EA: Respawn Deal Was Not Planned

LongAndShort

I'm pretty good. Yourself?
May 11, 2009
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I believe EA games. Activision has always struck me as being a bit like the USSR. You know, pushing out popular ideas that appeal to small developers... drawing them in like with all those Eastern European satellite state... then sending in the tanks and not leaving. Paranoid as all fuck and willing to crush even a hint of opposition (probably could be analogous to the USA as well).

EA games probably just heard they got fired and thought "Hey, the brains behind the biggest selling game in history are looking for jobs. We could probably make a few bucks with them..."
 

samsonguy920

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Mar 24, 2009
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As go the bits through the datafiles, so go the bytes of our games...

I swear someone should be taking notes on this to make a games creator's soap opera.
It would have a hot woman in the role of Kotick, of course. They know how to do evil for the screen.
 

Starke

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Buccura said:
Hey I take EA's word more than Activision's.
Same here. I bet three years ago you thought you'd never say that. Me either.
Atmos Duality said:
Politics as usual. I doubt the public will ever get the real truth behind the matter; it's just too expensive for this scandal to continue publicly.
I don't know. Activision seems determined to make this as messy, public and self destructive as possible.
 

Atmos Duality

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I don't know. Activision seems determined to make this as messy, public and self destructive as possible.[/quote]

For all I know, they're just banging their drum.
Doesn't stop them from amusing me though.
 

James Raynor

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Well of course EA would deny it if it did happen, but then again they may be telling the truth. Guess we'll find out sooner or later huh.
 

Starke

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Vodka, I'm going to dissect this a bit.
Tom Phoenix said:
While I have no reason to believe Activision's side of the story, I also find it a bit too convenient that Zampella and Ward received a very favourable deal with EA shortly after they were forced to depart from Infinity Ward. Coincidences do happen, but the timing in this case seems all too perfect.
What's interesting is that EA was bashing on Activision almost as soon as this was aired. At the time their message was, "we support them and hope they can get back to making games" (roughly.)

In that sense, I'm not sure there's much of any "timing" at all here. Activision shit-canned them, and EA had been posturing trying to figure out how to take a notch out of MW2 for a while. The time between their termination is enough for EA to approach them with an offer, and in the middle of this mess before its sorted out, that's a bit of a gamble.

Now, John Schappart did say something that lends credence to your theory, circumstantially. He said: "I'm disappointed on a couple fronts, because I think Jason and Vince, on the human side are two great guys. I know them personally; I think they've done great things, and they are two of the greatest creative leaders in our space."

This can go one of two ways. Either, Activision is telling the truth and Schappert was their contact in between, which seems unlikely, and very sloppy, or they had prior contact within the industry, which makes that gamble less serious.
Tom Phoenix said:
Usually, the truth lies somewhere in the middle. So my guess is that the Infinity Ward conflict had been brewing for a long time and that Zampella and Ward were on the lookout for potential new positions. Then, once Activision discovered this after terminating their contracts, they decided to use it as a reason for their dismissal in public.
It is possible that this prior personal contact with EA employees was the pretense. But, again, it's circumstantial.
Tom Phoenix said:
Of course, that leaves the question of what the Infinity Ward conflict was really about. But chances are that nobody outside of those directly involved will ever find out.
Tom, as a quick apology I didn't mean to carve up your post too, mybad.
Vodka Dude said:
I think you are reasonably correct in the assumptions you have made.

The way I perceived it all happen was, 2 guys who acted like non-corporate execs (even tho they were being paid to act as responsible corporate execs) thought that since they had a money tree (CoD MW2) they had the right to act like children and tell the suits to f'off.
The real question here is, how did they actually behave? We have many conflicting stories on this front, and unlike the general litigation, I don't think there's a clear picture here. No offense.

These guys have run a major studio for the last... 10 years? Under Activision. Including some spectacular successes. Unless something seriously changed in the last year, there's no reason Activision wouldn't have termed their asses back in 2001.

Like I said, I don't know, and there's too much conflicting information, but, the idea that they suddenly decided to "act like children" and "[told] the suits to fuck off" doesn't sound quite right.
Vodka Dude said:
As any intelligent corporate employee knows, you have to 'play the game'. When you think the rules don't apply to you, and you can do what ever you want because you know you have a desired product, you will get burned. When you even hint at talks w/ competitors, you are in the wrong, and you forfeit any $$$ because of the contract you signed w/ the original corporation.
No offense intended, but you seem to be taking the Activision claims at their word here. And again, I have to ask, if Modern Warfare 2 triggered this change, why didn't CoD4? If anything they've had prior experience with this kind of success, so it should have happened when they didn't.
Vodka Dude said:
The trials (if it comes to it) will easily show a breach in contract, and we will know why the new company Respawn exists.
Do we? I mean, do we really? There are two possible explanations, either, West and Zambella decided to jump ship covertly, and started working to set up Respawn, or, Activision fired them in an effort to avoid having to pay out their bonuses on MW2 and EA snapped up some of the hottest talent names in the industry at the moment.

As for breach of contract, yeah, there's definitely a breach of contract here. According the the class action, Activision's only prereq on the bonuses was that the game make it's shipping deadline, which it did. According to Activision that contract is null because West and Zampella were looking to jump ship.

It's going to be a lot harder for Activision to prove that West and Zampella jumped ship, than it will be to prove that Activision broke a contract. And once the class action burns through it's going to be a perfect storm against Activision. Especially if it goes to trial before the West Zampella case does.
Vodka Dude said:
I have no inside knowledge, I'm just saying my observations on the little I have read, but big companies like EA and Activision have groups of people known as 'bean counters'. Most major corporations have people like this.... they add losses vs earnings to decide how to continue dealings. Just like other major companies (GM, Microsoft, Sony), they foretell losses that don't exceed profits, so the big business general mind set is to cut anything that might hinder future profit growth, or ignore that which loses $ if it would cost more to deal w/ than what is lost. Yeah, I have not studied economics, but I think we can get the general idea, no?
The allegation from Schappert is that Activision has been viewing their legal team as a revenue source. It kinda makes sense too, if your legal team can net you 500 million in revenue you'd otherwise have to pass out to people... why the hell not? And now, true or not, Activision looks like they're playing a game of keep away.
Vodka Dude said:
This seems to me, like a story of 2 guys who are known as simple, easy going, non-corporate types, who got in over their heads, and decided they wanted greener pastures. Well guess what, you can't just go against what you sign your name onto. They were in the wrong by having talks (yes, even talking to the competition is often violating a contract) and now they are left having to make a new beginning for themselves.
Honestly, they seem to have traded up. EA is more likely to give them more freedom than they allegedly had under Activision. Alternately you could say they were two easy going guys who ran afoul of Emperor Palpatine [http://www.escapistmagazine.com/news/view/99196-Game-Lawyer-Calls-Bobby-Kotick-Emperor-Palpatine] and were looking for a way to escape.
Vodka Dude said:
The lesson we all should learn from this is: Read what you sign your name to. I don't for a minute think Respawn came into existence after the two guys were fired. This was in the works before, and that is why the 2 guys were fired.
Whether it was in the works before they left Activision or not. Its kinda a moot point, they're in a better place than they were before.

Also, that is very good advice, in general, for anyone. Don't sign any contract you haven't actually read. If you don't understand it, get a lawyer to help you through it.
Vodka Dude said:
And thanks for welcoming me to Escapist, I don't plan on being anyone's friend.... I just like to post my thoughts. Thanks again for reading my little wall o text..
Also, welcome here. I hope I didn't come across as too abrasive. You've got a good argument, I just think you need to flesh it out a bit more with some evidence, you know?
 

Jared

The British Paladin
Jul 14, 2009
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Even if this is true...then I doubt no one is going to believe...well, none the less good work for them
 
May 1, 2010
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My feelings on this whole scenario is that there is truth in both camps.

To add into current actions and behaviours, I also recall the attempt of dropping the prefix of "Call of Duty" from Modern Warfare 2, effectively turning it into a franchise in its own rights. I can't honestly see this being a publisher pushed decision, mainly due to the fact that it went to print with the prefix and the publisher for the whole has the final say.

This leads to the reasonable assumption that the developers wanted this branding "adjustment", and you have to query why this was.

Applying this assumption to the insubordination side of the coin and you can see the foundations of the case (as far as the public are aware - it may stretch further) back in February/March 2009.

Of further note, no matter how much a person has a proven track record, if they prove to be a lot of trouble companies will not be interested in hiring them. A slightly out there example; but if you have a pioneer in his field blighted by a criminal charge or an up-and-coming individual you will choose the latter every time.

This can also further the suspicions of pre-meditation; EA would not want to inherit a time bomb if this was all coincidence.

On the other side of the fence, Zampella and West have behaved unprofessionally, bottom line. The means in which they went public with this can only raise eyebrows in how they behaved behind closed doors - it is always said you behave spades better when others can see.

And to answer an earlier comment as to why they aren't speaking for themselves; they probably aren't allowed to.

Activision will have a "get out" clause in both their contracts - unquestionably. Their only concern at any time will be the welfare of its future profit growth and there will be many "ifs" contained within their writings to ensure safety.

However none of the above is solid enough to provide an answer, merely proving correlation than causation.

My own views; both parties are in the wrong for the reasons above as well as many others that have been mentioned in each post in this subject, not just this thread. As a general rule dial down what either party has to say and you'll get closer to the truth.
 

TheRealGoochman

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Apr 7, 2010
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Even if it was not planned I still think it is a great move to go to EA. From what I noticed EA encourages more creativity from its developers and gives them the means to make fun, new, and interesting games. I am glad that the now named Respawn has it's team (for a bunch (medal of honor Allied Assault)returning to) at EA.
I can't wait to see what this partnership will bring to the table.
 

DigitalSushi

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Tom Phoenix said:
While I have no reason to believe Activision's side of the story, I also find it a bit too convenient that Zampella and Ward received a very favourable deal with EA shortly after they were forced to depart from Infinity Ward. Coincidences do happen, but the timing in this case seems all too perfect.
Lest we not forget that Bungie got a favourable deal from Activision where they own their IP, right after the shitstorm of IW, me thinks Activision allowed Bungie to own their IP straight after that because they are worth too much.

Also I think if the EA Respawn deal was all done while Zamp and Ward were at Activision I'd like to think the deal was done in a spy versus spy way with lots of codewords.

"The Eagle is in the nest"
"Roger, red cow lands tonight"
"The Ferret King is in the bowl, I repeat the Ferret king is in the bowl"
"Copy that Ferret King, coffee beans dispatched"

That sort of thing, cloak and dagger type stuff is fun, so thats how it happened in my head and no one can take that away from me.
 

Super Jamz

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Apr 16, 2009
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This isn't really going to change much, Activision aren't suddenly going to say sorry for suspecting the former devs of having secret EA dealings when they went ahead and entered into a deal with them anyway.

Then again, EA might be omitting a couple of details themselves.
 

MR T3D

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uppitycracker said:
Ace01 said:
I still find it neat that infinity ward could help work on battlefield 3 or a new IP.
I disagree, the last thing we need in BF3 is the streamlined, easy mode unbalanced crap that they put into MW2. That's what I like about BF, it's not COD (while COD2 is still one of my favorite FPS games of all time, it's nothing compared to the multiplayer that BF2 had)
HAD?
it's still plenty strong, reinstall (i hope this is unessesary) update to 1.5, and play that.
it friggin fixed prone whoring for the most part!
and PR 0.9 is awesome.
gee man, you call yourself a BF2 fan?

but yeah, these guys shouldn't have, and probably won't have, any real input in BF3, unless an SP campaign is BS'd up, but even then, i don't really think there should be one.
 

uppitycracker

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MR T3D said:
uppitycracker said:
Ace01 said:
I still find it neat that infinity ward could help work on battlefield 3 or a new IP.
I disagree, the last thing we need in BF3 is the streamlined, easy mode unbalanced crap that they put into MW2. That's what I like about BF, it's not COD (while COD2 is still one of my favorite FPS games of all time, it's nothing compared to the multiplayer that BF2 had)
HAD?
it's still plenty strong, reinstall (i hope this is unessesary) update to 1.5, and play that.
it friggin fixed prone whoring for the most part!
and PR 0.9 is awesome.
gee man, you call yourself a BF2 fan?

but yeah, these guys shouldn't have, and probably won't have, any real input in BF3, unless an SP campaign is BS'd up, but even then, i don't really think there should be one.
lol it's been about a year since i played, i think right before or after 1.5 came out, i can't remember. I do miss the days of karkand and ghost town IO... the vehicle play was (is, i know :p) great, too
 

MR T3D

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uppitycracker said:
MR T3D said:
uppitycracker said:
Ace01 said:
I still find it neat that infinity ward could help work on battlefield 3 or a new IP.
I disagree, the last thing we need in BF3 is the streamlined, easy mode unbalanced crap that they put into MW2. That's what I like about BF, it's not COD (while COD2 is still one of my favorite FPS games of all time, it's nothing compared to the multiplayer that BF2 had)
HAD?
it's still plenty strong, reinstall (i hope this is unessesary) update to 1.5, and play that.
it friggin fixed prone whoring for the most part!
and PR 0.9 is awesome.
gee man, you call yourself a BF2 fan?

but yeah, these guys shouldn't have, and probably won't have, any real input in BF3, unless an SP campaign is BS'd up, but even then, i don't really think there should be one.
lol it's been about a year since i played, i think right before or after 1.5 came out, i can't remember. I do miss the days of karkand and ghost town IO... the vehicle play was (is, i know :p) great, too
dude, if you haven't played 1.5 update (it removed securom and made prone have a brief increase in deviation like 2142) you really should, it feels new, quite different, better
 

Starke

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Sorry about the delay, I had something coming up and didn't have the time to chew out a coherent response.

Vodka Dude said:
You are a great person who has responded to my posts in a way that I admire!!

Now that that's out of the way, let me respond.

I have no doubt that the 2 guys who are in the fore front of this whole thing are people I would love to have over for a bbq. I have read (forgive me for not having links to prove my opinions) that they come across as cool dudes you can talk to, not stuck up corporate shills.

I think Activision had no desire to can the best 2 devs that gave them such great games, but the whole point of this debate is this: these 2 guys (supposedly) were looking to move to something else.
There'd been some noise that they were interested in doing something other than the CoD: Mackerel Walleye franchise to the end of time. How legitimate that is is anyone's guess.
Vodka Dude said:
That is the main point, the big deal, the defining moment of this drama.

I have worked at a car dealership, and if the grunts (porters, mechanics) even mentioned the words 'lets switch to Union', they would be fired asap. This is true for most big business.
Another truth in corporate America is this: those security goons, the kind that went in and tore up the place, making the news the first time? These guys tend to be the kind that wanted to be cops, but couldn't hack it for one reason or another. They're prone to making stupid rookie mistakes. Even if West and Zampella are in the wrong, I wouldn't be surprised in the least that if this gets to the trial phase these guys, and their behavior will lose Activision the case on their own.

Sorry, not really completely on topic, but, in the same vein as your comment.
Vodka Dude said:
I would guess Activision had no problem w/ MW 1 since it sold so well and made a zillion $'s, I would guess they have no problem with MW2 because it also did so well, I don't think the big company would care about the additional royalties since they are assuming they are going to have another MW and another, and another.
I seem to remember reading something about how the Modern Warfare IP was supposed to go to them as part of the bonus payout. Now, if that is in fact accurate, Activision has a very solid reason to start playing scorched earth rather than pay up.

Activision knew these guys were getting burned out doing CoD over and over again, and they're going to jump ship eventually. But, letting them do that with the MW property in their hands? Activision would be far better off making a bloody scene and burning them than letting that happen. Again, I remember reading it someplace but I don't have a citation off the top of my head, and I could be wrong.
Vodka Dude said:
After the exceptional success that 2 devs made with these blockbusters, I can more easily see why they might feel they deserve more. They think they are the reason, and the work horses that caused such success, and they are tired of not getting what they think they are due. The big corp doesn't have such petty feelings of responsibility since this is common place in the industry of big money. Big Corps want to make more big money, not try to steal a few hundred mil from a known big $$$ IP.
Again, something weird here. You don't call in a legal team unless you think you have something to protect. You certainly don't call in security goons and risk a real media nightmare unless you're really freaked out about something OR you're trying to scare people. (If there's a third reason I'm not thinking of, let me know.)

That means either Activision was terrified of these guys jumping ship... then why fire them? Hold them under contract, don't let go of them, and don't let them do or talk to anyone. The only way this makes sense is if they were getting ready to jump ship with something other than their talent, (like the IP itself (which they don't have yet)).

Or, Activision was trying to scare these guys into playing ball. Which puts Activision on the aggressive side of things.

Vodka Dude said:
The big business would rather make more money for more years, they are invested in keeping what they have grow stronger. A couple of guys new to the corporate world (face it, these guys never presented themselves as business execs, they have always been down to earth people with the ideals a younger generation can relate to, they are not big business execs.)
are easily prone to making waves as apposed to following a business model, expectantly one set by a capitalist like emperor Palpatine.

I think this is a simple matter of, hey, I don't want to follow the Emperor, I want to make my own empire!!!!!!
Still sending in the gestapo and then firing these guys strikes me as the worst way to try to prevent that.
Vodka Dude said:
But if the lawyers keep this all going, I would bet a dollar that the contract will be found to have been broken by these two guys who are great people, who make great games, who have great personalities, who are great coworkers, who are great friends, who are great...... you get what I'm saying.
I do. And I'm pretty sure these guys have broken some contract. But, if that was a legitimate contract? For all we know they were fired because they were personal friends with someone from EA, it's a breach of contract, but its not a reasonable contract provision, and probably not an enforceable one.
Vodka Dude said:
Years from now I would also bet that this was a great way for a new company to get publicity.

EDIT: Damn, this is way to much text for a post, and I will now say I am sorry : P
Don't worry about it too much. When you hit the hour mark in writing a post, that's when it's long.
 

Starke

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Don said:
My feelings on this whole scenario is that there is truth in both camps.

To add into current actions and behaviours, I also recall the attempt of dropping the prefix of "Call of Duty" from Modern Warfare 2, effectively turning it into a franchise in its own rights. I can't honestly see this being a publisher pushed decision, mainly due to the fact that it went to print with the prefix and the publisher for the whole has the final say.

This leads to the reasonable assumption that the developers wanted this branding "adjustment", and you have to query why this was.
Wasn't there something about the MW IP going to West and Zampella as part of the bonus?
Don said:
Applying this assumption to the insubordination side of the coin and you can see the foundations of the case (as far as the public are aware - it may stretch further) back in February/March 2009.
How so? I'll admit, I wasn't following this until Activision stormed the Bastille.
Don said:
Of further note, no matter how much a person has a proven track record, if they prove to be a lot of trouble companies will not be interested in hiring them. A slightly out there example; but if you have a pioneer in his field blighted by a criminal charge or an up-and-coming individual you will choose the latter every time.

This can also further the suspicions of pre-meditation; EA would not want to inherit a time bomb if this was all coincidence.
As I mentioned earlier, at the GDC (I think) John Schappert commented that he knew the two personally. So either he was a personal friend (mitigating the "bomb" somewhat), or it was premeditated.
Don said:
On the other side of the fence, Zampella and West have behaved unprofessionally, bottom line. The means in which they went public with this can only raise eyebrows in how they behaved behind closed doors - it is always said you behave spades better when others can see.
Honestly, if the behavior that they've alleged against Activision's employees can be corroborated, criminal charges against the company could follow. When your employer does something that is that level of egregious, talking about it in public isn't quite as unprofessional.
Don said:
And to answer an earlier comment as to why they aren't speaking for themselves; they probably aren't allowed to.
...probably by their lawyers.
Don said:
Activision will have a "get out" clause in both their contracts - unquestionably. Their only concern at any time will be the welfare of its future profit growth and there will be many "ifs" contained within their writings to ensure safety.
The other question is if Activision can invoke it effectively. If this goes to court that could become a major issue.
Don said:
However none of the above is solid enough to provide an answer, merely proving correlation than causation.

My own views; both parties are in the wrong for the reasons above as well as many others that have been mentioned in each post in this subject, not just this thread. As a general rule dial down what either party has to say and you'll get closer to the truth.
Probably true. There's a lot of question marks in this narrative at the moment. Something everyone needs to keep in mind, myself included.