...Bleh.
I pretty much lost interest to TFU even before the first game had been released. Games that focus around battles and killing enemies should make it satisfying for the player to defeat an opponent. In TFU you could apparently plow your way through fifty enemies by just the pushing of a few buttons. The trailers have given me bad impressions aswell on what the developers intend. The enemies are apparently meant to be... nothing more then idiotic. For example in this most recent trailer, shouldn't all those Storm Troopers be trained in like... -taking cover-?! Despite being equipped with deadly ranged weapons, lets all just try to hug him while not even trying to shoot, making it all the more easier for him to do a devastating AOE (Area Of Effect) spell! No wonder why Vader tends to kill his colleauges... I'd do it too if they were that incompetent!
A game that can have the player's enemies to be deadly and dangerous while still making it possible for him/her to pull through using creative thinking has succeeded in making a solid gameplay if you ask me. In TFU however it seems to be all about blowing things up and overwhelming your opponents using Force powers with great ease and without any sort of challenge. What this does in my opinion is that it removes all the tension not only from the gameplay, but from the story aswell. Since the protagonist is apparently invincible.
It all feels like they try to seduce us with epic special effects, with the players fighting armies of robots and Rancors the size of the Empire State Building. The problem with this is that when you put in massive sceneries and encounters constantly the "epicness" is lost. It just becomes a new norm.
*TFU SPOILER ALERT!*
Also, I question the effort put into making a compelling story. Since the developers didn't feel like letting the main character remain dead and introduce a new protagonist, they have him resurrected! How... Original. Why should I be concerned about the characters' saftey when they nearly always return from the dead?
*TFU SPOILER OVER!*
I'd preffer if they made gameplay that focused more around lightsaber fighting, with Force powers as secondary or supporting abilities. That certainly has potential for an entertaining game! Where a blaster shot to your stomach could be lethal, if not delivering a killing blow.
Also, why do the players have to be demigods? It would provide with interesting variation if you needed to utilize stealth, sabotage and subtle navigation to survive. In TFU the developers' logic seem to be based on that since someone is a Force user, he is a god. Why did Vader bother hunting down his son when Starkiller could obliterate armies without breaking a sweat?
Perhaps I should make it clear that I have not played TFU, but this is nonetheless the impression I got from their illustration.