E3 2010: Star Wars: The Force Unleashed II

AVATAR_RAGE

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May 28, 2009
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VanityGirl said:
AVATAR_RAGE said:
VanityGirl said:
Ooooooo. Interesting. Although, this makes no sense with how the first ended. I mean think about it, the ending pretty much stopped the sequel from existing, yet here it is.

Allow me to explain, you play as a clone
Allow me to explain, it's been explained. :p I'm just pickin at you.
I'll say it again, it makes sense, and yet it doesn't. You can't clone force powers.

If done well the cloning couldish make sense, if done poorly.... well the game will suck.
Its gonna be 50/50 like all games, but from what I have saw from interviews it kinda makes sense.

and thank you for picking at me it realy doesn't happen enough on the internet :D good times
 

Syntax Error

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Sep 7, 2008
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here's hoping the badassitude stays that way for the rest of the game. As the previous two God of Wars proved, starting with a boom might leave you with little to impress with between the start and the finale.
 

gphjr14

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Aug 20, 2010
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Hopefully this game will have a lock on feature when you force grab something making it easier to hit targets. The fight with Vader had it but most of the game your just as likely to throw stuff into the air than at the guy right beside you.

That and hopefully this game isn't full of bugs missing boss health bars and inconsistent enemy spawns really sucked the fun out of this game. When it worked it was fun to play but little things add up to make a 5 star game a 3.