samsonguy920 said:
Catkid906 said:
Anything I say will be said again by everyone. One man's opinion is not the world, and To Be Honest, Braid is art, and I find Portal to be Art as well. Thats just how good they are.
Calumon: Who is this silly man and why should care?
Roger Ebert's opinions never meant a whiff to me, the only thing that caused me to watch something with him was because Siskel was there. Ebert is the standing gold example of why movie critics are a joke, and their job is completely without merit or use to the world. If they all disappeared, the only thing people would notice is the silence.
I find many games to be art, and chess is a very good example. It is no wonder that Ebert picked Bobby Fischer as an example, since Bobby Fischer is himself a self-involved nitwit that many people forgot.
But in the end, Calumon, the answer really is: no one, and no reason. Bert stands by you in your indifference.
Ebert is no lightweight, dismissing him outright will get you nowhere. He is probably the best and most influential film critic of recent American history and his opinions have weight, just dismissing him with "You're wrong Braid/Bioshock/Pong is art" is, well, an insufficient tact to take.
So, I've read this article and I might blow your mind because, while I don't necessarily agree with him I can see where he is coming from. Really, I can see why he said what he said about Braid, it's easy to say "of course it's art, look at all that creative prose and those impressionistic backgrounds and beautiful soundtrack", but that doesn't make it a game that is art, that makes it a game that has art in it. For the game to be art, the actual act of playing it has to be artistic...as in if you stripped out all the beautiful art and great soundtrack and "great" prose and played it with stick figures on a black background would that be an artistic communication...to that end I wouldn't necessarily disagree that Braid doesn't really communicate the idea of "time, decision, and the human condition"
IMO, what Ebert is really saying is that the game part of this, the interaction with the work, is not reaching a point of art. If you see art as a communication of a point to an audience, well, I don't think gaming has necessarily learned how to do that yet...games like Braid and Silent Hill 2 are on the right rack, but are still more accurately described as gameplay connecting pieces of art.
That said...I think he's being overly strict. Sure, you could say that movies aren't art because you have to be able to communicate with just the camera angles and screenwriting and acting are separate mediums that just happen to be featured. Still, I can see where his point was coming from, and if there's something I really disagree with it is his connection that we're nowhere near reaching that point.