Agreed.GamerMage said:(cough) bullcrap (cough)
Let's put this in perspective: with a third of the team that Square had for FFXIII, and in the same timeframe as its development took, Naughty Dog made both Uncharted games. With a comparable team, Bioware made both Mass Effect games, and somewhere in there Ubisoft found the time to build Florence, among other heavily populated Italian renaissance cities, AND make them a hundred times more interactive than Square's ever made a single room.
No single area in FFVII is bigger than a multiplayer map in Unreal Tournament, and they HAVE the pre-rendered maps to act as blueprints for them and pick and choose repeated assets, not to mention the entire script to the game and its original gameplay design to work from. They don't even have to DESIGN anything, just make it. They could easily cut out all the time they wasted with FF12 and 13 waffling around, trying to decide what the games would be, and changing their mind every few months into production. "It's gonna be for PS2. ... Wait! No, PS3! OKAY, NEW ENGINE EVERYONE!" "Captain Basche is the main character... ..." *end of preproduction approaches* "NO WAIT! Androgynous characters are more successful and he's too manly. Let's make two COMPLETELY NEW ONES and shoehorn them into the story for no reason. OKAY, RE-WRITE THE ENTIRE SCRIPT, PEOPLE!"
Ugh. Either Square's MASSIVELY full of shit and just doesn't want to make an FF7 remake or they're MASSIVELY incompetent and haven't changed their production pipeline in ten years. I'm inclined to believe the latter.