Fallout: New Vegas Incremental Update Goes Live on Steam
The "incremental update" for the PC version of Fallout: New Vegas [http://www.amazon.com/Fallout-New-Vegas-Pc/dp/B002SU4QG4/ref=sr_1_3?ie=UTF8&qid=1289341808&sr=8-3] that was promised last week is now available on Steam.
Fallout: New Vegas was a buggy mess when it came out back in October, suffering from issues ranging from the creepy but relatively harmless "Exorcist twist" all the way up to far-too-common show-stopper crashes. Bethesda promised to put out patches "now available on Steam [http://www.escapistmagazine.com/news/view/104563-Fallout-New-Vegas-Patch-Coming-As-Quickly-As-Possible].
The update fixes well over a dozen issues, including:
- Companions now show up as waypoints on the map
- Companions will always fast travel with you, unless told to wait or sent away
- Crafting menu should filter valid (bright) recipes to the top of the list
- Fix: DLC error/save corruption
- Fix: Stuttering with water effects
- Fix: Severe performance issues with DirectX.
- Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
- Fixed crash using the Euclid C-Finder while having the Heave Ho perk
- Fix: Entering the strip after Debt Collector causes crash and autosave corruption
- Fix: Using Mojave Express dropbox can cause DLC warnings
- Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
- Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
- Fix: If a companion is knocked uncon. with broken limbs they stay broken on respawn
- Fix for varmint night scope effect persisting in kill cam.
- Fix for giving companions armor that adds STR does not increase their carry weight
- Fix NPC Repair menu displays DAM as DPS
- Having NPC repair service rifle with forged receiver decreases CND
It's kind of amazing, given the length of that list, that this is just a patch and not the patch. It also makes me happy that I decided to wait to play this thing until the worst of the bugs were squashed.
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The "incremental update" for the PC version of Fallout: New Vegas [http://www.amazon.com/Fallout-New-Vegas-Pc/dp/B002SU4QG4/ref=sr_1_3?ie=UTF8&qid=1289341808&sr=8-3] that was promised last week is now available on Steam.
Fallout: New Vegas was a buggy mess when it came out back in October, suffering from issues ranging from the creepy but relatively harmless "Exorcist twist" all the way up to far-too-common show-stopper crashes. Bethesda promised to put out patches "now available on Steam [http://www.escapistmagazine.com/news/view/104563-Fallout-New-Vegas-Patch-Coming-As-Quickly-As-Possible].
The update fixes well over a dozen issues, including:
- Companions now show up as waypoints on the map
- Companions will always fast travel with you, unless told to wait or sent away
- Crafting menu should filter valid (bright) recipes to the top of the list
- Fix: DLC error/save corruption
- Fix: Stuttering with water effects
- Fix: Severe performance issues with DirectX.
- Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
- Fixed crash using the Euclid C-Finder while having the Heave Ho perk
- Fix: Entering the strip after Debt Collector causes crash and autosave corruption
- Fix: Using Mojave Express dropbox can cause DLC warnings
- Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
- Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
- Fix: If a companion is knocked uncon. with broken limbs they stay broken on respawn
- Fix for varmint night scope effect persisting in kill cam.
- Fix for giving companions armor that adds STR does not increase their carry weight
- Fix NPC Repair menu displays DAM as DPS
- Having NPC repair service rifle with forged receiver decreases CND
It's kind of amazing, given the length of that list, that this is just a patch and not the patch. It also makes me happy that I decided to wait to play this thing until the worst of the bugs were squashed.
Permalink