Everquest II Could Face Its Own Cataclysm

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Everquest II Could Face Its Own Cataclysm



Deathwing's powers of destruction are so strong that Everquest II might also see its world completely changed.

Blizzard's ballsy move to completely change the landscape of the Everquest [http://www.amazon.com/World-Warcraft-Battle-Chest-Mac/dp/B000H96C9M/ref=sr_1_2?ie=UTF8&qid=1291476614&sr=8-2] series. President of Sony Online Entertainment John Smedley told Kotaku that the company is considering a world reboot of its own for Everquest II.

Smedley says that SOE has been looking at the idea of a similar change to Everquest II "closely ... for a number of years now." He doesn't think a cataclysm will come to the MMO in its next expansion or anything, but he admits that the idea is "interesting."

One of the more compelling aspects of Blizzard's change to World of Warcraft is that the world will apparently never go back to what it once was. Content that gamers have played through for years will no longer exist, ever. Smedley compares this to the use of a "reset button."

He feels that resetting an MMO's world is risky, but says Blizzard is lucky in that it has the "goods" to take a chance on a concept like Cataclysm. It could potentially bring even more gamers into World of Warcraft, but Sony hopes to bring some of those new gamers over to Everquest II as well. One particular way to do this might be by destroying Everquest's world just like Blizzard recently did.

Smedley adds that Sony has been "reluctant" to take a risk as big as Blizzard's Cataclysm, because it could presumably alienate Everquest II's loyal user base. Sony has found that Everquest II players typically don't play World of Warcraft, with past Blizzard expansions only causing a "tiny drop" in Sony's numbers for a while. Destroying everything those players know might cause a much bigger drop, or it could bring even more players in. Both titles came out in November 2004, so a Cataclysm might be just what Everquest needs too.

Source: Kotaku [http://kotaku.com/5704830/everquest-2-may-be-getting-its-own-cataclysm-soon]

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dagens24

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Mar 20, 2004
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I remember debating on the WoW general forums before both games came out about how WoW was going to dominate EQ2. Of course there were the contrarians that cried 'WoW's graphics are terrible, it's going to fail' etc. Yep, WoW sure did fail alright...
 

LavaLampBamboo

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Jun 27, 2008
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I'd say don't risk it. It seems like they've got a pretty good thing going but trying to copy WoW won't win you any followers. I would say try something different. Like, I dunno, everything time travels into the future.

Or something. I don't know.
 

Tom Goldman

Crying on the inside.
Aug 17, 2009
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All I'm thinking is if more mmorpgs go with this maybe we'll see a final crisis expansion for DCUO. Wow, talk about getting ahead of myself.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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A "world reboot" wouldn't be required, just go back to the early level areas and polish them up with what you learned in the later expansions/updates. Like what Blizzard did.
 

Loonerinoes

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Apr 9, 2009
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You know why Cataclysm works or rather will work? Because they've reformed the world with genuine polish to their new areas. It's not horribly inventive or new, heck the new talent trees might looks shiny and different at first, but by the endgame it has a pretty similar feel to it all (only that now there are fewer options for different specs).

But the areas of old have been reforged into much more streamlined and polished ones that genuinely feel better than the old ones were. So if EQII can't offer at least this much too, if it decides upon something like this, it best not do it at all.
 

Dirty Apple

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I've only ever played one MMO for any length of time, and I quit it almost 7 years ago, so I'll admit that I'm not up to date on most MMO news. What surprises me, however, is that EQ2 is still going. Does it still have an active, decent sized fanbase? I just assumed that it was gone, or, at least has been circling the drain for awhile.
 

Guy32

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He gave very obvious answers; He probably won't do it.

Regardless, I think making a sequel would be more effective than completely resetting the environment in pretty much every mmo other than WoW.
 

Mr.Squishy

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Apr 14, 2009
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Does anyone still play Everquest? I've barely heard a word about it in years now.
 

Denamic

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Loonerinoes said:
(only that now there are fewer options for different specs).
There weren't many options to begin with.
Well, sure, you could spec completely randomly, but for end-game content, there were always only two or possibly three 'optimal' specs.
And if you didn't use those specific specs, you were doing it wrong and dragging everyone else down.

There were also the problem of hybrid specs.
One particular spec that I'm very familiar with was the felguard/ember warlock spec.
It was unbelievably easy and boring to play, but it was simply too powerful to not use in raids.
By eliminating the possibility to hybridizing specs, blizz can strike a much better balance of power in both PvE and PvP due to fewer variables.
Plus, they can make each spec more interesting by adding mechanics they couldn't before, due to the hybrid balance issue.
And you still get as many or more 'options' in how you spec.
 

Yvl9921

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Apr 4, 2009
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Wait... What? The whole point of EQ2 was that the EQ world had been destroyed by a cataclysm! YOU CAN'T DOUBLE DIP CATACLYSMS LIKE THAT.
 

Tom Goldman

Crying on the inside.
Aug 17, 2009
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I actually thought EQ2 would beat WoW, but again I underestimated Blizzards E-Crack. xD

I hope the EQII players see some radical changes someday! :)
 

Therumancer

Citation Needed
Nov 28, 2007
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This trend was a bad idea when Paper and Pencil RPGs were doing it (I'm looking at you Forgotten Realms setting), and it's a bad idea now. It's not surprising that people are looking to emulate what seems to be working, at least in the short term though.

Truthfully though people need to remember that "World Of Warcraft" is a computer generated world, not a real place. Nothing is irreversible, and truthfully if Cataclysm tanked horribly the original game/zone data is probably being stored digitally somewhere. With some work, restoring the zones to the way they were would not be difficult. Being a fantasy world it's also easy to justify as divine intervention of some sort. I could say a lot about it, but in short Gary Gygax threw a tantrum when he was outed from TSR, he destroyed Greyhawk at the end of the last "Gord The Rogue" book. After that we arguably saw two "future" versions of Greyhawk appear, one of these was "Dark Sun" as some ancient game nerds will point out, if you take some of the world maps from Dark Sun and compared them to old Greyhawk maps you'll find that a lot of the settlements and the layouts are very similar. Urik and Ulek being rough analogies to each other and so on. While TSR never admitted it officially, Dark Sun was sort of "Post Apocolypse Greyhawk". Ravenloft when expanded into a full setting was the other setting people made a case for, and could sort of prove. The thing being that when Gygax destroyed Greyhawk he pretty much left the Essence Of Chaos, and the Essence Of Evil duking it out there for eternity. The suspician being that the world split due to the two of them calling a truce, with Dark sun being the world run by primal chaos, and Ravenloft being the world of primal evil. The nature of them being sealed into Greyhawk being why both dimensions were more or less closed to travel. At any rate, none of this prevented them from simply rebooting a "classic Greyhawk" setting when they wanted to. It all comes down to money and fan demand, if people rebelled against Cataclysm nothing prevents Blizzard from just simply modifying the old world to allow for new levels and items (via some new zones) and putting it back out there. I suspect Cataclysm only has 5 levels to make it easier to fix in case of failure.

I'll also say that with the demand for private servers out there it wouldn't surprise me if Blizzard releases "classic World Of Warcraft" as a kit for people to run their own server with the outdated/retired world information. The old Sierra online game "Shadows Of Ysebrius" and it's sequel saw a release similar to this.
 

WarpCode

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Mar 18, 2010
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Is this going to be the new trend? Instead of coming out with WoW 2, EQ 3, etc., they will just destroy the current world and make everything new again. You will still have your high level characters but now you can play the game all over again and get a new experience.
 

Daemascus

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Mar 6, 2010
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Aylaine said:
I actually thought EQ2 would beat WoW, but again I underestimated Blizzards E-Crack. xD

I hope the EQII players see some radical changes someday! :)
EQ did kinda shoot them selves in the foot when they reset everything from EQ to EQ2
 

Xersues

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Dec 11, 2009
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Yvl9921 said:
Wait... What? The whole point of EQ2 was that the EQ world had been destroyed by a cataclysm! YOU CAN'T DOUBLE DIP CATACLYSMS LIKE THAT.
Definitely this! WoW was not the first to do a cataclysm, EQ2's world reboot was a severe fragmentation of EQ1s original world.

I only ever played Eq2, but you could tell, and from what I've been told, most of Eq2 is a shadow of its former self.

If they did EQ3, I would hope they'd just take it in a completely different direction. But its sony, and they've manage to ruin EQ quite nicely.

Here's to hoping DCUO has many hands from the DC universe that would keep Sony from making another stupid mistake.
 

shial

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Jan 5, 2009
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What I've always wondered about is why don't they try just starting people out at like level 50 then they can do all kinds of nasty storyline things to the old areas, like cities could fall and wars break out, imagine if the area outside Qeynos suddenly is changed into a mid level warzone. The Ralosian armies march again on both cities, A sudden outbreak of a massive undead army building temples, etc. Just reform and rework what is already there, no need to destroy it and it would retain the feel and for long time players seeing the storyline affect the game world would be amazing. EQ has done things like this before like the froglocks throwing the trolls out of their city and they had to go refugee in Neriak or the fall of the port Firona Vie to the dark elves.
 

GoGo_Boy

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May 12, 2010
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It's less what Blizzard does but the fact that they make it good.
Just making some shitty cataclysm for EQ2 won't do...
 

Tron-tonian

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Mar 19, 2009
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I actually like the idea of an evolving world via expansions, versus the "let's just add more land" model. In this way, it keeps things new and still limits the land available to quest in. Look back at EQ and how much land they added in, including the planes. By the time I was convinced to try it, most everyone was out in the planes - everything else was empty.
 

ghstbearx

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Yvl9921 said:
Wait... What? The whole point of EQ2 was that the EQ world had been destroyed by a cataclysm! YOU CAN'T DOUBLE DIP CATACLYSMS LIKE THAT.
i was logging on to say the same exact thing, EQ2 was already formed from a "cataclysm".
 

ChocoCake

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Nov 23, 2008
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Nexon did the same thing with Maplestory.
The Korean version went through its "cataclysm" (they call it The Big Bang) around a year ago, and now the North American version is doing the same, on the exact same date as WoW.
Funny "coincidence".
 

Daft Ghosty

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Sep 25, 2010
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My god this new guy knows nothing about Everquest. EQ2 is the old EQ lands after the world was destroyed. I've been playing EQ2 since it launched. The game still has allot of players, but they are becoming less and less over the years due to really poor expansion quality. The next expansion is the make it or break it for many of us who still play. I know most of the raiding force I'm in are looking real hard at Rift. If this next expansion is crap, then it wont be just looking any more. I have more then six years in playing EQ2 alone, and I am getting real tired of the half ass effort that we have seen as of late.
 

Tom Goldman

Crying on the inside.
Aug 17, 2009
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My wife plays EQ2 daily pretty much since it launched. I can assure you the vast majority of the player base would be against it. Not to mention what Daft Ghosty there said. Didn't Sony learn anything by fucking over Star Wars Galaxies?!
 

MetallicaRulez0

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Huh, I had no idea EQ2 was still in business. You'd think with the 8 ton gorilla in the room it'd shrivel up and die like every other sub-par MMO.
 

pacati

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I played EQ2 for its first 5 years. Rebooting the landscape wouldn't make the game more appealing. It's the mechanics I burnt out on: combat button mashing, class systems, stupid quests... etc.
 

dillirgaf

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Dec 29, 2008
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Circling the drain. Only thing SOE has that might be good is DC universe online. But been in beta for 3 weeks now and its only so-so.

Also i gotta agree with other people here about the double dip thing.

Although all blizzard did was change WoW. Sony decided to make a new game out of it.
 

Vanguard_Ex

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Mar 19, 2008
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Everquest II? Wut's that? Ololol

It won't help the fact that WoW will continue to stomp them. WoW's reboot is amazingly well received because after so long doing the same stuff, millions of people will like to see a change.

...I have no idea what I just said, does any of that make sense?
 

Count Igor

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Eh. Copying WoW won't gain you any followers. You'll just get more ragers complaining about it.
I mean, they say Runescape is like WoW now, and they're about as far apart as you can get o_O
 

GEAR BOSS

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I don't get it. We don't even have any sales data for cataclysm yet. Why jump the gun and decide to make a knock-off of your own with out the data to back it up?
 

MaVeN1337

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Are you fucking kidding me. The whole point of Everquest 2, Is that Norrath was destroyed in a cataclysm. A concept that made it's way over to blizzard beforehand... In like 2004, Not to mention the graphics in Everquest 2 far exceed those of WoW.

This is the kind of nonsense that makes me hate world of warcraft even more, Besides the fact that a majority of the people who play it. Are under the age of 13, and have no concept of achieving anything in game, because it is all handed to you.
 

Atmos Duality

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More Tit-for-Tat business?
I suppose that's what we should expect in a business where absolutely nothing new or interesting ever happens.
To the point where even an in-game apocalypse means very little.
 

Rensenhito

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Jan 28, 2009
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Ah, Everquest. Man, I used to LOVE me some EQ2.
Then my subscription ran out. I kept playing for free, making trial account after trial account, because I was 13 and didn't know better.
And then, recently, they came out with this EQ2 Extended bull... And it's pretty bad, I must say.
Now don't get me wrong. The core gameplay's still there. The graphics are all right, if a little mixed in quality. But the subscription model now is effed the hell up. I'm all for microtransactions, but in EQ2X, microtransactions are needed to unlock pretty much everything. You can't get more than 10 gold for a good chunk of the game, unless you pay extra. You can't get top-tier items, even if you're high enough level to use them, unless you pay extra.
I'm sure that the old EQ2 servers are still great and dandy, but Extended is, in my opinion, a hot mess.
Anyway, OT:
I'm on the boat with everyone who's saying "EQ2 BEGAN with a cataclysm." It's true, you know. Blizzard got there later than people think.
And well... that's about it. I don't think EQ2 will copy WoW. Their player base is dug in pretty solidly. A major shift in the world dynamics would really throw people off, maybe a little too much.