Those wings are available for anyone that pre-ordered the game digitally or registered the physical copy within the first week.TemperHoof said:Also, original Diablo 3 owners get in-game Angel Wings.
The rifts in adventure mode are limited in enemy type per level of the rift, yes...shintakie10 said:Adventure mode is actually quite fun, if only because its just a non stop slug fest for the most part. You kill a bounty, immediately go to the next bounty, then continue on. Toss in boss fights and things get pretty cool.
Rift can get really hectic too. Its not quite as random as I thought, each level has a specific set of mobs pulled from every act, but its usually a maximum of 5 mob types in each level, but you can get some really nasty combinations of mobs.
The best part about adventure mode though is that, and maybe I'm just makin this up but it feels right, mob density gets jacked to eleven in adventure mode as compared to story mode. One of the things I missed with the 2.0 patch was that they lowered mob density in story mode for reasons. In adventure mode the gigantic packs of mobs made a glorious return.
All in all I'd say it was worth my 60 bucks (digital deluxe edition cause I'm a huge sucker for WoW pets and Starcraft 2 portraits).
if i were you, play the game again with 2.0 being released. a lot of the gameplay changes can be seen there, and are pretty fun regardless of buying the exp. i really didn't care for vanilla, but 2.0 was really fun and was what inclined me to buy it.VoidOfOne said:I enjoyed the review, it looked well thought out and pretty thorough. I didn't enjoy Diablo III, after a while. I don't think I'll get the expansion. But, hopefully, those who do get it will enjoy it.
apart from server maintenance (a couple of hours once a week), it's never gone down for me. unless your internet connection is unstable there shouldn't be a problem (of course if there is, totally justified in not getting it, i wouldn't in that situation)TheEvilCheese said:No offline mode still? No sale for me. It's just not worth the frustration.
there isn't a PS3 version yet. they've said they plan on porting it to consoles at a later date, but the PS3 shipped with a better loot system anyway, which was one of the big changes they made to the PC version.Pigeon_Grenade said:for Ps3, i would need to get the Regular version+ the Expansion , or is the Expansion + original all now on the same Disk?
Havent had a level full of nothing but treasure goblins yet. I did, however, have a rift guardian that was a gigantic treasure goblin. I could not stop spazzing about how awesome that was.Ferisar said:The rifts in adventure mode are limited in enemy type per level of the rift, yes...shintakie10 said:Adventure mode is actually quite fun, if only because its just a non stop slug fest for the most part. You kill a bounty, immediately go to the next bounty, then continue on. Toss in boss fights and things get pretty cool.
Rift can get really hectic too. Its not quite as random as I thought, each level has a specific set of mobs pulled from every act, but its usually a maximum of 5 mob types in each level, but you can get some really nasty combinations of mobs.
The best part about adventure mode though is that, and maybe I'm just makin this up but it feels right, mob density gets jacked to eleven in adventure mode as compared to story mode. One of the things I missed with the 2.0 patch was that they lowered mob density in story mode for reasons. In adventure mode the gigantic packs of mobs made a glorious return.
All in all I'd say it was worth my 60 bucks (digital deluxe edition cause I'm a huge sucker for WoW pets and Starcraft 2 portraits).
... But those enemy types can be treasure goblins.
TREASURE GOBLINS.
OT:
Yeah, I've been playing since release and can confirm the launch was, literally, seamless. You were in a game. You went to act 4 at 8:55. You killed Diablo at 9:01 and it was all "So, totally going to go after Malthael now, right babe?" "Oh D3... You're totally dreamy." "I know girl, Ai know."
So far so good, though. Not sure if there's longevity to it, but it's good fun. If Ladders get introduced it could only get better, although I have to laugh a bit at people who spent silly amounts of money on gold right before the AH shut down went into effect, since, you know, Ladders make it pretty much meaningless.
Damn it....ffronw said:I won't spoil the story here, but suffice to say that you'll have no doubts about how Malthael feels about death by the time you're through. Much like all the evil lords of hell in the core game, he can't help but pop up every now and then to remind you that he's evil, and you're doomed. It gets rather tiresome.