Digital Foundry’s Review of Death Stranding’s PC Port is Glowing

hanselthecaretaker

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Looks like this could be the first game that I’d want to upgrade to an RTX card for, but that won’t be until prices come down from the stratosphere.
 

hanselthecaretaker

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I mean you can polish a turd until it shines. It's still a turd.

It’s apparently a more divisive game than TLoU2. I’m still curious. Would’ve probably got it at launch if I didn’t have so much else to play yet. I like games with insane levels of detail and new ideas, even if they’re beyond Kojima’s usual level of eccentric. I’m more interested in how well it handles environmental traversal. Seems that should’ve been a huge focus since that’s all you’re really doing the whole game.
 

CriticalGaming

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It’s apparently a more divisive game than TLoU2. I’m still curious. Would’ve probably got it at launch if I didn’t have so much else to play yet. I like games with insane levels of detail and new ideas, even if they’re beyond Kojima’s usual level of eccentric. I’m more interested in how well it handles environmental traversal. Seems that should’ve been a huge focus since that’s all you’re really doing the whole game.
It's the longest most story rich walking sim ever made that's for sure. The problem is that Kojima's writing is nonsense and a jumbled mess, making the story not good enough to carry you through the frustrations of the game. It frankly does everything it can to make walking across a fucking field as much of a pain in the ass as possible. I played the game close to launch because i got genuinely curious about the game, and I utterly hated everything about it.


It looks pretty, but that's literally the only positive I can give the game.
 

Ezekiel

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I haven't loved anything from Kojima since the first three MGS games. MGS4 and 5 were both like a three out of five for me. Death Stranding never interested me. It was partly selling itself on famous actors, which I don't care about (Why famous likenesses when the medium allows you to create any face you want?), and I didn't know what the fuck the trailers were about and didn't care. Never saw anything fun or interesting about the demo videos. I think Kojima let the fame go to his head, which is unfortunate. He became known as that weird writer, so he just rolled with it.
 

Dirty Hipsters

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That's cool I guess, still not touching it with a 10 foot pole.

Death Stranding is the antithesis of everything I enjoy in a game.
 

stroopwafel

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Beautiful, otherworldly setting with some enjoyable traversal mechanics. Next-level motion capturing and cinematography. I think the game definitely had some qualities.

Otherwise I have to say I got bored with the game pretty quickly. The story had it's moments(the Cliff Unger interludes were awesome) so why couldn't the entire game be like that? The rest of the plot didn't really grab me. They really hyped up the pod baby's but the BT's are so harmless they felt redundant other than for some extremely contrived plot device. The artwork betrays a more horror oriented start of development so I feel the game is a missed opportunity.

What ultimately killed the experience for me was the extremely tedious gameplay loop. You have to navigate incredibly cumbersome menus to stack a mountain of garbage on your back and seeing Sam's face contort in agony as more and more shit is piled on is actually exactly how I started to feel the longer I played. Then off you go, again and again as a human packaging mule 'connecting' the world. The multiplayer stuff actually did the opposite for me, instead of feeling 'connection' I only felt the beautiful setting was spoiled by all these random prefab assets. I know you could play offline but eh..it made the navigation even more tedious as the geography is obviously designed for the multiplayer aspect.
 

BrawlMan

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Still have no interests, but have fun PC players. The only Kojima game I enjoy the most is Metal Gear Rising, but he was the least involved gameplay wise anyway.
 

Bob_McMillan

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To be expected. MGSV was amazing on PC. But the game sure doesn't seem like its for me. All I really wanted was to have a game with as smooth movement and aiming as MGSV, and this game sounds like the exact opposite.