift towards WoW graphics. And that's a bit annoying to a lot of fans. One of the best things about Diablo was that it did not fuck around. They'd show you dark, gritty and intense. Now we're getting "Tuckahoe Fun Land, the magic factory where dreams are made."
 

fundayz

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fabulocco said:
Oh my god, people... Not this again.

This effin graphics discussion is driving me insane already. Read this, for god`s sake.

http://multiplayerblog.mtv.com/2008/07/31/diablo-iii-designer-talks-colors/
http://multiplayerblog.mtv.com/2008/08/04/diablo-iii-designer-turns-tables/
Yes, it's past fixing. But that second article is complete BS by the developers. Most of their argument is "The characters and monsters don't pop out enough"; well no shit, the fans altering the screenshots have done a screen wide hue change. As devs they could easily apply those hue changes only to the environment while leaving the monsters and characters alone, or altering them in a way that makes them more visible(such as higher saturation).