Doug Lombardi Confirms Half-Life 3

AzNheadbanger

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Dec 18, 2007
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PurpleRain said:
The jump from HL to HL2 technology wise was huge. They built a brand new physics engine for it! I hope the jump for 2 to 3 will be just as big.

Also maybe, if Adrian Shepard (I'm a hopeless speller, I just hope I got his name right) isn't in Episode 3, HL3 could be all about him.
I can only hope Shepard comes back. I'm still mad at the fact they haven't incorperated him in any part of HL2 or the episodes. Opposing Force was such a great game and they can do so many things with his character. Gordon Freeman is a scientist with no military background while Shepard is a highly trained soldier.
 

PurpleRain

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AzNheadbanger said:
PurpleRain said:
The jump from HL to HL2 technology wise was huge. They built a brand new physics engine for it! I hope the jump for 2 to 3 will be just as big.

Also maybe, if Adrian Shepard (I'm a hopeless speller, I just hope I got his name right) isn't in Episode 3, HL3 could be all about him.
I can only hope Shepard comes back. I'm still mad at the fact they haven't incorperated him in any part of HL2 or the episodes. Opposing Force was such a great game and they can do so many things with his character. Gordon Freeman is a scientist with no military background while Shepard is a highly trained soldier.
He might be in epidoe 3? Fingures crossed.
 

Copter400

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Normally when I hear about a game refusing to end as a trilogy I think of a desperate last attempt to grab some more money, but I love Half-Life and the story is deep enough to have a legitimate third/fourth/fifth installment. So, yeah.
 

RA92

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Logan Frederick said:
2. Personally, I still expect Valve to produce a third installment, solely because it'll sell bajillions and I'm sure they're working on a new engine while the creative teams continue working on episodic content.
Ah, person from the past, the naivety you harbor...
 

]DustArma[

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Ah... how naive we were back then...

But damn you Raiyan, I nearly jumped when reading the thread title... only to see it was created in 2007.