I wouldn't be surprised if they actually used parts of 15 years old code, there are tons of programs that still use ancient code from older versions to not fall apart (MS Office would be a good example of that) and getting rid of that requires time, money, and employees so it's sometimes better to just leave it be.Saltyk said:Now, if they had said it was determined by coding (which I doubt they are using the same code from 15+ years ago), features, or the general way that the game plays, I would probably be okay.
I used to do coding for an insurance company, and for every program we changed we had to sign our full name at the top with a tagline which was repeated for every single line of code in the program. Even if it was only a single line of code it had to include our name and date of change. If the protocol EA use for coding games was anything like ours then his name would be all over those game files, and finding it would be as simple as opening the code and looking at the first few lines for his name and tagline. Heck, even if EA have slowly edited out every bit of his original code through the years, it's almost certain that they would still be using the original base program template which will include his name and date of creation as the very first line of code.fix-the-spade said:It's a very easy thing to prove, given that he's had almost two decades to isolate and record exactly which bits of the code he wrote are where in which game.Teoes said:I'm surprised this came about so soon after the judge allowed it to proceed. It's a good thing that EA have done a solid on their first quarter financials..
The hard part was getting into court in the first place, EA have stalled and stalled because they must have known they were doomed should it enter a court.
http://i3.kym-cdn.com/photos/images/original/000/320/900/b22.pngDVS BSTrD said:This is built-up result of the Madden Curse. Being on that cover once can ruin your career.
Guess what? Every single installment in the Madden series has had EA on the cover O_0
The article goes on to say thisSaltyk said:On those grounds I am okay with it. But the article says:
Which states that it was based on plays and formations. Which I find... disturbing. Sounds like he could sue the NFL.The jury found that several Madden games published between 1990-1996, were virtually identical to Antonick's original version of John Madden Football, and used substantially similar plays and formations.
As long as it's based on the coding or some blatantly obvious thing (like every time the player scores a touchdown John Madden dances a jig) I have no qualms. I suppose you could blame it on the wording of the article, though.
If someone owns the rights to Shakespeare's work, but I coded say.... A Book flipping intro and the dialog text in every encounter of the first of the new Shakespeare line of video games. I was promised to be paid for every time that's used.Steven Bogos said:The lawsuit first popped up several years ago [http://www.escapistmagazine.com/news/view/108921-John-Madden-Football-Designer-Sues-EA-for-Billions], when Antonick claimed hasn't been paid in decades even though current iterations of Madden still use his code. He originally sued the company for over $4 billion in damages, as the development deal he signed with EA back in 1986 entitled him to royalties from all derivative works of his code.
Realistically you can apply that notion to almost and organization that's been caught misbehaving. It's always easier to just keep your promises, especially when they're worth about 4 billion dollars...Dragonbums said:In other words, if EA weren't being cheap ass bastards and just paid the guy like they were supposed to the wouldn't be in this mess in the first place.
This, exactly. It's not just that the plays are similar, it's more because of the code. They used his code, said they would pay him for that and his code's use in future installments, and then proceeded to continue using his code without paying him.slash2x said:*snip*
OT:
As a programmer I know that sourcing other code is not all that uncommon. But when you steal entire sections verbatim.... Well that is just plagiarism, and I am glad they got caught.
Apparently they kept ALL of his code for how the plays execute in the game. Because on the base level, that part of the software would not have to change even in the new games. The major change is that the games have different graphics and new models. The core execution of the plays is the exact same though.
Might this [http://hb-ip.com/Templates/media/files/Complaints/Madden%20IP%20Case%20Complaint.pdf] be the sauce of your claims?slash2x said:http://i3.kym-cdn.com/photos/images/original/000/320/900/b22.pngDVS BSTrD said:This is built-up result of the Madden Curse. Being on that cover once can ruin your career.
Guess what? Every single installment in the Madden series has had EA on the cover O_0
From your keyboard to the judge ruling over the case ears.
OT:
As a programmer I know that sourcing other code is not all that uncommon. But when you steal entire sections verbatim.... Well that is just plagiarism, and I am glad they got caught.
Apparently they kept ALL of his code for how the plays execute in the game. Because on the base level, that part of the software would not have to change even in the new games. The major change is that the games have different graphics and new models. The core execution of the plays is the exact same though.
He first claimed EA stiffed him back in 2011, EA was just dragging its feet and denying the claims.FireAza said:He's suing EA because their new Madden games are basically the same as his original version of Madden? How is he only just now becoming aware of EA's strategy for making new Madden titles?
Specifically item number 15 is the one I was reading on a programming forum. Apparently the dynamic statistical data has not changed. They are still using his line by line code for the new games. Because the dynamic stat tracking he did , ON A GAME FOR THE COMMODORE , included tracking for mass of the player, damage from impact, and injury tracking. They just wrote code ON TOP of his code and left the core code in place.evilneko said:Might this [http://hb-ip.com/Templates/media/files/Complaints/Madden%20IP%20Case%20Complaint.pdf] be the sauce of your claims?slash2x said:http://i3.kym-cdn.com/photos/images/original/000/320/900/b22.pngDVS BSTrD said:This is built-up result of the Madden Curse. Being on that cover once can ruin your career.
Guess what? Every single installment in the Madden series has had EA on the cover O_0
From your keyboard to the judge ruling over the case ears.
OT:
As a programmer I know that sourcing other code is not all that uncommon. But when you steal entire sections verbatim.... Well that is just plagiarism, and I am glad they got caught.
Apparently they kept ALL of his code for how the plays execute in the game. Because on the base level, that part of the software would not have to change even in the new games. The major change is that the games have different graphics and new models. The core execution of the plays is the exact same though.
Looks legit.
Though I have to wonder...surely, it's been tweaked and modified. At what point do cumulative improvements and modifications to a base algorithm outweigh the original author's claim on it when he hasn't contributed to the codebase in decades?
Well then.slash2x said:Specifically item number 15 is the one I was reading on a programming forum. Apparently the dynamic statistical data has not changed. They are still using his line by line code for the new games. Because the dynamic stat tracking he did , ON A GAME FOR THE COMMODORE , included tracking for mass of the player, damage from impact, and injury tracking. They just wrote code ON TOP of his code and left the core code in place.evilneko said:Might this [http://hb-ip.com/Templates/media/files/Complaints/Madden%20IP%20Case%20Complaint.pdf] be the sauce of your claims?slash2x said:DVS BSTrD said:This is built-up result of the Madden Curse. Being on that cover once can ruin your career.
Guess what? Every single installment in the Madden series has had EA on the cover O_0
OT:
As a programmer I know that sourcing other code is not all that uncommon. But when you steal entire sections verbatim.... Well that is just plagiarism, and I am glad they got caught.
Apparently they kept ALL of his code for how the plays execute in the game. Because on the base level, that part of the software would not have to change even in the new games. The major change is that the games have different graphics and new models. The core execution of the plays is the exact same though.
Looks legit.
Though I have to wonder...surely, it's been tweaked and modified. At what point do cumulative improvements and modifications to a base algorithm outweigh the original author's claim on it when he hasn't contributed to the codebase in decades?