There are some issues with the formatting of your post you might want to see to.Polarity27 said:snip
I don't see what's astonishing. Games shouldn't need to be fun if the experience they are setting out to create is not that. Also, good point, you don't buy games to make them your "second job", but you do buy games that are "too difficult". How is that different? And why aren't you in a thread called "Take the grinding out of EVE Online!"?Polarity27 said:Letting that rather astonishing comment about games not needing to be fun (something can be fun without being *mindless* fun, and I don't buy games to make them my second job) go,
Naturally I'm talking about the average player in this line of reasoning.Polarity27 said:that comment about "people changing themselves to enjoy the game" bugged me. Like many other older people and/or people with disabilities, I *can't* change myself to enjoy the game, it's physiologically impossible. I can't make my reaction time better, I can't change my inability to navigate a new environment where all the rooms/corridors look identical, I can't stop the fatigue, dulled reflexes, and slowed thinking that happens to me when I've wiped repeatedly in an encounter; these things are the cause of age and disability and there's not a damn thing I can do about them.
I'm sorry to hear that your age/disability is hindering you from enjoying the game, but at the same kind, you can't accept every developer of every game to have a contingency for every performance reducing ailment that can affect a person. The same way you have to find a special organization and invest in specially crafted wheel-chairs to play basketball without functioning legs, perhaps you need to find a modding community and invest in a decent PC to mess around with things at whatever pace you require. But if the effort involved in ejoying something is too great, perhaps it just isn't for you.
If it is, well, then you can learn to play competitive Street Fighter with your face.
http://www.youtube.com/watch?feature=player_embedded&v=83nSodg-HTU#!
*EDIT*
The combat wouldn't be tight and the tactics for different enemies would be exactly the same if the enemies don't pose a threat to you.Dogstile said:The appeal of dark souls for me was that the combat was tight and the tactics for different enemies were interesting.