Editor's Note: Through the Looking Glass

Andraste

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Nov 21, 2004
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Through the Looking Glass

"Because the human input into the entertainment experience is the novel half of games' fun equation, it often garners the most attention. The part where games reach out and touch our lives is so often ignored. Perhaps it's that the line between what we do in games and what games share with us is so vague. But those things are present ... what are they?"

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