Too late. That was another thing announced early on in the Diablo III news lifetime, and it's another thing for me to hate Activision for...jamesworkshop said:I hope they don't pull that for diablo 3 as well, bnet is slow enough as it is, its gonna be a lot worse if every starcraft 2 player has to play online
This sounds something like the offline mode in Steam, which would be a pretty good idea if they get rid of LAN play.It's still a hard sell, and many remain unconvinced. Those in despair over the change may still have some hope, though - when one poster on the StarCraft forums pointed out that it would be perfectly possible to enable LAN play through Battle.net verification, Karune answered, "I will be sure to forward ideas in regards to LAN as described. I too have many fond memories of LAN parties."
Damm it even with broadband D2 lags far too much So I never play it online D3 is gonna be worse if they force even more people to use b.netLord_Jaroh said:Too late. That was another thing announced early on in the Diablo III news lifetime, and it's another thing for me to hate Activision for...jamesworkshop said:I hope they don't pull that for diablo 3 as well, bnet is slow enough as it is, its gonna be a lot worse if every starcraft 2 player has to play online
And the prize goes to you sir.Brotherofwill said:No way you spin it, it's a no-win situation for them.
Either they include it and face the expected piracy with the fans happy or they cut lan and lose the enthusiastic basement fans for a little more money. I think if they actually cut it they might see an even stronger rise in piracy with people downloading modded versions of the game that include off-line lan.
It boils down to this: Removing lan from the sequel of the poster-child of lan parties is always stupid.
They're force-feeding Battle.Net in their customers' throats. Whatever happened to the good old days of CD Key verification to play online?Brotherofwill said:No way you spin it, it's a no-win situation for them.
Either they include it and face the expected piracy with the fans happy or they cut lan and lose the enthusiastic basement fans for a little more money. I think if they actually cut it they might see an even stronger rise in piracy with people downloading modded versions of the game that include off-line lan.
It boils down to this: Removing lan from the sequel of the poster-child of lan parties is always stupid.
Because you can't have 20+ people connect via a DSL-line at the same time just so they can play together even tho they sit in the same room.CantFaketheFunk said:Well, it *does* come down to functionality. If B.net - a free service - can provide a better gaming experience than a LAN can, why use a LAN? Of course, that's a big *if*.KeyMaster45 said:Give it a month or two after SC2 comes out, someone somewhere will figure out how to hack the code and add in LAN support. After that its only a matter of time before said person makes it available to the public.