Yeah, it'll be pretty until you've been grinding Kobolds for seven hours. Then you'll just turn off the music and listen to some Daft Punk.CantFaketheFunk said:Oh, and fans of the series should be happy to hear that musical legend Nobuo Uematsu is doing all of the songs for the game. Yes, the entire soundtrack. So it'll have pretty music, at least.
When the game was announced at Sony's E3 conference, they said it was to be around the same time as FF13. Since its a separate MMO I buy that. But I wouldn't be suprized of it was pushed back, considering it SE. I am intrigued by this news though. Maybe it will finally get me into MMOsEarthbound said:I've always wanted to see an RPG like this without levels, and an MMO is even better, but how will they do it without experience? I've always thought that if a game was made that included an Oblivion-esque skill system, where skill is gained by training it, without any leveling would be awesome. But I guess we'll see in a few months...or years.
Do what FFT(A?) did with Red Mages and give them 'special' swords in the way of Rapiers with spells on those? That'd be my guess seeing as they've already followed such a path at least twice.A Red Mage is someone wielding the basics from every spell-type along with a sword, I don't like staves... I do not want to end up switching from swords to staves every hundred battles to get a steady increase in both.
Well they do like to call XII an "offline MMO." Who knows.Lazzi said:...I see something like what they had in FFX or FFXII.
You could essentially make all of your characters the same, with basic differences here and there. But the idea is very provacitive.
I would really enjoy a system like in FFXII, I would be able to train in any derection I want. And when I dont know what I want I could just save up LP and then spen it on what I decide apon.
But if there's no levels, that just leaves the items and weapons. Oh Wow, imagine the addiction of an MMORPG, blended with the sick sadistic item leveling from Disgaea...GestaltEsper said:Well they do like to call XII an "offline MMO." Who knows.Lazzi said:...I see something like what they had in FFX or FFXII.
You could essentially make all of your characters the same, with basic differences here and there. But the idea is very provacitive.
I would really enjoy a system like in FFXII, I would be able to train in any derection I want. And when I dont know what I want I could just save up LP and then spen it on what I decide apon.