SkullGirls is awesome. Its fluid, its pretty, and it is interesting. But you should only buy it if you have like 5 ping.
Played them both in locals. They feel kinda slow paced and don't offer much in the way of combos or hype stuff but the char designs are great. Especially blade arcus, that one is SO slow it reminds me of old SNK games like samurai spirits and last blade lol. They are pretty much dead in the west though sadly, too niche.Maximum Bert said:Ok just wondering has anyone tried Koihime Enbu or Blade Arcus? I tried both in japanese arcades and well tbh they were pretty dead especially Koihime Enbu but what I played of it I enjoyed as it reminded me of SF2 until you got fatal countered and then it turned into combo city.
Blade Arcus I also got on PS4 and despite no online play it is the most fun me and a non fighting game playing friend have had playing a fighter in ages. Definitely not perfectly balanced (some down right stupid stuff at higher level) but again it reminded me of SF2 in that you can win very easy off of spacing and footsies even if your combo game is off (although if you have that as well then you will do a lot better). Each heavy strike does a lot of damage if it hits and honestly I do like the art even if the animation is pretty bad.
Has anyone tried them on Steam? I havent got either yet on there but am seriously considering it.
I have it on Steam if you need a partner to play with. Its also currently on sale on Steam.Maximum Bert said:Ok just wondering has anyone tried Koihime Enbu or Blade Arcus? I tried both in japanese arcades and well tbh they were pretty dead especially Koihime Enbu but what I played of it I enjoyed as it reminded me of SF2 until you got fatal countered and then it turned into combo city.
Blade Arcus I also got on PS4 and despite no online play it is the most fun me and a non fighting game playing friend have had playing a fighter in ages. Definitely not perfectly balanced (some down right stupid stuff at higher level) but again it reminded me of SF2 in that you can win very easy off of spacing and footsies even if your combo game is off (although if you have that as well then you will do a lot better). Each heavy strike does a lot of damage if it hits and honestly I do like the art even if the animation is pretty bad.
Has anyone tried them on Steam? I havent got either yet on there but am seriously considering it.
Literally every online game ever will have that issues and thats why offline trumps it. Skullgirls is indeed a fantastic game.Cold Shiny said:SkullGirls is awesome. Its fluid, its pretty, and it is interesting. But you should only buy it if you have like 5 ping.
Koihime Enbu or Blade Arcus?PurplePonyArcade said:I have it on Steam if you need a partner to play with. Its also currently on sale on Steam.
Cant disagree but its also why I like them (well Blade Arcus havent played enough of Koihime yet) thats not to say I dont like fast paced fighters or ones that are heavy on combos but I guess I just enjoy the basics more in fighters. When playing anyway not so much when watching unfortunately there is still meter they should get rid of that and take it right back imo but then again I seem to be one of the few (at least few who still follow fighters and did not stop playing after SF2 Turbo) who prefers SF2 Turbo to SSF2T (supers ruined that series imo).Dreiko said:Played them both in locals. They feel kinda slow paced and don't offer much in the way of combos or hype stuff.
Totally agree on SC its my favourite FG series and it definitely did not need meter or indeed that nonsense insta death stuff in 4. I did like the combat in 5 a lot though and the netcode was great shame it lacked in roster and modes (still more than SFV tho) also loved the character customisation in it hopefully they go even further if SC6 ever gets made.Dreiko said:Some games definitly don't need supers and many bars. Like, Soulcalubur 5 for example, totally unnecessary. Back in the sf2 times I was a Blanka electricity mashing scrub, I have no details to share XD. I barely knew anything beyond blocking and stuff. Not many chances to play arcade games in europe sadly.
And yeah lag is a pain, I can't take it at all. I try to limit the connection to local people. Nobody outise of east coast here. Though BB netcode is solid enough I get 1bar and playable matches against British folk.
Have you tried Aqualazza? I find it the perfect example of a SF style slower pace system but with enough flare in it to not be bland. No airdashes, no air block, limited chain cancels but decent length combos and a LOT of unique chars. One em throws books, the other summons a tiger to headbutt you and uses fans in mellee combat, then there's the mop robot cleaning the floor as she beats you. Crazy game lol.
Was actually unaware of this so it's appreciated.PurplePonyArcade said:Normally I try to be careful when mentioning patches here and often don't. However for the very small minority of people who have the Steam version of Melty Blood it just got a huge patch tonight so I am going to assume it runs better(it was already fine) and the netcode actually works.
You gotta play the games the chars stem from to appreciate it. It's like playing Smash without ever having touched Zelda and calling link a generic elf dude with a sword. XDPurplePonyArcade said:Aquapazza's characters are offensively bland but the game is good overall. I feel the game suffers from over-complexity. It's like the game knows it is a niche title and feels the need to take that in the wrong direction. It is worth playing though and even now someone getting a copy is easier getting a glass of water.