Escapist Podcast: 033: Tim Schafer & Doomsday Preperation

KasraF

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Nov 7, 2011
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A game I played that did the difficulty well was Civilization V. You started out with just 3 units and a handful of buildings in a small place and ended with over 15 different units and over 20 buildings and a huge world map with lots of other civs.

P.S That one hour and a half of sound check seems a pretty good idea. Hope you make it happen.

P.P.S I had a little question: What do you think the next form of entertainment is going to be? I mean first there were books, then the cinema, now games; What next?
 

Formica Archonis

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Nov 13, 2009
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OniaPL said:
I could hear echoes of your voices as you were speaking. Don't know if I'm the only one who had it, but it bothered me.
Nope, nothing. Sounds fine to the rest of us.

You're going crazy.

 

But seriously, yeah, it started to sound like they were recording it in a culvert pipe. I guess the mics weren't quite synched?
 

OniaPL

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Nov 9, 2010
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Formica Archonis said:
Nope, nothing. Sounds fine to the rest of us.

You're going crazy.

 

But seriously, yeah, it started to sound like they were recording it in a culvert pipe. I guess the mics weren't quite synched?
What do you mean "going" crazy? I already am! D:

Hopefully they'll get it fixed.
 

krellen

Unrepentant Obsidian Fanboy
Jan 23, 2009
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My reaction to this whole podcast is simply "screw you, Willow is awesome." Someone (Steve?) keeps hating on Willow. He needs to either back that up or cut it out.
 

Eleima

Keeper of the GWJ Holocron
Feb 21, 2010
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What?? You guys didn't like Labyrinth and Legend! Oh my gosh, I don't know if I can keep listening!!! ;)

Great podcast, as ever. Really enjoyed the very valid point that the video game industry is, in fact, a business. They aren't in it for charity, let's face it.

As for Doomsday preparations... I have to say, some of them are just downright silly...
 

Sylveria

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Nov 15, 2009
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There's a pretty vast difference between being profit-seeking and being anti-consumer.

Yes, they are a business, there's lots of businesses and there's lots of business philosophies. They don't all to take the "Screw the consumer" mind set that places like EA do.

Also, while they are few and far between, there are a few of us who do maintain our integrity when it comes to voting with our wallet.
 

Susan Arendt

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Jan 9, 2007
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krellen said:
My reaction to this whole podcast is simply "screw you, Willow is awesome." Someone (Steve?) keeps hating on Willow. He needs to either back that up or cut it out.
When did we even mention Willow?
 

Rakor

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Mar 9, 2010
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Reminds me of battlezone, that was a fun game.

Hovertank combat with rts elements....on the moon!

Good stuff, never got around to playing the second one.
 

Ninedeus

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Feb 26, 2010
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One thing I completely I agree on is that a podcast with no discussion on food is a podcast not worth having.
 

Limos

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Can I make a request for the next podcast?

1. Make your time notes accurate. Don't tell me you start talking about Double Fine at 29:35 and then blather on with self indulgent crap for another five minutes before you actually say anything.

2. GET TO THE POINT. Get some notes or an agenda or something jesus. I just wanted one piece of news and you people cannot seem to focus for ten seconds.
 

krellen

Unrepentant Obsidian Fanboy
Jan 23, 2009
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Susan Arendt said:
When did we even mention Willow?
During the sound check at the beginning, when talking about old fantasy movies. Steve (I think it was Steve) started rattling off titles in the background of bad movies, including Willow.

And I think a couple weeks back his disdain for it came up, too.
 

Susan Arendt

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Jan 9, 2007
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Limos said:
Can I make a request for the next podcast?

1. Make your time notes accurate. Don't tell me you start talking about Double Fine at 29:35 and then blather on with self indulgent crap for another five minutes before you actually say anything.

2. GET TO THE POINT. Get some notes or an agenda or something jesus. I just wanted one piece of news and you people cannot seem to focus for ten seconds.
While I certainly appreciate your point about the time stamp (if not your phrasing), if you don't like rambling, you're probably never going to enjoy our podcast.
 

Endocrom

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Apr 6, 2009
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00:00 - Sound Check: Cookies, 80s fantasy movies and being a nice person
Labarynth, Legend, Willow, bad? RAGE!
<---General Kael is not pleased (then again, he's not pleased unless people are destroying beasts and finding babies)

18:30 - Doomsday preparation and our plans or lack there of
Wow, I've seen clips of people preparing for the Zombie apocalypse but I didn't know there were dedicated shows about them. Guess I shouldn't be suprised.

I just hope Discovery doesn't pick up the idea and then makes two more just like it. Seriously, Discovery has a weird compulsion with twos. They have/had two gold mining shows, two cold weather trucker shows (I think), two survivor-guy shows, two pawn shop shows (unless one is on History) and those are only the ones off the top of my head.

Side note: I'm glad I'm not the only one in this thread who knows what cyanoacrylate is.
 

Caffiene

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Jul 21, 2010
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Damnit. I was all ready to come and keyboard rage about the "going after profits is not a bad thing" section, but then you guys had to go and be all reasonable and cover all of the exceptions and more complex cases that I was going to talk about.

Heres an idea: If you want more comments, stop doing such a good job of covering the topics :p
 

Steve Butts

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Caffiene said:
Damnit. I was all ready to come and keyboard rage about the "going after profits is not a bad thing" section, but then you guys had to go and be all reasonable and cover all of the exceptions and more complex cases that I was going to talk about.

Heres an idea: If you want more comments, stop doing such a good job of covering the topics :p
Busted.
 

branmyson

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Dec 1, 2009
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So, I heard the excerpt of Nord Mead and now I have become a fan of Miracle of Sound (I ignored it completely before). So, not only do I get to hear interesting stories and some times gaming stuff, but you forced me to expand my horizons. Thanks!
 

bravetoaster

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Oct 7, 2009
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I may just be completely naive when it comes to the world of the stock market and whatnot, but if you own shares of a company, is it not YOUR responsibility to know what the company does, how it works, etc.? You mentioned that publishers want to make a profit because they have to be do well for the people who've invested in their stock, but then excuse stockholders from having any personal responsibility or having to educate themselves or have any clue about what's being done with their money. The first part of that makes perfect sense, but if you're investing in something--and actually investing, not just looking to make a quick buck at the expense of quality--then it seems like you should be willing to accept (or at least understand/tolerate) a publisher saying "Look, we have this HUGE game and it's going to need another month, and if we give it that time, we're going to make a LOT more money and a lot more positive press." Of course, that's assuming that there ever is a game that just needs another month or two of work to avoid major problems/shortcomings and that critics/reviews/game flaws have any impact on sales at all.

Unrelated to anything else: is it just me, or does Justin always seem to be the voice of reason when the rest of the podcat crew is full of fury and hate?
 

Formica Archonis

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Nov 13, 2009
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bravetoaster said:
I may just be completely naive when it comes to the world of the stock market and whatnot, but if you own shares of a company, is it not YOUR responsibility to know what the company does, how it works, etc.?
Nope. I know nothing about Aastrom Biosciences, Inc.* but they're publicly traded (ASTM on NASDAQ) so if I go to a broker and plop down US$183 (+ fees) I can get 100 of their stock ASAP. Or $1830 for 1000, etc. I have no interest in the company at that point except increasing their stock price and then selling it. While I could theoretically do this by promoting long term research down encouraging pathways, I'll be old before I have the money. I could also encourage them to claim they've found the next Viagra and then sell the stock for a king's ransom when everyone in the world wants in on it. What do I care if that bankrupts them? I'll be out before it happens. There's a name for that, BTW: It's called pump and dump [http://en.wikipedia.org/wiki/Pump_and_dump]. Or I could take the middle road and encourage them to do things that will ultimately ruin the company but don't do so right away. This is what many shareholders do. Day traders don't keep stock. Market volatility shows that stocks are getting shifted like mad all the time.

(* Can you tell I picked that off a list?)

As an investor, my interests are better served by short-term gains even if they destroy long-term viability. This is why CEOs that cannibalize companies and then use their golden parachutes the minute things go south are so common: They're doing what the shareholders WANT. I could point at various vehicle recalls and how their shareholders were so happy about the "cost cutting" (more like corner cutting) measures the car makers took the year before.

I work in the tech industry, and I'm seeing this a LOT. As the founders of companies are aging out and replaced by career CEOs who have no interest in the company's good name, products are getting downright shitty. Hell, I was working for HP when Carly Fiorina took over. You would not believe how many of the old repair techniques stopped being viable because metal was replaced with plastic that broke under the slightest strain. Or when she moved ink/toner cartridge design into its own department instead of as a subset of the department making the device in question. Saved money since you now only had one group of ink cart makers, but the very next run of printers changed from asymmetrical cartridges to symmetrical cartridges that could be installed wrong in several different ways. The engineers for the printer had tried to accommodate with a fancy plastic lid meant to keep you from swapping color and black carts, but it didn't work because the cartridges could easily be installed BACKWARDS, which caused the printer to stop working until you did some voodoo** on it. Which is the kind of call we were hit with on the first day of sale.

(** Yanking the power cord out - turning off the unit didn't work, you had to pull out the power - at a very specific time. Oh, the stories I could tell. Opening and closing the lid on a printer 12 times to test something because a button was too expensive, the list goes on. If I ran ol' Carly over in a bus I wouldn't shed a tear.)

bravetoaster said:
but then excuse stockholders from having any personal responsibility or having to educate themselves or have any clue about what's being done with their money.
There's no legal requirement for a shareholder to care, beyond not violating certain federal regulations. So most don't.

Related interesting reading from Wikipedia:
http://en.wikipedia.org/wiki/Externality - regulations exist to force externalities back on companies.

Less related but still interesting reading:
http://en.wikipedia.org/wiki/Diffusion_of_responsibility - a good person does good things, good people can do horrible things.
 

ARKSgtAlpha

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Jul 16, 2009
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11:40 A master game with every gaming element you say? There a review right here [http://www.escapistmagazine.com/videos/view/zero-punctuation/748-Duke-Nukem-Forever] on the escapistmagazine.com

all joking aside, I didn't buy MW3 for the very reason of I was sick of the same thing. I had borrowed it from a friend and i beat the campaign in two relativity short sittings and was so disappointed I said i wasn't going to buy it new. but then again I'm buying it used from the same friend, so hey
 

shiajun

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Jun 12, 2008
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Labyrinth is not bad!! It's super adorable. You can't go wrong with David Bowie and Jim Henson creatures. C'mon.

Great podcast. Just a commentary (as other people have said): even with the new equipment there seems to be some bizarre echo/feedback sound filtering into your recordings.

On the whole Double Fine issue I just feel it's a not a new creative model. It's simply the first time it's applied on a greater scale to games. It feels like some rich dude comissioning a musician to compose an aria for their beloved wife, or painting a mural, or whatever. There's no such an interest of the comissioner to get a profit, it is just an interest in creating a personal or niche work to the tastes of a certain person. The "person" here is all point n click adventure fans. I think it's fantastic that this phenomenon can take of to please niche audiences.