That's because in those games (if you're like me) you'd grind in a specific place without realizing you're above the recommended level to beat a boss or specific monsters and just breeze through, whereas XIII puts a cap on the amount of crystarium points you can use in a specific part. Atm I'm in chapter 4, have all Crystarium levels maxed (for the time being) and I still have some trouble in battles that I don't get a preemptive strike in unless I use two healers in my party.s69-5 said:You mean from those of us who have owned/ played every FF game? I enjoy FFXIII a lot. It added something that was missing from every other FF game (except maybe XI)-- DIFFICULTYurgh76 said:not for final fantasy XIII fanboys
in my opinion, the earlier ones were much better, they got eveyone hooked and consequently more people are prone to impulse buying.
Whats the actual feedback from those buyers?
-edit-Also, X was VERY difficult, if you pursued the Dark Aeons and Penance.