To be fair, it can't be easy for them to represent the entire friggin' 40+ hour monstrous open world experience in a few 5 minute long demos. They only showed the first 5 minutes and a a few demos of combat. And what exactly obligates them to show or tell us more?erttheking said:While I am totally on board with female villains, I feel like if you need to point out something that wasn't in your promotional material, you fucked up. I mean, that's the POINT of promotional material isn't it? I just...I feel like the devs are trying hard at Ubisoft and a bunch of corporate big wigs are making their lives really hard.
You seem to be missing a point here Ix Rebound is making, people were not complaining about the SP protagonist but the optional COOP. story isn't of importance for characters in COOP because the story is about the group, group storytelling does not require a characters sex or sexual orientation to move the group along, it requires a story that motivates them to do X,Y, and Z or A, B, and C as a group.Therumancer said:SnipIx Rebound said:Wait, what?
So their earlier excuse of "animating women is HAAAAARRRD guizzzz" is now completely invalidated now that their game is now "Packed to the gills with women".
"OMG guys!, turns out animating women is so easy, we decided to shove a shit-load of them in the game, who would have thought?.......Hmm?....What's that? Having a female protagonist? Why would we have that?"
This is the internet. If people aren't complaining, something has gone horribly wrong.AlexReynard said:Literally nothing is ever good enough for you people, is it? No concession, no apology, is ever good enough that you won't nitpick the wording to pieces, trying to find some way to declare whoever-it-is as the problem. No matter what they do or say.
Yeah it is mostly the PR, and yeah priorities are straight. If PR does something wrong then later doubles down on that by missing the point wildly and nobody complains both times the company will assume everything is great and all others will as well. Executives listen to PR and the responses to the PR, they ignore most everything else unless it is some way to milk more money from the customers. Bad PR means loss of money and other companies watch the competitions PR and the reaction to it. If it is a bad reaction they will start doing exactly what everyone was complaining about not being done just to take customers away from the competition.RedDeadFred said:Is it just because of how their PR handled everything? If that's the case, I don't know if people really have their priorities straight. Again, not defending Ubisoft, I just think there are bigger and more prevalent issues.
You jest, good sir, but I would BUY ALL THE SHIT OUTTA THAT!!!Greymanelor said:Clearly you haven't heard the news. New DLC coming, Far Cry 4: Blood Fish. You play as Jawsome Megalodon Mawlone, a cybernetic street-shark cop who doesn't play by the rules and is a sex machine to all the ladies.zehydra said:This implies that Far Cry 4 is a fish.
That is incorrect.
The problem, for me, with comparing the co-op experience in AssCreed: Unity with the multiplayer in Watch_Dogs is that Ubi have specifically said that your co-op character in AssCreed will be CUSTOMISABLE. Watch_Dogs does indeed generate a random NPC model for you to appear as to other players, and I've personally seen both male and female models used. AssCreed will ONLY let you appear as a male. THAT is the difference.RicoADF said:The problem is that yourself and most people don't understand is that AC5 wont be offering a traditional coop experience but rather one similar to Watch Dogs. Let me explain:
In Watch Dogs when you invade another player's game your seen as some random NPC model to the other player however on your game you'll see yourself as Aiden Piece and the other player is a random NPC. In this way both players see themselves as the protagonist and see the other player and 'someone else', keeping the immersion of still playing your game while offering MP without a bunch of clones.
It sounds like AC5 is doing the same system however their using it for coop rather than verses, you will see yourself as the main assassin character and the other players will look like random NPC assassin models (both male and females), however each player will see themselves as the main character and you as the NPC model etc.
It makes a lot of sense and frankly I give credit to Ubisoft for pulling it off, when playing Watch Dogs it's quite fluid and pulls off the trick perfectly so I look forward to seeing it as a coop version in ACV, just wish Ubisoft had someone with some brains to explain it better so the general customers understood what the issue was.
My thoughts exactly. Everyone here who's trotting out grandiose statements about the cynicism of Ubi making this statement needs to simmer the hell down. It's pretty easy to unpack this whole thing...AlexReynard said:Literally nothing is ever good enough for you people, is it? No concession, no apology, is ever good enough that you won't nitpick the wording to pieces, trying to find some way to declare whoever-it-is as the problem. No matter what they do or say.
EDIT: How can some of you, with a straight face, complain about female enemies being killed in games, yet not care in the slightest that throughout the history of gaming, there have been innumerable games where you kill endless waves of all-male enemies, specifically because that is less troubling to the player than killing women?
They may as well dig to fucking china at this point, people are going to bury them regardless of what they do. Nobody cares about intentions anymore just words that they can twist and give new meaning to.Mirrorknight said:UbiSoft. Just...stop. When you're in a hole, just. stop. digging.
Actually, becuase when I read this description, I kept putting in "GTA 3" in instead of Far Cry 4, and the story still fit?AlexReynard said:Literally nothing is ever good enough for you people, is it? No concession, no apology, is ever good enough that you won't nitpick the wording to pieces, trying to find some way to declare whoever-it-is as the problem. No matter what they do or say.
EDIT: How can some of you, with a straight face, complain about female enemies being killed in games, yet not care in the slightest that throughout the history of gaming, there have been innumerable games where you kill endless waves of all-male enemies, specifically because that is less troubling to the player than killing women?