Seirhune said:
Man, we boardgame way more than we play video games. Arkham Horror, Twilight Imperium (twice a year, if lucky enough to find a group to play all day with), Agricola, Shadows Over Camelot, Catan, Ra, Dominion, Race for the Galaxy, and so on...so many wonderful board games. Haven't played Risk: Godstorm in a while, but it is also spiffy.
I wish videogames were as replayable as many of our board games. Terrible to say on the forum of a site that focuses on video games, but I feel that many board games are better *games* that so many video games.
Still need to get Notre Dame and Pillars of the Earth.
I'll stop geeking out now.
We've never gotten to actually play Twilight Imperium, but we're storing a friend's copy at our house - just no one really wants to take the time to learn it and play it when we still have other things sitting around that we need to get around to like the Starcraft boardgame.
Agricola, we didn't really like all that much - it just seemed like "Oh, another worker placement game; Why not just go play ______" (where the blank is anything from Puerto Rico to Caylus to Pillars, etc.)
Shadows Over Camelot, I'll be honest - I really enjoyed it, 2 of the other players thought it was kinda stupid. I played with my dad and one of his friends, and a personal friend of mine. I like the co-op idea though I think I prefered it in the LOTR games that we have.
Catan, well, a classic, but damn the luck...Simply damn the luck...

I recently had a chance to play Stone Age (a relatively new release as far as I know) and I think it's a much better "Transition" game from shit like Monopoloy into the wonderful world of Euro-gaming as compared to Catan or even Carcassonne. It has less of the "Oh, I rolled bad, now I'm screwed" and there's no game mechanics like "OH, a thief took my shit," or "Oh, this other player blew up my building," and such. Know what I mean? It has more mechanics that help the player rather than hurt it, which might lead to a happier less frustrating time.
RA, I love, we've had it for a long time. Dominion, I've never heard of...
Race for the Galaxy, I know we have it, but I don't think we've played it...Is that the basically "Puerto Rico in space with cards" game? I remember it being quite lucky and I didn't really know the path of development, but enjoying it anyway because of the theme. You used cards as buildings -and- as currency, if I recalled, which sort of annoyed me because I wanted to keep some cards to use as buildings (planets) later on, but had to sell them to put a different card down...
Notre Dame is alright. I like it, but for some stupid reason it reminds me of St. Petersburgh. I remember the rats being a problem in N.D. Sort of a count-up timer that you need to take care of (sorta like food in some other games...)
But Pillars, well, Pillars I highly recommend - we have the expansion as well, and it's very, very good. I don't know if you've gotten the experience of trying it, but I really, really love it.
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That said, feel free to PM me any time; My dad looks at boardgamegeek about as much as I go onto this site, but, he's sort of a collector, and we have a lot. Believe me, we have a lot. From Cosmic Encounter to several versions of Risk to the ones that we've just named...
Obviously, yes, I still play boardgames. ^^;
Oh, I almost forgot: We also have plenty of Historical War Games (for lack of a better category) and a lot of other such badass things. And I'm not talkin' light things like Battlecry, or abstracted things like Axis and Allies... I'm talking about like, we have 20+ games about the Battle of the Bulge...(Ardennes?) x_X.