Caliostro said:
[1]
Kalezian said:
of course multiplayer sucks ass for simple reasons that are in every single online shooter of the same type.
prone, powerful sniper rifles [as in you DIE from a 12.7x99mm round, not run off and insta-heal],and overall squad gameplay
Those sound like good things... Definitely better than the assorted junk MWII has. If you think being sniped is bad, what about nuked? Or shot from a gunner plane? Or killed by a thrown knife that should never in a million years pierce kevlar by a person holding a shield that makes them practically bullet proof?
[2]
Kalezian said:
, yes it was a good idea, but then again I hate how I tried to tell my team-mates about the rifleman behind him only to find out that he doesn't have a mic. not only that, but you can only talk to the 4 people in your squad, so there is no cross squad tactics you can even think about using.
if they even just fix the squad thing, I might try out the online part, but besides that, a rent for me.
FYI: Retarded team mates exist in every game that HAS team mates. Not really a good reason to evaluate a game by.
[1] you missed the point, BC didnt have those things unlike every game out in the market, and it gets annoying since I mainly play a sniper in most maps. While I agree about the shield part, MW2 actually does those better, since you can shoot down the plane, and sniping really consists of getting to the hghest point and hoping no one saw you climbing, unlike in BC, where its crouch behind a rock [since, you know, in the future humans have devloved to the point we cant lay down] and attempt to hit someone in the head, since hitting central mass does nothing. im pretty sure if you got hit with this:
note, the one on the far left is the 12.7x99mm.
Im pretty sure you would die if you were shot in the chest with that, not being able to run a hundred yards behind a rock and instantly inject
heroin magic into your bloodstream and instantly heal all your wounds.