There are plenty female protagonists in violent video games. There are less female protagonists all round but I don't think whether it?s violent or not makes a difference.
OK, terribly sorry, but aren't most of the female characters in the games listed either wearing something revealing, skin-tight, or both? And even if they wear something more "conservative" aren't they typically just turned into sex symbols within a month of release anyway? And didn't most of those games either sell poorly or vanish into obscurity?krazykidd said:Parasite eve
Mirrors edge
Final fantasy x-2
final fantasy xiii
Final fantasy 6 ( debatable)
Xenosaga (debatable)
Kingdom hearts (joke )
Edit: Thought of some more , Tomb raider , X-blades...Resident evil , Wet
Could not have said it better myself.TheKasp said:I would say it is because of fear that all those crazy so called "feminists" will cry out when such scenes are showed. Followed by protests and lawsuits.
There are enough games that prove the thesis otherwise. Strong, female leads. But it takes a lot more "guts" and efford from the devs to create such a charakter as mr testosteron number 56 who is also expandable.
I think you just described...RagnarokHybrid said:If females are main characters or even support characters, they're usually the same archetype: bad-ass brunette with a cold stare that'd make your balls freeze off. That archetype is fairly appealing, I suppose, but it gets really old after a while.
Not true at all. The reason that 'males' think that they cannot relate to female protagonists is because society forces them to think that anything even remotely female will turn them into a nancy boy while women are actively encouraged by society to be 'strong and masculine'.Blore said:the spud said:That's society. More males game=more games with male protagonists. I would like to see more games with female protagonists, but publishers want guarunteed income.Yeah. It's basically this. Males relate better with other males.Tragedy said:No, it's because males identify themselves more easily with other males. Gaming being predominantly a male "thing", developers cater more to them. I doubt any developer have ever said to themselves "We won't make a woman a main character in this WWII game just because women need to stay in the kitchen".
There are a lot of female gamers yes. But, women can relate to male protagonists more easily than Men can relate to Female Protagonists. So honestly, Male Protagonists
have potential to appeal to both markets.
This might be off topic, but Michelle Rodriguez is pretty bad ass. It does kinda suck that she almost always gets killed off.CardinalPiggles said:I think you just described...RagnarokHybrid said:If females are main characters or even support characters, they're usually the same archetype: bad-ass brunette with a cold stare that'd make your balls freeze off. That archetype is fairly appealing, I suppose, but it gets really old after a while.
<url=http://en.wikipedia.org/wiki/Michelle_Rodriguez>Michelle Rodriguez
(Those fucking Captcha's are getting really obscure now)
Very well said.I Have No Idea said:Then, I guess from any other standpoint, what everyone else here said is pretty much spot on. The gaming market is predominantly male, and it's a bit iffy for publishers and developers to establish a new female lead (rather than the tried and true Samus/Lara) because it might not always work out. Grizzled men are always bankable.
Mirror's Edge never did that. You rarely saw her, and even then most of the focus was on her face. She was a toned, fit but not sexualized character in free moving clothes. There wasn't a hint of sex appeal to her until the fan crowd added it. Also had a powerful but not butch lead who was acceptably badass without going too far.zerobudgetgamer said:OK, terribly sorry, but aren't most of the female characters in the games listed either wearing something revealing, skin-tight, or both? And even if they wear something more "conservative" aren't they typically just turned into sex symbols within a month of release anyway? And didn't most of those games either sell poorly or vanish into obscurity?krazykidd said:Parasite eve
Mirrors edge
Final fantasy x-2
final fantasy xiii
Final fantasy 6 ( debatable)
Xenosaga (debatable)
Kingdom hearts (joke )
Edit: Thought of some more , Tomb raider , X-blades...Resident evil , Wet
The statement has been said already, but I'll re-emphasize. Publishers want to see profit from games. We have already seen that Publishers would prefer to cookie-cut games to make profits (See FPS) than they would create original, immersive, thought-provoking games with well-written plots/characters. One of the corners of that cookie shape is "Male Protagonist." Very few games that took the risk to create/focus on a female protagonist, even a well-thought-out one, have sold well, so regardless of other factors that the game may have against it, it's still hard to justify making the protagonist female if you can't prove it'll make money.
The lead could have been a fucking cat for almost any FPS.Zetion said:The only downside is that the lead could have been a fucking cat; the only time we ever hear her during the first 2 is when she gasps and wheezes when she gets hurt. The only Metroid game in which Samus being a female mattered much story-wise was Other M. Look how that shit turned out. Apparently that bad-ass bounty hunter I loved in Prime has more daddy-issues than a Vegas stripper.MianusIzBleeding said:I'd rather play the Metroid Prime series over ANY of the drivel churned out today
Female lead---Check
Pretty violent---Check
Insane feeling of baddassery----Check
Awesome series---Check
Anyone makes a reference to this and OPs FPS comment, I will kick you square in the bollocks
Metroid Prime is NOT an FPS
Besides, whenever the industry tries this it's handled incredibly poorly. It's either an excuse to put breasts into the game, some cliche love interest, or ultra-feminine gender role #47 to pad out the cast.
zerobudgetgamer said:OK, terribly sorry, but aren't most of the female characters in the games listed either wearing something revealing, skin-tight, or both? And even if they wear something more "conservative" aren't they typically just turned into sex symbols within a month of release anyway? And didn't most of those games either sell poorly or vanish into obscurity?krazykidd said:Parasite eve
Mirrors edge
Final fantasy x-2
final fantasy xiii
Final fantasy 6 ( debatable)
Xenosaga (debatable)
Kingdom hearts (joke )
Edit: Thought of some more , Tomb raider , X-blades...Resident evil , Wet
Precisely my point. Its nice to see games like Heavenly Sword which step out of the box of comfort a bit, and to be honest, I can see her doing all the agile stuff more so than a male, it just fits the part.jesskit said:one thing I have to say is there seems to be a perception of the RPG girl protagonist. This doesnt really cut it I think because in an RPG your character is essentially a blank slate. Yes as a person said before femshep is played 1/5 of the time. But consider that for a moment. Yes guys are more likely to choose the male option for a blank slate character because well its familiar. What I think the OP was considering is scripted characters. Games where there is one set character and its a girl. It doesnt matter about the genre of game its the set character that is important.