I was watching an interview with the wonderful Charlie Brooker, and he talked about being a gamer in the media industry, trying to explain the multitude of joyous experiences out there that so many people just won't even try.
I thought he made a fine analogy, in that it's like you've learned Esperanto, and so have your friends, and you start importing Esperanto movies, and you discover there's some absolute classics, real Citizen Kane Shawshank level stuff, and you want to share it with your movie loving mates, but they aren't interested in Esperanto, so they sit in front of it blankly for 10 minutes, shrug and go 'what's this shit all about? I don't get it.' You just so want to share your wonderful finds and the pleasures locked within, but they can't be bothered to open up enough to let you in.
There again, I often feel the same way about books, wondering why people won't try losing themselves in a book, instead of just slumping in front of the TV for another four hours.
Of course, some people I've got to dabble with Bejeweled and the like, but while they're fun games, it's not going to help them understand that games can have plot, characters, narrative, almost a soul.
Having typed all this I'm not even sure where I'm going with it, but hey, maybe you can find something to comment on in the above meandering ramble. I guess it's just an outlet for the frustration of knowing you could share things, but people don't want to even try.
I thought he made a fine analogy, in that it's like you've learned Esperanto, and so have your friends, and you start importing Esperanto movies, and you discover there's some absolute classics, real Citizen Kane Shawshank level stuff, and you want to share it with your movie loving mates, but they aren't interested in Esperanto, so they sit in front of it blankly for 10 minutes, shrug and go 'what's this shit all about? I don't get it.' You just so want to share your wonderful finds and the pleasures locked within, but they can't be bothered to open up enough to let you in.
There again, I often feel the same way about books, wondering why people won't try losing themselves in a book, instead of just slumping in front of the TV for another four hours.
Of course, some people I've got to dabble with Bejeweled and the like, but while they're fun games, it's not going to help them understand that games can have plot, characters, narrative, almost a soul.
Having typed all this I'm not even sure where I'm going with it, but hey, maybe you can find something to comment on in the above meandering ramble. I guess it's just an outlet for the frustration of knowing you could share things, but people don't want to even try.