zombie711 said:
no offense but I have never herd of X-COM until this new game came out. I dont see the big deal. going first person worked for fallout
It's a matter of perspective, and in this case, it's the original players seeing 2K Games gutting out the good things in the original to replace with marketable stereotypes.
Fallout 3 did this to an extend, but at least Bethesda kept the original premise of being a wasteland wanderer in a very strange world. While I give Bethesda credit here, I still hated Fallout 3 for being little more than a collection of idiot-proof (read: console-centric) missions with no real sense of danger.
Don't get me wrong; it is totally possible to make X-COM work as a shooter as long as you leave some of the strategy elements in place. But since this game is being marketed at the Xbox 360 crowd, I somehow doubt those elements will remain.
Actually, I take that last bit back...
The game won't require any thought by default since 2K Games is working on it.
Since they can't find enough creativity to make any more than the usual MMO scenarios (as they proved with flying colors in Borderlands). it's guaranteed that this game will have all the depth of a thimble and the strategy will boil down to "Shoot the aliens, get the goodies, repeat in a new area".
You can bet money that I just described the entire game. Now you just have to add in some smug jackass monologue and shiny graphics and you have a likely candidate for the final product.
So why am I and other fans unhappy? Because there was no need to do this to X-COM.
They are literally dangling their bullshit product in front of our eyes saying "Lookie what we got? You want to see us rape it? We will be making millions while we do it."
If you have not played the original games, or simply don't have the patience to try, then this game might be for you. Though I think you might find other, better shooters elsewhere by the time this game hits the shelves.